Teras Kasi Archive
Thread: Ooooo! Tissues...
Well, I had heard some information that there were new Tailor Tissues with the CU, & so I poped over to the Tailor forums to find out...
Anyway Gyopi (the Tailor Correspondent) had a lovly list of them all, & hereare two that arementioned:
"Confidence Cloth: Unarmed Damage / Terrain Negotiation"
"Fear Release: Same as confidence cloth but advanced"
So, needless to say, this is great news. I assume with these tissues it will also mean that the other SEAs you have as well will work.
As soon as I have full information on these I will post (I have an idea about the rest of the information as I am also a tailor, but I'm waiting for the proffesionals to get it posted).
Warcry/Intim are now moves & don't have the modifiers they used to.
Theres also tissues that give melee & ranged deffence bonuses as well I might add, I feel spoilt for choice!
Mankind00 wrote:
I might stress that this is with the CU.
Warcry/Intim are now moves & don't have the modifiers they used to.
Theres also tissues that give melee & ranged deffence bonuses as well I might add, I feel spoilt for choice!
I'll be home in an hour ... and check if it is still there
Fear Release
sciguyCO wrote:Mank is referring to post-CU tissues with the same name but new skill modifiers. You won't see the fear release with +unarmed / +TN unless you log into TC, or wait until Farstar get's the CU conversion workover thursday.Raw tissues may get converted over the course of this week's massive server downtime, no guarantees on clothing with the old +warcry/+intimidate bonuses.
Ah ... ok ... that makes senses ... i thought these would be completely new tissues
A little help here!
Are these tissues created by tailors or BEs? Are they looted? and into what kind of clothes can they be included into??
Plz excuse me as I have CU fever, symptoms include confusion, frustration and a fear of the unknown. ![]()
Thanks for any help/cure.
These ones can go in to anything that uses a Reinforced Fiber Panel, so for example, Para Camos, Reinforced Work Shirts, Spec-Op Dusters, theres other things as well, too many to list of the top of my head, also some Bandoliers as well if I remember right (though I havn't made them in ages, yes my alt is a tailor) & of course Wookiees & Ilthorians have stuff they can have them crafted in to as well.
Best thing to do is to track down your local tailor who does enhanced clothing, I believe there is a directory over in the Tailor forums for it. If you talk to them nicly I'm sure they will sort you out with what your after, but some enhanced stuff can be pricey.
Shirt
+15 Unarmed Dmg
+15 Intimidate
Pants
+15 Unarmed Dmg
+15 Warcry
Jacket
+15 Unarmed Dmg
+15 Intimidate
+4 Melee Def
WooT.
The new unarmed damage with terrain negotiation should help TKM's.
I currently have some +17 unarmed damage and terrain neg on my vendors and looking to buy more tissues as I type this.
Not sure if you have any medic or healing abilities with your TKA but tailors can make clothing with healing modifiers in them along with the unarmed damage or melee/ranged defense tissues.
Since you can no longer wear armor, I'm hoping that tailors will be really helpful in outfitting you with the best possible clothing to fit your needs.
Also wanted to add that clothing attachments have also been fixed. If you have a SEA with 2 mods in it, both mods will take up 2 sockets, 3 will use 3 sockets and the highest number will always stick. If you have +2 to ranged defense and another SEA with +6 to ranged defense, the higher mod will override the lower +2. At least I am pretty sure that is how they now work.
We tailors are also looking into decay because right now decay is much too rapid, so be patient while we try and get this sorted out.
Message Edited by Akaara on 05-01-2005 08:15 AM
Message Edited by Nerz on 05-01-2005 10:01 AM