Teras Kasi Archive
Thread: PRONOUNCE YOUR TEMPLATE
quitch
Sun Oct 17, 2004 8:18 am
#40
Master Swordsman
Master Brawler
TKM
Medic 2040
(I think Im gonna drop some TK and add some fencer or pikeman)
Kingrat66
Sun Oct 17, 2004 8:48 am
#41
Go for medic 1040 instead it allows you to use stim d's which heal for 1200+
TrekDude wrote:
TKM
Master Rifleman
Medic 4-1-0-0
fencer 0-4-0-0(currently grinding)
Leaves me with 156 give or take ranged and melee defense. Around 70KD and PD defense, 800+heals,62 unarmed toughness, ranged and melee mitigation 3(which REALLY helps in PVP), and enough one handed speed to stick DOTs like a mofo.Great in PVP and PVE over all.
Not as goodat doing damage to high end mobs by myselfwithout swordsmanas I could be, but I love my rifles. Needa tank or85%+ armor to deal damagewith rifles(against things like nightsisters and DWB stuff) unless I want to die. This isslightly offset by the ability to kill the mobs(albeitvery slowly) without being aggroed using conceal shot.That and strafe shot owns.
Fairly bad state defenses(something like 10+ intimidation, 20+ stun, 20-30 dizzy, and 20 combat equilibrium; have to check), which can be annoying at times, BUT, I am tough to knock down and can pile on the states/DOTs myself.
This template has many strengths but also a couple key weaknesses. In PVP, rifles or TKA is great, but I have a littletrouble against pure melee stackers and doc/pike or doc/fencer(when they have DOTs).
Against the melee stackers, it's just tough to apply states or knock them down. Sometimes it'll take 8 or more tries just to dizzy one of them, let alone knock down, but if I do get a knockdown in, they are in trouble. Once they are on the ground, I can pull out a nasty rifle, and, coupled with my fencer DOTs,rip their mind apart; meanwhile setting myself up to kite. Often times the melee stackers don't have medic, or if they do, just novice. So my low state defense is offset by my ability to heal over 1k a pop. Also have ranged DB, area 64meter stun andarea 64meter dizzy(which is great for catching FRing Jedi).
In PVE...well, you all know TKA's weakness; kinetic damage only and AP1. I find my templatemakes an EXCELLENT tank against high end mobs,but it's tough to do damage against them by myself. If I use TK, I can't do much if they have high armor and/or high kinetic resists. If I switch to rifle, I have the huge melee to-hit penalty. But, if a tank is needed, this template rocks; and if there are alreadytanks present, this template rocks. In the DWB today, I EASILY tanked 3 SBDs,3 DWB wraiths, and a BS trooper all at once.
And anytime someone elsecantank, you can't beatAP3 450+ damage T21s and AP2 350+acid damage DXR6-b strafe shots or headshots; and if there is a dedicated healer present, rifles tank just fine
Message Edited by TrekDude on 10-16-2004 02:20 AM
ksi
Sun Oct 17, 2004 4:49 pm
#42
Master Rifleman
Master Teras Kasi
3000 Scout <--- Sooo slow otherwise
2040 Medic <--- Stim D's and /Firstaid
And the rest in FS trees
Master Teras Kasi
3000 Scout <--- Sooo slow otherwise
2040 Medic <--- Stim D's and /Firstaid
And the rest in FS trees
Stride00
Thu Nov 04, 2004 4:36 am
#45
TKM
Fencer 2440
Swordsman 3040
Pikeman 0022
Master Brawler
Combat Prowess 0044
Fencer 2440
Swordsman 3040
Pikeman 0022
Master Brawler
Combat Prowess 0044
Bunneh
Thu Nov 04, 2004 5:48 am
#46
TKM
CH 2224
Scout 4x4x
Novice Medic xxx3
Waddling slowly to a bit of Bio Engineer, just for fun 
ShadowoftheVoid
Thu Nov 04, 2004 6:14 am
#47
i think currently im: tkm/master brawler (been that for the last 8 months or so lol) and the rest changes...right now i have 4040medic/4040scout/and FS skills
oh and 1111pilot 
*shrug* it allows me to solo the sith shadow groups on dath atm and did the captains phase 3 quest solo too (kinda sad...bad setup on the bases :smileysad
Message Edited by ShadowoftheVoid on 11-04-2004 05:16 AM
gibsonSG
Thu Nov 04, 2004 8:26 am
#48
Triple Threat
one this template on my Radiant toon and plan on doing it on my new Farstar toon too.
MastSmuggler/MastPistoleer/TKM
Plus I get a trade too (no actual smuggling though, at least not yet)
Kateria
Thu Nov 04, 2004 12:30 pm
#50
tkam, master brawler, fencer 4040,enhanced reflexes master,enhanced combat 0044,scout 4000,medic 2100.currently working on the first of the Iniaite jedi quests after finishing the 6 rows from the village .
EotchajCrestingcloud
Thu Nov 04, 2004 12:57 pm
#51
Master Brawler & Teras Kasi Master
Novice Marksman 0400 & Master Pistoleer
Novice Medic 0100
I call it the Teras Kasi Gunfighter