Teras Kasi Archive

Thread: TKM, one of the most balanced professions in the game.

Cango
Thu Apr 15, 2004 8:55 pm
#1

Yeah, you heard me.

We have a class that can do insane damage, at insane speed. But with every power, there must be a check, this case its called composite armor.

Any REAL hardcore PvPer wears 80% kinetic composite armor too battle. Making a TKM near useless, however, To counter act this, we are getting heat damage bloodrazor knuckles.

"Oh no, Cango, then the TKM will be too strong"

Not really, because the devs have stated, multiple times, that a brawlers biggest weakness should be his limited range, but that if he gets close enough, your death is pretty much guaranteed. If you stay far enough away from a TKM, he cant hurt you with his TK skill. To help us a tiny bit with kiters, we are given high defenses.


SWG isnt a game of classes, its a game of skills. Alone a TKM may not be a force to be reckoned with in PvP or highlevel PvE. But combine those defenses with another melee skill or 2, and you have a great tank.


I have been a Teras Kasi, and I have fought them. They are one of the few balanced professions in the game.



_______
Cagno Kyraic
Teräs Käsi Master
Hamrick
Thu Apr 15, 2004 9:39 pm
#2

Regretfully .. I must agree



Timkut ( Master Riflemen + Swordsman )
*PvP wannabe
*Timkut's Quality Resource Vendor at Grinding Prices located at Creci's Resources & Things
Brenn, Naboo -3173 3257 (New Location)
DragonsChosen
Thu Apr 15, 2004 9:46 pm
#3

yeah... a profession that does high amounts of damage, is insanly fast , can heal its oun wounds/ cure disease/ cure its poisons, has a lot of defence, and can dizzy/knock down... ok.... balanced.. And if 80% comp armor is our only down fall i'd say we be to damn strong. To have only one major problem bring us down? Hahahahaa! And about the kiters we have our lunge attack.

As a wookie (the most gimped species mind you) I'm suddenly kicking the *edit* out of things that would normally eat me!

I think there is a reason they made that armor with 80% kinetic.



Name: Grach (Retired)

Species: Wookie

Server: Starsider

Cause Of Death: lighting a Type 10 Fire Work while on shuttle = PermaDeath
RotcodAckbar
Thu Apr 15, 2004 11:12 pm
#4

Yeah we pretty much suck and are close to useless in big base raids right now...

And high defenses? Fencer totally OWNS us on defense. I'm not complaing, I'm just stating.
They are ideal for PVP. But they should be. Hell they even have a stun weapon. But can they heal their own wounds/diseases/poisens/bleeds? No. It's a trade off.

And I love when people are like: U CAN HEAL YOR OWN DIZEZS AND PIOSINS IN BATTL!!!

No, we can't jackass. We have to stop combat, find a safe place, and meditate for about a minute (from Combat Medic Poisons.)

That not exactly "in battle."

Damn stupid people. I wanna put them in a big centerfuge and turn them into oil. Forget about Saudi Arabia.

Message Edited by RotcodAckbar on 04-15-2004 11:13 PM



-----------------Vietnow-----------------
Hacane
Fri Apr 16, 2004 4:22 am
#5






Cango wrote:


Not really, because the devs have stated, multiple times, that a brawlers biggest weakness should be his limited range, but that if he gets close enough, your death is pretty much guaranteed. If you stay far enough away from a TKM, he cant hurt you with his TK skill. To help us a tiny bit with kiters, we are given high defenses.







Yea of course theres that limited range stuff, limited to 20m!!!!!!!!!! Ur a better ranged class than the BH if your a TK/Brawler. BH = prey to god charge shot or FKD works the first time you use it because if it doesnta TKM with their rediculous deffenses against KDcan close to withinh 20m of you very very quickly even if ur legging it in the other direction. If you are running you stand even less chance of your shot sticking. I saw a TKM solo a Jedi Knight yesterday whithout having to try and the Jedi was wearing the 80percent res comp your on about, ive seen your proffesion solo nests of enraged rancors without any trouble at all. Your proffesion is overpowered by far although admitadly the best ones are the stackers the TKM on its own is still overpowered.


If you don't want to get Kited you should pickup some ranged weapon skills that have a KD, god knows youve got the skill points. You shouldnt have invissible stretchy arms that KD at 20m!


_Flash_
Fri Apr 16, 2004 4:28 am
#6






Hacane wrote:

If you don't want to get Kited you should pickup some ranged weapon skills that have a KD, god knows youve got the skill points. You shouldnt have invissible stretchy arms that KD at 20m!







What so fencers, swordsmen, and pikeman should have 20m long weapons?


EVERY LUNGE IS IN THE BRAWLER PROFESSION..... THE 20m LUNG IS IN BRAWLER NOT IN TKA.....


If you guys hate the frickin lunge so bad, go to the brawler professions and ask for a nerf there....Why nerf professions when you can make the other ones better???




------------------------------------------------------
Flash Woods - TKA / Jedi Nub / Pilot
SST : The oldest Imperial guild on the server OH NOES!
Peydro Sanchez - Pretty much the only PvPer who has a mustache

{gggggggggggggggxnnntnnnnnnntnnnxggggggggggggggg}
Hacane
Fri Apr 16, 2004 4:45 am
#7

Thats why i mention TKA stackers. Plus its only 20m without a weapon and many TKA are master brawlers, thsi is why i mention it and this is why it is extreemly relevant to TKA. Whatever you give to TKA you indeffinately give to the TKA stackers, this proffesion needs no more advantadges!
Hacane
Fri Apr 16, 2004 4:53 am
#8






_Flash_ wrote:





Hacane wrote:

If you don't want to get Kited you should pickup some ranged weapon skills that have a KD, god knows youve got the skill points. You shouldnt have invissible stretchy arms that KD at 20m!







