Teras Kasi Archive
Thread: why are we (MTKA) so hated? :(
farnargle wrote:
People who say this, "I've heard some say TKA is not StarWarzy that may cause resentment as well." are digging. How many pikeman, fencers, or swordsman are the first thing to come to one's mind when thinking about Star Wars? There is some CH, but I still don't believe it's the first thing people think about. IMO, it's the gun battles, ships, and droids that catch the eye...oh yeah, let's not forget the jedi..hehe. People need to get over this negativity and play the game for what it is...or think about playing KOTOR if they want something more like SW."Enjoy your time at the top TKA for surely it won't last." ....ummmm, we're not at the top, it's fairly easy to take us out. I've even seen people on this forum explain the easiest way to do it.Anyway, who cares what anyone believes. I hope everyone enjoys the game for what they want out of it. This game has been a blast for me and I've enjoyed being a tka since the release. I've met some great people and blown a lot of hours in real life in this game. This was my first MMORPG and it was def a good experience. Eventually, the game will die and we will all be on a new game of the year and having a blast there, although, the people who complain in this game will prob be complaining in the next one..and the next one...
I think the point made for the "not StarWarzy" arguement is just that the world is technology driven, and technology should rule; same arguement for the CH vrs DE. TKA is basically unarmed combat or at least lightly armed combat. I personally think TKA has a place in Starwars but they should not be the equals of swordsmen pikemen, and certainly not anybody armed with ranged weapons.
I'm just responding to the subject of the post and helping the querant grapple with the reasons. It certainly isn't because you guys wear armour or are buffed when you fight or any of the things that all of the other classes also have access to although some people are confused by those things.
Message Edited by Louis_Cypher on 03-24-2004 02:57 AM
I'm not going to say this profession is overpowered (been MTK for a couple weeks). However, after mastering 15 professions (majority combat), this is the best overall combat profession besides Rifleman or CM. Its not so much the power/speed we have, its the fact that we can cure poison/disease and heal my own wounds that makes me love this profession. Sure I love that I can tank high end content, but really that doesnt give you much of an advantage when a player is running from you shotting you in the head. There are draw backs, like only having Kinetic damage or kiting. So we are not unbeatable.
People who say that MTK is uber just dont know how to fight one. Yesterday I was fighting a poor Rebel Wookie (no armor lol), both of us were fully buffed. He started shotting at me first then I came in and tried to k/d dizzy him, didnt work of course. After that he brings out his sword and trys to hit me lol. Well after 15 seconds of me spaming unarmedhit 3 and headhit and my ham has yet to go down, he decided to burst run and kite me with his sonic blaster......big mistake on his part. I found I couldn't touch him with my MTK skills anymore
, but no worries since I just brought out my sonic pistol and and spammed last ditch until he decided to come back into mele range lol. He died, I won.....one reason was he had no armor the other one was I used the correct tatics against him. He went mele, I went mele. He went ranged, I countered with range. Its really quite simple, the one who wins uses the best armor, weapons, buffs, foods, and tactics (also helps to have mastered one mele and one ranged profession).
Are there uber templates, CM/Rifleman or MTK/Rifleman....yes. Will they remain uber after the combat Balance, my bet is no. Other than that besides the CM's stacking horrible posions/diseases (I will laugh if someone says 1 doc trying to heal himselfthe wholetimeis how to counter this), everything can be countered in some way. Rifleman jawa rifle can be countered with Stun Layered Armor....trust me I use it and it works. We can be countered with Kiting. CM's well, I'm hoping they can actually make some good resistance to this because at the moment my resist armor attachements and food dont do anything to prevent me from going down in 30 seconds to one CM and his mindshots with his rifle (if a CM is not buffed I will win, if so then I cant outlast the poison). Pretty much every profession has a weakness at some point in the fight, you just have to find it. True some professions, ok almost all need work. But if people would only wait till the combat balance I bet their profession will be working by then.
1) Most kill-steal everything in sight. I'll be grinding a profession at Tusken Fort and I'll stake a small area as 'mine.' I don't go anywhere else, I just want a few tusken commoners every now and then. They can have the rest of the fort. That's not good enough for the Teras Kill-stealing Artist. He/she just has to come kill my one commoner.
2) Most are douchebags. If the aformentioned hero burst runs from one side of the fort to the other to kill my commoner, I'll ask them nicely to stop by saying, "I got it," "please stop," or "You have the whole fort to yourself. Can I just have one?" Most say nothing and go about their business kill-stealing.
This is when I kite an Observer, Executioner, or Witch Doctor to them if I can find one. Damn the 'harrassment' rule. Grinding in this game takes long enough already. I don't need some TKA stonewalling all progress. I don't do it to get them killed, I do it because I know it'll tie them up for at least 10 minutes so I can get a little experience for myself. And if they do die... oh well. They show no respect for me, likewise.
Message Edited by spoiledbrat on 03-26-2004 01:12 PM