Teras Kasi Archive
Thread: The Future of MTK Innate Armor
It only been a very short time since the CU and crafter/skills are starting to increase alot.
The new slicing system for Smuggler coming with patch 19 will increase armor functions and crafters are reaching 7000+ on protection.
Will the appeal of wearing clothes and no decay really hold a long life for Innate Armor?
You can put a ADK on a superior armor piece with mods.
Power Boost...cool, COB...very cool. Ok so you need 4100 TK to have these, will MTK matter as the CU matures?
Just seems that many EQ styled-SWG classes of old will fall short as the game moves forward in its level of play.
Dont forget you can also increase your Health by 350 with armor by adding those feathers and what not.
I personally think Innate armor is good while you create your build and then gather the components for RIS armor. Then the Sliced, Health enhanced RIS should be much much better.
I plan on taking that path and eventually dropping TKM to just 2100
From what I understand off the Asmith boards, you can't have 7000 across the board - you give up something. So 7k Kinetic might be 5k energy, or vice-versa.
If that's the case, tkm is still 6k across the board. No need to switch.
I do admit TKM is the lazy way to play - it doesn't require upkeep, doesn't require you to buy it, doesn't require you to equip different armors against different opponents.
I'm cool with that, personally.
Lorechaser wrote:
Is the armor 7k against everything, or just against Kinetic or Energy?
From what I understand off the Asmith boards, you can't have 7000 across the board - you give up something. So 7k Kinetic might be 5k energy, or vice-versa.
If that's the case, tkm is still 6k across the board. No need to switch.
I do admit TKM is the lazy way to play - it doesn't require upkeep, doesn't require you to buy it, doesn't require you to equip different armors against different opponents.
I'm cool with that, personally.
Amen. I am tired of games forcing me into supporting crafters for overpriced gear. Heck, it takes forever to get a full set of *really good* armor. Then, until the smuggler revamp, you take a shot in the barrel for your slice. And then as a tank class it wears out within 2 weeks and you start the process over again! It is a continuous stream of cash to crafters and all I do is spend 2 days out of every 2 weeks grinding for cash or camping for loot to pay for my gear.
Easy mode all the way! TKM to the end...
bikebum wrote:
Lorechaser wrote:
Is the armor 7k against everything, or just against Kinetic or Energy?
From what I understand off the Asmith boards, you can't have 7000 across the board - you give up something. So 7k Kinetic might be 5k energy, or vice-versa.
If that's the case, tkm is still 6k across the board. No need to switch.
I do admit TKM is the lazy way to play - it doesn't require upkeep, doesn't require you to buy it, doesn't require you to equip different armors against different opponents.
I'm cool with that, personally.
Amen. I am tired of games forcing me into supporting crafters for overpriced gear. Heck, it takes forever to get a full set of *really good* armor. Then, until the smuggler revamp, you take a shot in the barrel for your slice. And then as a tank class it wears out within 2 weeks and you start the process over again! It is a continuous stream of cash to crafters and all I do is spend 2 days out of every 2 weeks grinding for cash or camping for loot to pay for my gear.
Easy mode all the way! TKM to the end...
1: Armor decays, Innate armor doesnt
2: With sliced armor, it can break. When it breaks, its broken till a smuggler fixes it.
So, we dont have to worry about innate armor breaking.
And if you have sliced knucklers, they break from a slice, and are unequipped till you fix them, you can keep fighting iwthout missing a beat.
That cannot be 2k less across the board. You cannot go UP in Kinetic without going down in Energy. And you cannot up an elemental resist without lowering its opposite. So you cannot have 8k Kinetic, 8k Energy, 8k Elementals. That is not possible by this system.
TKM however...does have 6k to ALL.