Teras Kasi Archive
Thread: Teras Kasi.... and droids?
hamhamthe3rd wrote:
traps, tracking, repair, those are not tka departments. and yes there are trap modules only useable by scouts. the other modules will only hurt other professions. who will ever buy repair tools from an artisan after owning a droid that can repair everything they have? and if you want tracking you should be a ranger.
Hey, you didn't even read my post...............
"The benifit would be that the droid repair would have a MUCH higher rate of "repairing with only minor blemishes" than manual repair, making them more effiecient to use. The module would also have to be loaded with Armor Repair Tools to keep weponsmiths and armorsmiths from being gipped"
Must read.
And your suggestions for droid modules are?........
Message Edited by YuuKnow on 11-22-2004 05:07 PM
"You know what? I just read on the Scout forums that these are already in game............................"
No kidding. I already said that in the post which you apparently ignored before one-starring me.
Bah.
Atama wrote:
"You know what? I just read on the Scout forums that these are already in game............................"
No kidding. I already said that in the post which you apparently ignored before one-starring me.
Bah.
I one-starred you because you cut up people post, so that you can leave out context to make their suggestion look worse, which is just plain forum rudeness. Fortunately that type of thing isn't as rampant of SWG forums as it is on some forums.
There, 5 stars. Better?
I suggest you learn more about internet bulletin boards, or you might as well start scolding every person on this board and every other board out there. Next you'll call smileys rude.
Myr-Dinn wrote:Herm. Can we have some votin' on what we want, instead of brainstormin'? Looks like the sides are getting defined, so, how's this:Polls, yea/nay options for each idea? Ideas include (but not limited to): skill buffer (meditation, active combat skill, including a defns acuity buff), repair slot that only repairs as good as artisian made it, a harder hitting ranged kill-o-matron for those pesky 100 kinetic resisters, and one for "no droids, ever!"Sound good?Or, continuing the brainstorming?
Forum brainstorming is rarely a good idea, it usualy leads to...well this.
TiosiOthoo wrote:
How about a chip we can buy from a DE that can be inserted into a part of our body and can enhance our skills. Either Damage increase or Meditation healing speed.
this would be nice...but would work for any prof..cause any1 can become a cyborg...and technology like as cool as it would be for tkm...would also be be seen as invasive to the "body"
blaketheone wrote:
how about the droid gives ya a shot or something once every 30 minutes and it gives ya a 1.5x or 2x much damage u usualy do.And it wears off in 20 minutes so u have to wait 30 minutes to use again
that would avery nicesmuggler drug ![]()
too be honest there isnt really anyhting i think tk's need from droids..or anything they can provide that would be worth it...and not take from another prof
...altho as a jedi...i do like the scrambler module idea ![]()
C e a s a r
"I lke big butts and I can't not lie..."
Message Edited by Shambler9 on 12-02-2004 05:41 AM