DPS=Victory
TKA With 46-180 VK(Which Cost Sliced 20k)
DPS= 430, Across All Specials, 350 Mitigated
Rakririan Burnout Sauce Increases TKM DPS By 12, Their is No Similar Increase In DPS Available To Any Other Profession, Bringing Their DPS To 362 Mitigated.
Swordsman With248-430 2.4 Scythe(Which Cost 800K) 2.0 Speed With Speed Powerup
Before Mitigation
DPS= 537.5, Base Attack, Headhit3= 477, Two Hand Hit3=430
After Mitigation
DPS= 401, Base Attack, Headhit3= 356, Two Hand hit 3= 285
Mitigation Was Created To Insure TKM Dominance
Shoot, I have to pay 800k for an uber scythe, to match TKM Dps by 6 points, when that advantage is completely blown out of the water due to food. Food cost 10k, VK's 20 K.
A Fairer And Much More Accurate Comparison Of The Two Classes
1. Accuracy- Base Accuracy, TKM Is 47% More Accurate Than A MHS
2. Speed- TKM Is 45% Faster Than A MHS
3. Melee Defense- TKM Melee Defense 3 Times Greater Than A MHS
4. Ranged Defense- TKM Ranged Defense 3 Times Greater Than A MHS
5. Toughness- TKM Toughness Is 25% Greater Than A MHS, Making DPS Disparity Greater
Notions Of Swordsman Advantage Debunked
1. Dizzy- TKA Posesses Combat Equilibrium,Making This 'Weakness' Laughable
2. Stun- Stun Attacks Lowers Ones Defenses, Swordsman Have Few, This 'Protection' Is Laughable
3. Intimidate- The Only Hope For The Inaccurate Swordsman To Strike TKA, Whilst On
Ones Back Due To Knockdown. A Success By The Swordsman Against TKM,
Results In Halved TKM Defenses, Still 25% Greater Than A Swordsman Thereby,
And Cuts TKM DPS By Half. The Loss Of An Attack In Implementing Intimidate By The
Swordsman, Lowers His DPS By Half For One Round, Due To A Lost Round. Low 20
Intimidate Defense, Makes The Battle OfIntimidate Not One Sided, And Comparative
Halved DPS For Both Classes, As Well Their Defenses, Still Results In Victory By The
TKM
Ask The Brawler Correspondent For Any Confusion Related to Intimidate. I Have It Correctly.
No Matter What I Do, The Number Wont Let Me Win