Teras Kasi Archive
Thread: Combo1 for the win!
Page 1 of 3
Trillian_Devlin
Wed Oct 20, 2004 1:41 am
#1
Leg Hit1 seems to do the most DPS just hitting the Action Pool but has a rubbish animation.
I prefer UAH2 at the moment beacuse I like the massive amount of damage ticking away above the MOBs head.
www.teraskasi.net has a good DPS calculator though.
Trillian
Bria
I prefer UAH2 at the moment beacuse I like the massive amount of damage ticking away above the MOBs head.
www.teraskasi.net has a good DPS calculator though.
Trillian
Bria
eeseigeameo
Wed Oct 20, 2004 4:56 am
#2
i use mainly UH3 and headhit1. I find that UH3 destroyes creatures the fastest for me, and in pvp does the most damage (which is extreemly useful) lately with the fation craze of no pants i have started typing out /unarmedleghit1 since it... well um hits their legs which are unprotected. Oh and since mind TENDs to be the least buffed pool headhit1 is pretty useful. (ill tell you all the secret to being a great TKM in pvp... thakitllo and *whispers* use the move that does the most damage instead of just having one aproach (i.e. dont kd if they wont kd, dont UH3 if it doesnt damage them, dont headhit if it doesnt damage them, RUN! if you do more damage to yourself or STOP attacking)
your friendly teras kasi master,
your friendly teras kasi master,
GuidoBria
Wed Oct 20, 2004 5:05 am
#3
Interesting perspective Maestro, I'll check it out later, but for highest damage output I most often use Spitting Rawl.
Ryutek
Wed Oct 20, 2004 5:58 am
#4
Aye, very few people use the combos. I prefer Combo 2 strictly for the animation (it seems to do the same damage as Combo 1 at the expense of more HAM).
OnlyMaestro
Wed Oct 20, 2004 12:42 pm
#5
Post your favorite moves? I'm sorry, but Combo1 is awesome -- people just spam UnarmedHit3 over and over and over and over...without ever thinking about it. Yet Combo1 hits health so much more often, for better damage to health DPS...not as DAMAGING hits, but much more consistent I find.
That's just me, my favorite move.
/discuss
Atama
Wed Oct 20, 2004 1:18 pm
#6
I used Combo 1 for a while, and it seemed ok, but it just doesn't kill things as fast as Unarmed Hit 3. I'm sorry but that's just how it is. 
Trust me, I *wanted* it to work better, it is a faster move (the UH3 animation prevents you from moving for seconds after the enemy dies) and takes less HAM, and I forced myself to use it as my main move for days while grinding. But it just takes longer to kill stuff with it; even though it does focus more on health, it still does such little damage per hit that it takes way too long to kill stuff with it. I mean, come on, it does even less damage (2x vs 2.5x) than Unarmed Body Hit 1, which hits the health pool every single time.
For the HAM cost it's not bad though. And it's faster than UH3, though that means nothing to me at this point.
Trust me, I *wanted* it to work better, it is a faster move (the UH3 animation prevents you from moving for seconds after the enemy dies) and takes less HAM, and I forced myself to use it as my main move for days while grinding. But it just takes longer to kill stuff with it; even though it does focus more on health, it still does such little damage per hit that it takes way too long to kill stuff with it. I mean, come on, it does even less damage (2x vs 2.5x) than Unarmed Body Hit 1, which hits the health pool every single time.
For the HAM cost it's not bad though. And it's faster than UH3, though that means nothing to me at this point.
OnlyMaestro
Wed Oct 20, 2004 1:22 pm
#7
I don't really care how fast I kill things anymore, I know in a crunch I can rely on the famous U3, but I try to use any attack now for making my character look cooler.
Spamming Unarmed Hit3 just got boring to me, so now I use a mix match of things to enjoy the game more often. As I'm also training myself for when we won't be able to rely on a single special, but instead a variety of them.
The Developers keep stating special spamming was bad, so I'm hoping learning now will help me later on...but....we'll see whenever the Sandbox starts up 
Atama
Wed Oct 20, 2004 1:25 pm
#8
Yeah when I'm grinding I care very much how long it takes, cause I hate grinding and want it to be over with once I start.
OnlyMaestro
Wed Oct 20, 2004 6:49 pm
#9
Atama wrote:
Yeah when I'm grinding I care very much how long it takes, cause I hate grinding and want it to be over with once I start.
touche. ![]()
The grind in SWG can be...most....repetitious. (word?)
Mooglified
Wed Oct 20, 2004 7:52 pm
#10
yes
OnlyMaestro wrote:
Atama wrote:
Yeah when I'm grinding I care very much how long it takes, cause I hate grinding and want it to be over with once I start.
touche.
The grind in SWG can be...most....repetitious. (word?)
OnlyMaestro
Thu Oct 21, 2004 12:37 am
#11
Ryutek wrote:
Aye, very few people use the combos. I prefer Combo 2 strictly for the animation (it seems to do the same damage as Combo 1 at the expense of more HAM).
Combo2 does look awesome.
My very special of any in the game is Two handed area1 attack <---- BEST LOOKING I've seen in game.
BloodMonk
Thu Oct 21, 2004 12:44 am
#12
just a few things:
-wearing pants does not mean they're vulnerable in their legs, if they are wearing boots all damage is diverted there... As long as you wear boots,gloves, chest and helmet you are 100% protected by your armor
- combo in does even damage on all three pools, uc1 IS the most damaging special for health...and also hits mind more than action too.
I only used UH3 in pvp to stick a blind....for damage I went with UC1 and unarmed headhit. If you put two TK's with similar HAM against each other, with one spamming UH3 the other spamming uc1 the last will win (most of the time)
Sly
Lhynius
Fri Oct 22, 2004 7:04 am
#13
Nice quote BloodMonk...but you're just jealous...THIS HAS NOTHING TO DO WITH JELLY
Page 1 of 3