Teras Kasi Archive

Thread: If you could have one change introduced next week to TKM, what would it be?

OnlyMaestro
Tue Aug 03, 2004 11:35 am
#14

Another weapon just to look neat.



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Jibbrish
Tue Aug 03, 2004 11:47 am
#15






Oreet wrote:


so my answer is nothing. i think TKM is one of the best professions in the game, and one of the few ones that needs no work at all.





Yep.


The one thing that dev's should spend their time on changing for TK is nothing, spend your time (dev's) fixing the broken professions.





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Nisru
Tue Aug 03, 2004 7:22 pm
#16

Id say acid dmg blades, with the blades extending down the right side toward ur pinky going all the way back to ur wrist. dmg max about 220 with special vibro motors 2.0 speed, +10 accuracy mods and ham cost slightly lower than the knucklers now.




KnightHawk420
Tue Aug 03, 2004 7:34 pm
#17

A retracting rope with a large metal spear at the end. This would be used to attack an enemy, impale them, and use the hooks to drag they're bodies back to the TKA for a proper beating.



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DiceDuP
Tue Aug 03, 2004 8:06 pm
#18






KnightHawk420 wrote:

A retracting rope with a large metal spear at the end. This would be used to attack an enemy, impale them, and use the hooks to drag they're bodies back to the TKA for a proper beating.






FINISH HIM!!!........PERFECT!!



_____________________________________________
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TusserkSuurg
Tue Aug 03, 2004 8:12 pm
#19

Turn TKA into a jedi-like thing, quest to unlock. Give us some REAL power to compensate, how awesome would that be? Change the current TKA prof to an unarmed boxing type thing.



I HAVE QUIT
ekeo
Tue Aug 03, 2004 10:08 pm
#20



Nisru wrote:
Id say acid dmg blades, with the blades extending down the right side toward ur pinky going all the way back to ur wrist. dmg max about 220 with special vibro motors 2.0 speed, +10 accuracy mods and ham cost slightly lower than the knucklers now.








yeah baby!!!!!that would be asowme but also i have trouble finding Vk's that i dont do more damage to my self then a tusken does to me with armor, come on!!! at tka 0-1-1-1 i do at least 75 damage to every one of my own pool with sliced VK's my low speed high damage do 100 somthinhg to me!!!



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MagicalHAt
Wed Aug 04, 2004 12:10 am
#21

Hmmmm ok new thought from me


Take my TKM give him 999999999 unarmred toughness and 99999999 Unarmed damage then give him the preovisouly mentitoned razor knucklers then Delete all other TKA's from my server and remove tka from the game (except for my account)



IGN: Magichat
McFlyGuy
Wed Aug 04, 2004 1:07 am
#22

Defense Acuity hands down...



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MandalorianKing
Wed Aug 04, 2004 1:35 am
#23

Add TKO quest and I'll be happier and contenter

blackgunz
Wed Aug 04, 2004 7:46 am
#24

My Combo of TKM/Master Brawler/Rifleman ( havent mastered Riflemanyet ) is funner then alot of the profession builds ive played, i would have to say nothing... or having a spraystick built into my arm



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jiro09
Wed Aug 04, 2004 9:42 am
#25

Def. Acuity workingand/or better state def.


other than that change nothing...( i could also beg for another damage type....)



Caymus Shaden

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Greiter
Wed Aug 04, 2004 10:13 am
#26

I've been a tkm for about 1.5 months now and all i can say i would change about it would be a new type of knuckler that has higher armor piecrcing. Im a tank most of the time i hunt and id like to do more damage to things such as krayts cause all i do is take damage.



Ellessar of Gorath
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