What so fencers, swordsmen, and pikeman should have 20m long weapons?


EVERY LUNGE IS IN THE BRAWLER PROFESSION..... THE 20m LUNG IS IN BRAWLER NOT IN TKA.....


If you guys hate the frickin lunge so bad, go to the brawler professions and ask for a nerf there....Why nerf professions when you can make the other ones better???






Also i forgot to add. No the swordsman and pikeman shpouldnt have 20m long weapons, they to should get something ranged with a KD or be clever and find away to get close enough to get a KD with a reasonable range (10m max) to work. The fact of the matter is overall ranged should be better than the meele classes at a distance and sometime just as good as them up close e.g. Id expect someone with punch daggers to be just as crapas someone with a pistol when fightting a rancor 5m away, neither would be able to do much harm to it, theguy with the punch daggers might be better at avoidingthe rancors blows but really ask your self what are the daggers going to do to something that size.


You got a meele versus a ranged proffesion within 10m then the meele owns, thats fair enough. It's up to them to get that close though, they shouldnt be given a ranged KD to do the job for them.


CarpaBob
Fri Apr 16, 2004 5:10 am
#9






Hacane wrote:


prey to god charge shot or FKD works the first time you use it because if it doesnta TKM with their rediculous deffenses against KDcan close to withinh 20m







Hacane, I'm guessing you've never looked over the Teras Kasi skill mods cause we only have a KD defense of 20. If you've fought a TK with a higher mod than that its because they are dabbling with some other profession. I for instance am about to become a Master Pikeman to go with TKM , although this will only give me a grand total of 40 in KD defense



Alexander Dharke - Teras Kasi Master

j o i n e d u p w r i t i n g i s f o r a d u l t s o n l y
NeKRoMaNTiK
Fri Apr 16, 2004 5:13 am
#10


Hacane wrote:


Cango wrote:


Not really, because the devs have stated, multiple times, that a brawlers biggest weakness should be his limited range, but that if he gets close enough, your death is pretty much guaranteed. If you stay far enough away from a TKM, he cant hurt you with his TK skill. To help us a tiny bit with kiters, we are given high defenses.




Yea of course theres that limited range stuff, limited to 20m!!!!!!!!!! Ur a better ranged class than the BH if your a TK/Brawler. BH = prey to god charge shot or FKD works the first time you use it because if it doesnta TKM with their rediculous deffenses against KDcan close to withinh 20m of you very very quickly even if ur legging it in the other direction. If you are running you stand even less chance of your shot sticking. I saw a TKM solo a Jedi Knight yesterday whithout having to try and the Jedi was wearing the 80percent res comp your on about, ive seen your proffesion solo nests of enraged rancors without any trouble at all. Your proffesion is overpowered by far although admitadly the best ones are the stackers the TKM on its own is still overpowered.

If you don't want to get Kited you should pickup some ranged weapon skills that have a KD, god knows youve got the skill points. You shouldnt have invissible stretchy arms that KD at 20m!






EVERYTHING you say here can be accomplished by any of the melee classes. Why dont you go whine on their boards as well? Id also like to point out that a TKM has minimal defenses vs KD.


Hacane wrote:

a TKM with their rediculous deffenses against KD can close to withinh 20m of you very very quickly even if ur legging it in the other direction.



Last time i checked there werent any "+ speed" mods in this game. Ever heard of burstrun? contrary to popular belief, EVERYONE has it, it isn't a tka skill.



Uni Awosnu [Jedi Knight]

Louis_Cypher
Fri Apr 16, 2004 5:15 am
#11




20meter lunge is called lunge 2 but it not a tk special,ualunge 2 is thoughso ispolearmlunge 2 or one or two handed lunge2 ... whatever.



It's not a TK special it was once a lonnnggg timeeee ago, but it's a MASTER BRAWLER special now but they moved it away fromawayTK's as well as all the elite brawler professions right before release of the game.Well actually they didn't notice that it disappeared from our trees but then added it into master brawler box a few days later. atleast the pretended that they were clueless that it was gone and "fixed" it later without any word to difference.Old wounds, sorry.



Understand the difference, learn it, love it and deal with it.


We are all tired of hearing clueless posters tellinglong time tkm's about the 20meter lunge KD/dizzy or just 20m KDwe have, that we don't have.


I'm sure the pistoleer's arealwayshappy to hear abouttheirlow blowspecial and their feign death orall the other smugglerspecial's on their forum.That actually aren'ta part of the pistoleer profession at all but are the smuggler professionspecial's.


Ah... shouldn't you be on the CH forum telling them about how their droids or at-st's are overpowering ....




Message Edited by Louis_Cypher on 04-16-2004 05:24 AM

RozhlokLightningskull
Fri Apr 16, 2004 5:17 am
#12

Soin the last 6 months I've seen the majority of the people go from having grauls and racors and scatter pistols and FWG5s to the majority of the people wearing VKs because TKA is a nice BALANCED class to play. Riiiiight.




/+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++\
| Razhlok Lightningskull: Master Bounty Hunter ~ Master Rifleman ~ Alliance Pilot -- Wanderhome Galaxy |
| Lynsana Jantal: Teräs Käsi Master ~ Master Swordswoman ~ Privateer -- Bria Galaxy |
\+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++/

Khragon
Fri Apr 16, 2004 5:57 am
#13

LOL...once KD/Dizzy is fixed....then your balanced
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