Teras Kasi Archive

Thread: sorry .. but tk should be nerfed..

ogsponge
Mon Jan 12, 2004 4:10 pm
#53

I did not read all the posts but i read the first one.....I agree that tka does not need to be nerfed they just need to bring the other melee classes up to par a bit....and im not sure that even needs to be done...as a master pikeman on tempest i took a little trip to dath and found myself a group of 3 rancors...i waded right into the middle of them used polearm sweep 2 which actully knocked 2 of the fould beasts down and then i spamed about 5 action hit 2 on each one causing it to bleed for about 3.5 k of damage and i jsut finished of with leg hit 3's. there were 3 dead rancors in about 4 mins...by the way i was wearing no armor whats so ever! So the whole soloing a rancor thing is not that impressive...But I will say this I have NEVER beat a master tka artist straight up in pvp unless he never saw me coming
Nikoce
Mon Jan 12, 2004 4:37 pm
#54

if you want your ranged combat to be uber.. go play America's Army or Counter-Strike.. if you go play counter-strike. I hope you get knifed millions of times..


WE take the damage so YOU can spam your specials... WE have to help kill IT or it will kill US.


if you have an issue with use being overpowered.. then BUFF other professions... NERF=BAD...




If you think the Force is with you, It's better be, 'cause you're gonna need it. Soon.

Nickoce
Master Swordsman ~ Master Armorsmith
(Shop /Vendor In Progress)
snkg254
Mon Jan 12, 2004 5:09 pm
#55

How about you do this take your nice composite off don't get buffs, use your vk's and spam yourunarmedhit3oh and do wrcry instead of warshout against your4 rancors and come talk**** on these boards then. Because when you can do that, then we are overpowered.As is anyone with buffs and composite can kill 4 rancors no matter what profession they are.


Oh and i holo grinded droping tkm once and then remastered no F***** way i am droping TKM i started launch day and been a tkm since.Went through all the the stupid hardship caused by all the ineptitude and misunderstanding of the DEVs as well as the Nerf ( may you rought in swg hell ) shouters like you. So go F**** the F**** off this F****** forum and go F**** the next F****** profession the holo told you to do stay of the TKA boards you don't belong here.




I am not a dark jedi.
I am not a light Jedi
I do not see the light or the dark, it is all blended into grey.
Balance is the key, without it we would not be in harmony.

When we grey jedi get acknowledged then the real fight will start all of you upstarts will fall and balance will be restored.
Maelstorm_1
Mon Jan 12, 2004 5:14 pm
#56

Wow it's soo amazing that inorder to love tka you have to be:


1. blind that tka is overpowered.. it's not supposed to solo 4 rancors simultaneously unless it's being supported... that screenshot is solo work.


2. Knowingly know how overpowered they are and want to claim ignorance by flaming any post that shows how powerfull they truly are...


get ready .. the nerf bat is comming .. claim ignorance if yo want.. and it's show with the "we should be hunting jedi not bounty hunters" posts in this forum....

wakeup ... bhe's could dizzy/kd and kill leasurely .. and it got nerfed.. ch could chain call pets and solo kryats. .. it got nerfed...

When one not master tk can lie on the ground .. duel a master fencer .. master pistoleer.. and have to mash the /prone/kneel buttons to die because he keeps getting up and ripping into them so he can get rid of his lousy buffs.. there is a problem...



____________________
-master ch- -master scout -master marksman - master artisan- -master commando - master ranger- -holo1- -master pikeman- -holo2- -master bounty hunter- -holo3- -Holo 4 - silent- -Master Teras Kasi artist - master brawler - Master Swordsman - Master Fencer - Master Medic- -Master Combat Medic- Master Doctor- Master Architect-Master Image Designer-Master entertainer- Jedi Initiate- -jedi padwan- =Dark Jedi Knight= - droped from frs= -all that work for a 10 lot mule- -master Freelance pilot- (jabba)
KingSnake777
Mon Jan 12, 2004 5:39 pm
#57

screen shots can't be trusted bud. but i know what you did is possible. if your buffed and armord, which, you were. if your such a pro, you should know buffs and armor make even the weaks fighers near godly, maybe you should cry your nerfs in the doctor and dancer boards.


Rancors are from form end game enemies. the'er big and scary looking, but stupid as hell and easily beaten, i'd much rather fight them then a pack of griping spider hunters. I think a dancer with pistols 4 could beat a few fully buffed if she/he played smartly. maybe, heres a thought, the eneimes need some steroids instead of us have our nuts cut off... yeah, everyone cries pets are ruling the game, and when melees can fainly tank, so other loser cries over that too... no one's going to be happy all the time, get over your self. no one, not even the devs care what you say.


as for pvp, i get beat all the time. Know why? i suck. if you get beat alot, maybe you suck too. or maybe the people you beat suck. doesn't mean it's the profressions fault. cause i lose all the time... i'm living prof tka isn't unbeatable in pvp, caues i almost never win... were it truly overpowerd, i'd win sometimes dispite my lack of skill, but i don't.


LoL. awaiting your o so insightful replay.


KingSnake.




-----------------------------------------------------
Winner of "Quid's Comic" Politican Madness!
___________________________________
-----"Trust Me, I Know What I'm Doing"-------
wookiezwookie
Mon Jan 12, 2004 6:20 pm
#58

Rancors are easy because they suck after the new creature "rebalancing" its as simple as that. You want to blame someone blame the DEVs ...they just cant get pets right andpets have received the most changes. i just wonder how things will be when the battle driods come out ....


