Teras Kasi Archive

Thread: Teras Kasi Artist Issues Designer responses

Q-3PO
Tue Aug 12, 2003 5:18 pm
#1

Big thanks to Thunderwulf for compiling these issues. Here are the designers’ responses to the top 5 issues (optional 6th is the Correspondent’s pet issue). We have 32 professions to get through so we apologize for the brevity of the answers.


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1) Defense – As the tanks of the game, Teras Kasi Artists would like to see more defensive bonuses so they could live longer.



We’ll investigate this and see how balance stands.



2) Ranged Combat – TKAs have sever problems in combat. They are very easy to kite.



If you can catch something, they’ll die, if not… It’s a trade off for the power of close range.



3) Vibro Knuckles – Vibro Knuckles while being extremely useful, defeat the purpose of a “weaponless” profession. They are just too good compared to unarmed combat. They also have no certification.



We’ll look into this and see how to solve it.



4) HAM Costs – Special moves with Vibro Knuckles cost too much for the TKA. To get around it, they unequip their vibro knuckles and use the special, then re-equip.



Special moves should not be chained together for this profession since the HAM costs are expensive.



5) Ineffective Specials – Some specials for TKAs are not as powerful as they should be.


a) Unarmed Stun 1 – Not clear how much lowering enemies defense works.


b) Intimidate 1 – High HAM cost, but well liked.


c) Taunt – TKAs get attacked naturally, so Taunt isn’t very useful.


d) Warcry 1- High HAM cost, but well liked.


e) Unarmed hit 2,3 – Can do more damage with VK equipped than with this special.


f) Power boost – Should be more like an upgrade from Berserk.



We’ve increased the power to most special moves. Berserk in general should be fixed. J



6) Stances – The addition of stances to effect combat. Aggressive, Passive, and Balanced would be three examples.


We tried very hard to get these going with beta. It didn't work out to our satisfaction so it was dropped.



Kevin "Q-3PO" O'Hara
SOE Associate Producer
Former SWG Community Relations Manager

FOmar
Tue Aug 12, 2003 5:20 pm
#2

WowI feel strangely unsatisfied.
PlasticBabyOracle
Tue Aug 12, 2003 5:23 pm
#3

yeah, i don't really know how i feel about the response yet



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Arvedui Orthaeus, Master Droid Engineer / Blademaster

The picture is of happiness, the story not. Happiness is a garden walled with glass: there is no way in or out. In Paradise there are no stories, because there are no journeys. It's loss and regret and misery and yearning that drive the story forward, along its twisted road.
-Margaret Atwood "The Blind Assassin"
RunemonIV
Tue Aug 12, 2003 5:24 pm
#4

why oh why thunder didnt you say something about moveing and attacking!!!!!!?????


that was and is THE biggest issue we have and nothing at all was said about it




Day one Veteran of the game.. just a little fed up.. /tiny
MaknarSerak
Tue Aug 12, 2003 5:24 pm
#5

Yeah, looks like the usual response from the Devs - "Melee?.....Bah!"



+ Rainuan +
Owner of RainQuake Armor - Darkstone, Lok - 1485, 3789
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Vorque
Tue Aug 12, 2003 5:30 pm
#6

I am so pleased that the total Dev response to our class's primary issue was A WINKY EMOTICON.



Teras Kasi Master
Novice Pistoleer
GnomeCop
Tue Aug 12, 2003 5:31 pm
#7

"Its better to keep quiet and only be suspected of being a fool, than to open your mouth and remove all doubt."

RunemonIV
Tue Aug 12, 2003 5:32 pm
#8

IMO that question shouldnt have even been asked it was a wasted question because we ARE NOT RANGED!!!! why was this question even in there? why not can tka finally get an attack while running.. you see that would have been a much better question.. that was a waste!



Day one Veteran of the game.. just a little fed up.. /tiny
JediTool
Tue Aug 12, 2003 5:33 pm
#9

OMG please increase their melee defense! TKA's only have double what other melee professions get!



*SCREAMS*



Sorry for trolling, im just a little aggravated that TKA's think they need uber improvements when they are still light-years beyond other melee proffs.




Tool
Blademaster
Wanderhome
Selwynn
Tue Aug 12, 2003 5:35 pm
#10

Well, I feel that I have been one of the more reasonalbe people on the forums. I haven't spent a lot of time complaining, and I am pretty happy with the game.

But this just needs to be said.

Q, those answers were pitiful. Absolutely pathetic. In fact they were **edit**ing ridiculous excuses and non-answers. The fact that we've been sitting around for a month so that you could post something at uninformitive as that is basically disgusting.

You know what it would be better for you to just say "**edit** you" to the community and never even pretend to want feedback that to come back with answers some pattently RIDICULOUS and unhelpful.

I don't share everyone else's opinon that the TK class sucks. And I DO find the game fun. But I find the responses given here to be ignorant, patronizing, and insulting to my intelligence. No answer would have been better than this.

PS -- JediTool, I think you have a good point. And I agree that I think TKs are an awefully whiny bunch seeing as how we are the best of all the MElee classes. But that doesn't change the fact that this post was just disgusting.



Laurianna Goodspeed, TKM, Master Chemist
Knights of the Old Republic PA
Scylla server - Coren, Naboo

"I survived Melon Nerf 2003"

Thunderwulf
Tue Aug 12, 2003 5:36 pm
#11

Just so everyone knows, these were the top issues that people were concerned with at the time, so thats why the questions were asked.


Overall, there is not much here for us to work with though.


Like: Special move power increased

Dislike: We not supposed to string specials?



Bane Wulf - Chilastra *~RETIRED~*
Wulf - Test Center *~RETIRED~*
Teras Kasi Correspondent *~RETIRED~*
Selwynn
Tue Aug 12, 2003 5:39 pm
#12

Let me further explain:

The fact that most of these answers were short, five to six word sentences was really offensive. It basically made it feel like this whole "correspondant" thing was an after thought, a PR bull**edit** thing, something not taken seriously by SoE. Then there was the condecending quip of "if you can catch up you'll win, otherwise you won't" in response to SERIOUS AND THOUGHTFUL CONCERNS about our overall effectiveness in combat. Our concern DESERVED more than one short glib, flippant, dismissive answer!

Even if SOE planned to do nothing about the issue, it still deserved a nice thoughful paragraph that would make us think that maybe someone at Sony actually gave a **edit** about melee classes.

Hopefully that makes it more clear. I don't think TK is a pitiful class, nor as broken as probably others do -- but NEITHER do I like being patronized and talked down to or have legitmimate issues trivialized and dismissed as was done here. I'm still in shock at this pathetic response.

Laur



Laurianna Goodspeed, TKM, Master Chemist
Knights of the Old Republic PA
Scylla server - Coren, Naboo

"I survived Melon Nerf 2003"

Cllever_Ami
Tue Aug 12, 2003 5:42 pm
#13

Uh, just wondering, are any of the responses the devs gave us answers? Or do they have to look into that also



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Two wrongs don't make a right, but three lefts do.
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