Teras Kasi Archive
Thread: If you could have one change introduced next week to TKM, what would it be?
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MilleniX
Tue Aug 03, 2004 6:47 am
#1
Just 1 change, no more. This could be an intuitive post for a dev who stumbled upon this post.
Heres mine.
The introduction of the razor knucklers to the game with stats comparible to the VK, maybe a higher minimum damage?
Oreet
Tue Aug 03, 2004 7:38 am
#3
that's a tough question.
personally, i don't really have any complaints at all about TKM. i've been a TKM for about 2-3 months now. sure there are a few things in the game i can't kill (NS Elders, ect.) but i'm fine with that. no one should be able to kill EVERYTHING in the game.
so my answer is nothing. i think TKM is one of the best professions in the game, and one of the few ones that needs no work at all.
MagicalHAt
Tue Aug 03, 2004 8:04 am
#4
Id give ONLY my charcter a set of indestructible razor knucklers that were 999999999999 min damage to 9999999999999999999 max damage at 01 spd
They would do lightsaber damage and be ap3
Metonic
Tue Aug 03, 2004 9:16 am
#5
Personally, I wouldn't change a thing, I haven't ran into any problems being a TK.....
KOBALDONWANDERHOME
Tue Aug 03, 2004 9:33 am
#6
:edit: actually, no. i want them to bring back the teras kasi artist title, its ok that they put mystic there, but they can replace the "teras kasi expert" title. it just doesnt sound good lol.
Message Edited by KOBALDONWANDERHOME on 08-03-2004 02:19 PM
RockNwO
Tue Aug 03, 2004 10:17 am
#8
Shorten the animation on unarmedhit3. As it stands, a TKM could be standing there, performing an animation over a dead opponent for as much as 3-4 seconds before being able to move.
Gelotri
Tue Aug 03, 2004 10:19 am
#9
The ability to apply a bleed special like Dizzy or knockdown without having finding some uber piece of loot or having to have a DOT weapon.
Laeren
Tue Aug 03, 2004 10:30 am
#10
Having our VK's make a whirring sound like the other vibro-weapons (lance, knife, axe....)
TravonLepen
Tue Aug 03, 2004 10:35 am
#11
Post master content. A series of Quests, or new skills gained after mastering TK.
or
Content designed for TK's, at any level. maybe some quests that give special clothing (like the robe ideal from another thread) or special VK's, or different abilities, heck even just a different animation for some of our current skills would be cool.
Utess
Tue Aug 03, 2004 10:43 am
#12
Fix the combat spam for the unarmed combos so I can actually see what I'm doing.
TKA-MC
Tue Aug 03, 2004 11:28 am
#13
Some Restraint damage would be nice. Only get the damage at Master and even at that it's not a whole lot. I just don't see any restraint damage in the game, TKM seems to be one of the more fitting ones.
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