Teras Kasi Archive

Thread: Exact description of how FoW is working on TC

Kunin
Sun Nov 02, 2003 11:30 pm
#79

I'D LIKE TO KNOW IF MY RESPONSE TO FOW ISSUE WAS REMOVED? WHY IS MY RESPONSE MISSING, I SAW IT THE NIGHT I POSTED IT.


IF IT WAS REMOVED BY SOME ADMIN, BAH TO YOU (GUESS CRITICISM OF SWG IS NOT TOLERATED?).

Uberhamster
Mon Nov 03, 2003 6:19 am
#80

Hey heavy, nice to see you so busy, thanks for the post. I like the way it works actually.. wounds are a non issue since the skill comes at Meditate IV, and risk makes it something you use when you want to avoid death, not some uber skill to make you invulnerable to incapacitation.

That said, I think a 10 or 20 min timer would be more reasonable.. and perhaps a lighter BF penalty. 60 min and 100 points is really a bit harsh.

For those who don't like it, I hope that if it's pushed to live you do find some use for it. I for one will be happy if I can get up and run like heck if I see an NPC walking over to DB me, wounds or fatigue or not, especially with death decay coming!



Kieran Reventlov
Keeper of the Kitchen
San's Fine Foods, The Lucky Pharple Cantina
[-3203 -1548]
Haven, Corellia

Greatjon
Mon Nov 03, 2003 12:56 pm
#81

personally i think its a decent system that needs tweaking. the devs are known the world over for going WAY overboard at first and then measuring the level of bitching in the forums and adjusting accordingly. i see them scaling back the penalty a little bit at some point.


the percentage chance seems pretty solid though.





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ORIGINALNOICH
Mon Nov 03, 2003 6:06 pm
#82

I vote NO TIMER on FoW at all. It was awesome when I got up in pvp 3 times in a row without losing faction because I wasn't DB'd. In the meantime everyone around is saying "How the hell is that possible?"
Lordhairybeast
Tue Nov 04, 2003 7:08 am
#83

Mister_Heavy, being a options trader my life revolves around probability and these probabalities suck.






"Good, Bad, I'm the guy with the gun."

Rafed
Tue Nov 04, 2003 10:03 am
#84






ORIGINALNOICH wrote:
I vote NO TIMER on FoW at all. It was awesome when I got up in pvp 3 times in a row without losing faction because I wasn't DB'd. In the meantime everyone around is saying "How the hell is that possible?"





Once again last night had another reason why I think a timer on FoW is a bad idea.


Got Incapped, FoW (which worked for first time in ages), ran off to heal buthad a heavy bleed thatincapped again 5 seconds later, FoW again (either it worked or someone healed me not 100% sure). Got away to heal up (made it that time). Ran back in after healing up to go revive someone, got agroed and incapped. Auto clone as this was the 3rd incap in 10 mins.


So again question is why does this skill need a timer ?


You can only use it at the most twice in a 10 minute period, next incap in that time you are auto-dead anyways.


The other changes sound good, but would rather have it as is, but bit more reliable at Master TKA and no timer, than to have those changes plus a timer.

SummerDream
Wed Nov 05, 2003 2:24 am
#85

Rather than this proposed crap, honestly, i'd just prefer make it passive and lowering generally our incap time .. don't know, like 2x or 2.5x faster regen while incapped at master level.



A skill with a one hour timer and with that high possibility of damage doesn't even deserve space on the quickbar :/






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WookieBounty
Wed Nov 05, 2003 1:08 pm
#86

ok but **edit** is d100???



§
Soar...Master Smuggler
Soar....lvl 60 Human Mage
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JEAUX_ZUF
Wed Nov 05, 2003 3:38 pm
#87

sigh....


just when i thought i had done the right thing by going med 4 first then power.....


they give us the ONLY thing we cant heal with meditation


look im a SL/TKA/(sort of) carb and i done need to have a skill that kills me when im leading a group!!!!!!!!!!!


FoW is the ONLY thing thats saved me from death 9 out of 10 times


(other times was from when my friend the CM was there and i wasnt mind capped)




Jeauxzuf
TKO - Sensei GAT Quarterspondant
No, no, no. You walk up to them and say: "Nice shoes...wanna f*ck?" - Graflex3 - I Support Annoying, Pointless Bandwagons. You can too!

Uhews
Thu Nov 06, 2003 7:33 am
#88

I can honestly say that the only use I see for this is incase my opponent in PvP is incapped and so am I, then and only then is this new version of FoW worth it. I dontcare aboutwounds and neither should anyone with med 4, but battle fatigue is a little ridiclous. And about the 200 point stat reduction.... Wellguess Ill just stay down and wait out incap better than waiting for 5 minutes for my stats to return to fighting levels.



Uhews Aregood


TKM - Tempest




Uhews Aregood


Tempests Most H4KD Loved Imperial



Morik
Thu Nov 06, 2003 2:41 pm
#89

I think a downtime 75% of the time is rediculous. I will not even use it after this update. Why take 900 wounds and 100 bf because i fell in that 75% or whatever it is? Man I would rather stay incapped for my 1 minute than take fat downtimes. what a ruin of a good skill.



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Thank God for all of you non-FOTM TKMs
Taliskar
Thu Nov 06, 2003 7:33 pm
#90

I'm a master TKA. I don't use the skill currently. I instead use Feign Death. A skill that I picked up at the first tier of Smuggler... When it looks like I might be incapped, I lay down and regenerate... Until I want to stand back up.


There is no timer, no negative effects (other than about a 2x damage on the hit that you use to feign death)...


So, how is FoW supposed to compete? I guess when I suffer a one shot incap and go down when surprised it would let me stand again...


You know having a friend who's a medic be nearby works amazingly well too. You stand up Instantly, with the heal they gave you in your bars.


FoW is something I don't use now... I don't even have a button made for it... and to be honest if it starts working like this post says it will not only will I not use it, but I bet no one else will either.


-Hyssthi (TKA master, Smuggler beginner)




I walk the path of the Jedi, the path of many professions (tm). It is not what I know that makes me who I am, it is what I have forgotten... and I've forgotten more than most.
Pyradius
Fri Nov 07, 2003 12:27 am
#91

"Why is it that board members feel like they have to post an essay every time?"


When someone asks, "Why/Why not?", that tends to automatically add length to a response.




Otrissk the Trandoshan
Teräs Käsi Master
Sinking Ranger, Rising CH
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