Teras Kasi Archive
Thread: When will they see that TKM is overpowered
Defconn wrote:
Erm...I see that you are a little lost...
Perhaps you should go to the forum of your chosen profession and start your message with...
"Devs when are you going to fix me....blah...blah...
You see...over here, nobody give a damn...
That was great..
But honestly... If you stay further than 20m away.. You win... You should really learn how to fight...
Denizen_Nightstalker wrote:
You can knockdowncure desease-poison, hit the fastest in the game and not to mention pretty hard. I just dont see how there can be any debate what so ever that TKM is the most powerfull combat prof. You can simply look around in-game and see all the TKMs. The people that arent (TKM)...are hoping that there chosen prof. will be helped in the future in order to compete with TKMs. I would like to know what the devs intend to do about this. I dont know where the fix is ...they simply have more options ...( powerups - meditating ) ...I am curious to your thoughts ? ...honestly ...if your in a group with others ...can you feel you power over them ? and do you feel that the prof. needs nerfing in order to stop the whole world from becoming TKMs. Most of the PvP people that I know ( which is the only part of the game that I give a black about ) are becoming TKM because its a no-brainer. I am curious to what you all think should be done to back off the TKMs
Um - what do I think - I think you are an idiot.... TKM is powerful - but so are a lot of other combat professions - especially if you know how to use them... Most Rifleman can pick off a TK before the TK even has a chance to get close enough to hit him. Commando only needs to set you on fire... CM can disease and poison the crap out of you.. BH can KD - Bleed and set you on fire... Do I need to keep going...
If ever combat class was exactly the same - If everyone in this game was equal - then what fun would it be. You only need to know how to work your given profession to the fullest to know how to beat someone else.
I don't know how many times this has been stated but that attack is a MASTER BRAWLER move. I wish you people would know what you are talking about before opening your mouths. Also TKA and Rifleman are the two least broken professions. They don't need to be nerfed, everyone else just needs to be fixed.
I-B_Bangin wrote:
TKA is overpowered. Sadly, I don't think that making the other professions as powerful will work. Simply because that would mean giving everyone everything.
TKA's have everything. Kinetic damage doesn't matter at the level we can dish it out, even if we're fighting 80% composite.
Kiting? 20m lunge kd . Silly.
I was a Master Commando forever. Yesterday I surrendered all my skills except for Commando to go TKA.
I made novice and was sickened. I can do more with my fist than my guns and bombs.
TKA should be made a defensive profession. Leave in the defense mods and accuracy, but take out speed and damage. And special attacks that are really not needed, like the precision striking or the combos. What other profession gets as much as TKA?
Don't say anything about everything else is broken. The very fact that you would say "we're the only ones not broken, that's why you cry nerf" is silly and isthe #1 sign this profession is busted and overpowered.
Somebody on the dev team played way too much Playstation back in the day.
I've been a pistoleer, carbineer, swordsman, fencer, pikeman and commando. TKA beats them all.
It'snearly impossibleto stay 25m away from a TKA in town.
Say what you will. I will Master this profession until it is nerfed, but I will always remain Commando.
Hello,
Mybiggest beef with the tkm'S IS the meditation line.
You can heal your wounds faster than a master medic..
Buff your stats like a master doctor....
Cure posion and disease like a master doctor...
Jump up from an incapcitation...yet anotherdoctor skill
Now any one in the medical professions should be screaming nerf!A brawling class is better at your skills than you are. Why does one elite profession get all of this functionality? No idea. For 92 skill points it is way more economical to just get the meditate line from Tka then get medic or doctor. Hell the only thing you cant heal is battle fatigue. The Meditation line is way broken and needs a got swift hit from the nerf bat, because if it doesn't you can just get rid of medic and doctor professions.
Now i am expecting alot of flames for this, but look around you in the game. Meditating riflemen , commandos, pistoleers. It is way to easy to get this skill tree.
Best regards,
Easy-Exanip
Easy-Exanip wrote:
Hello,
Mybiggest beef with the tkm'S IS the meditation line.
You can heal your wounds faster than a master medic..
Buff your stats like a master doctor....
Cure posion and disease like a master doctor...
Jump up from an incapcitation...yet anotherdoctor skill
Now any one in the medical professions should be screaming nerf!A brawling class is better at your skills than you are. Why does one elite profession get all of this functionality? No idea. For 92 skill points it is way more economical to just get the meditate line from Tka then get medic or doctor. Hell the only thing you cant heal is battle fatigue. The Meditation line is way broken and needs a got swift hit from the nerf bat, because if it doesn't you can just get rid of medic and doctor professions.
Now i am expecting alot of flames for this, but look around you in the game. Meditating riflemen , commandos, pistoleers. It is way to easy to get this skill tree.
Best regards,
Easy-Exanip
Yea okay... but do you see people meditating right in the middle of a fight? NO. You must be standing still and not have any status state onn you, ie dizzy, etc. Besides meditating gives you BF like crazy if you use it alot I believe. I'm not too sure on that since I haven't done it too often. I still prefer to go to a doctor get healed and buffed. Also Power Boost only buffs your primary stats, not the secondaries which are more important. Another example of someone running off at the mouth.
Running off at the mouth.....
Hey now I am just stating some facts. Why dont any other classes get wound healing? What makes TKA so special, at 92 points, to heal wounds, and faster than a medic also? and heal posion and disease and bleeds and fire. So why are TKA so special?
And by the way, medics cannot heal wounds while dizzy also. Your buff argument is junk, If i could buff my self in just the primary stat's why wouldn't you? Healing damage in combat is a horse of different color, wound healing also cannot happen while in combat also, even for the medics.
So what is your argument, that you cant do it while under a state effect? This does not even touch my argument. That TKA can heal wounds faster than a medic. You stated that you cant healwounds in combat. When was the last time you healed your self of wounds while in combat, you are a medic, so answer that one?
Really I do ask Why? And the answer I get is I dont know what I am saying, or I am running off at the mouth.
Best Regards,
Easy-Exanip
I see what your saying a few months back in December I was going to Master Rifleman and Fencer ang then get the mediate tree in TKA for that reason to heal my wounds and powerboost. I didn't quite make it though, I was home on vacation and my parents have dial-up (dial-up and melee don't mix) so fencer became more troublesome then it was worth. Anyways that stuff does't really give you that much of an advantage but I do agree there needs to be an incentive for mastering a profession. They should move those things to master or spread them out amongst the four trees.
Rifleman IMO is one of the only professions that has an incentive to master. At 4/4/4/4 you still suck but once you cross over to master there is such a difference.