Ancient bull rancors are slightlyharder but with the right buffs and pets they can be done too. Dont nerfthe classes, make the mobs harder...alot alotharder. I play a rifleman on another server and i could take out many "reds" at one go just spamming one skill and tanking a pet.


On top of that TKA just got fixed i remember a time when KD with a VK cost almost 700 ham and you couldnt fight a dumb snakeunless you were standing right on top of it.


out of range


out of range


out of range


you cannot use unarmed 2 while incapacitated ...... greattttt!


If you want theDEVs to work on something try workingon Squad leader they are totally gimped and have never seen any love.



Jybisu
Mon Jan 12, 2004 9:25 pm
#59

I got hit by that out of range bug twice in one battle.


Was very irritating.




Shape and substance day by day will vanish.
Hair and teeth will gradually fall away.
Always from the days of old men has it been this way
And none born can escape this thing.
- Tai
tacwraith
Mon Jan 12, 2004 10:27 pm
#60

"these con red... RED .. red should be instant death"

the con system is acknowledgly not indicative of a creature threat level, even SOE has stated that. It should but its not. Theres no way the game can 'con' a creature for such massively different player template combos avaliable.

the weapon equipped as the comparison point does not work. in your example your Master Commando melee defense mods are stacking with your tka mods. If you had other profs their mods stack too. armor, with its hordes of different resists due to the smith's skill and experimentation will also affect the 'con' of you vs. it.

Right now the only way to 'con' something is by its special attacks. some of those ancient rancors at times (not frequently, but they do) suddenly spam a very nasty disease or a very high damage attack frenzy that can incap you mighty quick. NPC's will now use high damage specials, force types choke you down. I think thats the best indicator of a 'con' rating for higher level critters: their chance of doing to you what you do to them: SPAM SPECIALS.




'Foolish boy. Don't you know anything about Fantasia? It's the world of human fantasy. Every part, every creature of it, is a piece of the dreams and hopes of mankind. Therefor, it has no boundaries.'
'But why is Fantasia dying then?'
'Because people have begun to loose their hopes and forget their dreams. So the nothing grows stronger. It's the emptiness that's left. It's like a despair, destroying this world. And I have been trying to help it.'
'But why?'
'Because people who have no hopes are easy to control. And whoever has control has the power'
RNA - Master Bio Engineer pet-maker of Flurry (email your order!)

atone48732
Tue Jan 13, 2004 10:01 am
#61

Shut up Mael



How do we know you weren't in a group or something and hid all of the HUD stuff and took the pic, Like somone said in this thread before,


TKA is not overpowered and your a idiot for thinking so


We still get kited to hell by those **edit** ranged idiots.


Geez I wish all you nerf crying **edit** would just drop dead




Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
atimes
Tue Jan 13, 2004 10:56 am
#62

Maelstrom_1 there is a very very very simple way to put this entire thread to rest.


Remove the doc buffs, remove the spice, remove the food and remove the armor. Now try to take on the same group of rancors and report back with your findings. If you can still solo them then we'll talk.


You don't get it man. You flat out just don't get it. Any melee profession can do what you did with the setup that you used. I used to be a 4-3-1-4 pikeman. With a full set of doc buffs, food and armor I too could take out a group of rancors. it's not a problem. Trust me when I'm buffed my pikeman specials take LESS mind HAM than my TKA specials.


Toughness mods and good kinetic armor reduces the 600 points of damage from a rancor down to about 50 pts of damage. With a set of doc buffs and with const and stamina boosted that gets regened in no time flat. If something is only hitting you for 50 - 60 pts of damage then of course you can take it down.


Take a toughness of +25 which all melee professions get (at least). Let's also take 50% kinetic armor.


Ok rancor hits you for 600 pts of damage


toughness reduces that by 25% so the damage to you is 450


armor reduces that by 50% right off the bat so it's now 225.


resists of armor reduces it by another 50% so it's 112 pts of damage.


Keep in mind that 50% resists is pretty crappy for composite. It was probably in the 60-80% range.


With doc buffs that amount regens very quickly.


That's the point you just aren't getting. With the setup you had in taking on those rancors ANYTHING could have soloed them.

atimes
Tue Jan 13, 2004 11:00 am
#63

wakeup ... bhe's could dizzy/kd and kill leasurely .. and it got nerfed.. ch could chain call pets and solo kryats. .. it got nerfed...


BH's did not get nerfed. Knockdown's got nerfed. So smugglers, pistoleers, pikeman, TKA's andmaster brawlers got "nerfed". Not just BH's.


I'll "get ready" when you get a clue.


You still just don't get it.


Take off the armor and buffs then hit those rancors. Let us know how overpowered we are then. You say you should need assistance to do what you did.


Guess what you did. It's was the doctor sitting in front of the coronet starport who buffed you. That was your support.

64Bit
Tue Jan 13, 2004 11:47 am
#64

/applaud atimes



===========
Bria - retired
Chilastra - TKM - MD
exMCH,MScout,MMarksman,MBrawler


darthfodder
Tue Jan 13, 2004 3:32 pm
#65

All I Know is with buffs and my 80% compsite i can solo a lot of creatures and I have no TKA skills only some pistoleer skills.You should hit the pistoleer forums next and cry nerfs there.

Page 5 of 8