Teras Kasi Archive
Thread: Most effective Unarm Macros... what's yours?
I have been gruelling out unarm4, and have decided to work on some macros so I'm not just "duking it out". Here's the only one I've been using:
/unarmedStun1;/unarmedBlind1;/intimidate1
I use /beserk1 from time to time, after I use the previous macro. The problem I find is the huge drain on my Action Pool. I have migrated, yesterday, to compensate, and have maxed out my Action, and its encumberance stats. I felt the most damage of the migration on my health, which as being a Trandoshan, I regen quickly with health/mind, slowly on action. I am going to be working on the meditative portion of TKA, but I'm finding the patience factor to be as hard as the fight for the xp. Any other effective, not so costly, unarm macros? Also I don't use VK... though I really should get a pair! lol
I intimidate first because it lowers the mobs damage output the most.
Right now I am working on some PvP macros so that if anyone gets in my range I kill them very fast.
/KD2;/unarmedheadhit;/unarmedheadhit
maybe something with more style, but still kills as fast.
I am sorta newb at TKA but my fight entermacrois..
/unarmedKnockdown1 /intimidate2 /unarmedstun1 /unarmedblind1
The reason i do my intimidate earlier is that it fails more often then not, so if it fails I can reque it before my stun and blind goes off without missing a beat...
Blazemor - Intrepid
KD2 is effective in pvp... because it applies dizzy and your target can be pinned to the ground until dizzy wears off.
I never use KD in pve now, all it does is delay the creature for 5 seconds. But in PVP if you knock someone down the next hit you land does a lot more damage so it may still be useful, but I stick with KD2.
I usekd1 just because usually by the time the critter is back up and hitting my macro is finished so he is fully debuffed without getting any of his good hits in.
Blazemor - Intrepid
These two got me through most of my TKA existance. This is from memory so I may be missing a 1 somewhere. For reference, toolbar slot 22 links my vibroknuckler.
F8:
/ui action toolbarSlot22; /intimidate; /unarmedStun1; /unarmedBlind1; /unarmedDizzy1; /unarmedKnockdown1; /pause 8; /ui action toolbarSlot22;
F9:
/follow; /berserk; /berserk; /berserk; /berserk; /attack;
At the tuskens camp I would run in a big circle and hit tab often, then F9 when I got a lock. Solo I would run up on my target and F8, F9, then decide what to do once berserk wore off. I never berserk in PvP, and don't do it for PvE anymore, though it is still on the toolbar. I should replace it with something else.
first i macro state attacks, i.e. intimidate,blind etc. ending with a knockdown to give me a sec to decide whether or not i need to run it again or can go straight in to the damage macro
second macro is body,unarmedhit1,2,3
i get a progression of damage from 500-1400 without the knucks. this may not be helpful if u haven't made master tho...but i can spam it for a good number of times b4 ham becomes a concern.
i might do better just to spam unarmedhit3, but i would die from boredom
also having something besides hit3 as the start of the macro breaks that long kicking animation