Teras Kasi Archive
Thread: sorry .. but tk should be nerfed..
few buffs (even low ones)
good armor..
these con red... RED .. red should be instant death..
my skills at the time of screenshot..
0/3/2/3
no way in hell i should be able to do this..
my other skills ..
master commando (no i did not use any of those skills or weapons..
novice medic 2/0/0/0 .. did heal
and ate foods...
also novice scout.. 2/0/0/0
tell me i should be able to solo rancors like this? (these were gnarreled and enraged oens..
the proof...
http://www.imagedump.com/index.cgi?pick=get&tp=28816
I'm a wookiee, no armor, and I'm currently 2/1/3/3, and I too can solo rancors.
And I don't think we need a nerf (a few adjustments need to be made, but I think that for our MAJOR disadvantages in range, we're fine), but I DO think the other melee classes need to be brought up to our level a bit. We have cool stuff like meditate, powerboost, and force of will... the other melee classes just have you generic combat moves. Boring! Give EVERYBODY something cool like meditation... it would really make all the professions stand out from each other, and maybe make it so not everybody and their grandma is a TKM, lol.
An 0-0-4-0 Commando could kill a Rancor too... if he had full Composite Armor, healed himself, had a few sorry buffs, and ate food. Sorry ![]()
Ok - repeat after me. No one should be nerfed.
ANY combat class (with proper preparation) can take on most mobs in this game. The con system is completely out to lunch.
Think of this this way though - forget what Holocron said about red meaning instant death, that is way too broad and inaccurate. Instead think of /con as describing the amount of preparation you need to do to win - as well as the amount of "combat power" you need to expend to do it.
Green and blue cons should be able to be killed with no preparation and have no impact on fighting another battle (no down-time or healing required). White con should require a minimal effort (a heal or a small preparation, say powerboost alone), Yellows require more prep (food and heals perhaps) and Reds require substantial preparation (doc buffs, food, etc).
The more powerful the red, or the less preparation you take - the greater the damage you sustain (due to mob actions or special use). This limits the ability you have to immediately jump into another encounter - or increases the requirement to use other consumables to regain combat power.
Taken this way - the /con system isn't so out of synch with what players can do in this game.
Yeah. "Hey wanna duel?" "Sure" "/underhandshot" Youre down, underhandshot youre still down. Over and over and over...Wee.. Great. We had it real bad back then, get off our backs now a lot of us spent al ot of time with this profession and I can speak for any Veteran of the TK Profession that we now THOROUGHLY enjoy it.
I sure do. Everyone told me to drop it but I stuck my guns, and im not going to let you call nerfs on it. We're still melee. It's our innate weakness being in a world full of ranged weapons.
about a week ago i dueled a tka fencer and stomped him, his mistake was letting me get away from him and get into a open area. he was fully buffed with powerboost and mind buffs. he had over 3500 health. i incapped and db'd. took me FOREVER to kill him. but healthshot 1,2 and torso with the 1.3 104 212 scatter that i was using just wore him down. he never even got close enough to do his ranged posture change, lunge or what ever it is. on the other hand i have been beatin to a heap of crushed composite and quivering gelatianous red matter by a master tka. its all about how u play
have a good day all
for two... wookie - good stats
i fully believe that we arent overpowered- just the rest of the meele's have yet to catch up
I'm not even master and can solo rancors...
few buffs (even low ones)
good armor..
these con red... RED .. red should be instant death..
my skills at the time of screenshot..
0/3/2/3
no way in hell i should be able to do this..
Hold on.
First of all, you didnt soloed a rancor, a Doc was assisting you by increasing your regen rate and lowered your special move cost.
You were buffed ( even low buff ), at this point all things are possible even for the less skilled player.
And like the above posters said, the consider system is far from accurate.