Teras Kasi Archive

Thread: Good luck getting pvp kills once the next publish hits

Aeain
Sun Feb 01, 2004 5:41 am
#40

I totally agree that TKM should get the highest DPS and then ranged, who generally get a MUCH lower DPS should just stand there and take the dizzy/kd, UA3 spam!!!!1 So im guessing Atone is retarded?



Ei'n Bebop - TKM / Gimp

Alisha - Combat Medic / Master Doctor

Server: Eclipse

atone48732
Sun Feb 01, 2004 7:44 am
#41

For all you people trying to defend kiting as a legit "tactic"


They are running around during a fight making it so that I cannot hit them. They are basically making my moves useless. Now is that fair? No. Is that cowardly?


HELL YES!!!!!!!!!!!!!!!!


SO I say leave KD dizzy the way it is. It evens out the fight.


And another thing I dont care if this is a primarily ranged game


AS A MELEE FIGHTER I WANT TO BE EQUAL TO RANGED!!!!!!!!!!!!!!!!!


and this does not make it equal this unbalances the game even worse towards ranged


*sigh*


I hate the devs I really do





Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
JerMoo
Sun Feb 01, 2004 8:40 am
#42

Well I must say Im not shocked at the level of bias here, after all it is the TKA forum so I won't coment on that anymore. I will say that probably 90% of you wouldn't be TKA unless there was that unfair advantage in PvP. I mean first if was Commando because everyone thought it was unstoppable, then CH because everyone love **edit**(lol), now it TKA. You guys talk about how you have to be close to beat someone with a gun, and I can say thats bull from first hand xp. I've been PvPing many TKA, at first I didn't know what hte F to do, but I realized I must keep you guys out of range. So I don't let you clowns get near me, well how the F did I still fall down with dizzy from like 25m? I know you guys are going to be like no its only a 15m KD, well maybe its supose to be, but its broke. I am a class that can fight from close up to far away so I don't give an F about running from you guys, I'll toast your ass if you come close to me. The thing is I miss more than I hit, its just the nature of Commando right now. Im not whinning about it cause if we did hit everytime no one would have a chance one on one with us, but when your approaching me and you can Knock me down before I even range my Flame shot thats just not right.


Secondly someone mentioned lowering the time delay for you guys and I say that is total BS, raise it if you change it. Even if I did manage to flame you guys while you approach me I have to look at you for like 7 seconds while you pound me, and if I miss Im screwed cause then I got the delay and no damage to you. What happens if you mess up, nothing you hit the button again and KD/Dizzy me anyway. I really think the answer lies in giving the other combat classes similar defenses like the TKA has and leave everything else somewhat the same, or Delay TKA to hell, and split up there moves to KD/Dizzy has to be two different moves, or a probability that they will both occur. Its just not fair for a TKA to be approaching me from 50m and KD, before I can even try to flame em.


And you guys that are whinning about kiting, lets see you guys stay and fight if you get nerfed so that if your first move doesn't work you have no other option than to run or watch yourself get destroyed. Im not saying to destroy your profession by any means, I just think you guys have an unfair advantage right now, and a defense for the other classes to match TKA's defenses or major time delays I think would come close to fixing the prob for everybody else. You guys don't need special treatment becasue your close combat. I mean a sniper can pop me sometimes when I don't even know he's there, but thats what he does. the close I get the crapper his weapon gets. The profession work opposite of each other, and they should be more or less equal except for their weapon skills. If you guys catch any of us in close range you have the upper hand, although I will say that Commando should be a closer match since we do require some unarmed combat but thats another story, but if the other classes catch you at a range then your toast just the way it is and right now you guys have an advantage a both.


The real problem is that most of you are just sick that you jumped on the TKA band wagon only for it to get nerfed. HAHAHAHAHA, do your own thing not the exploit thing.

Darth_Clownshoes
Sun Feb 01, 2004 9:03 am
#43

Okay, first of all, if you're going to defend kiting as a legit tactic, don't try to do it by invoking realism.


There's nothing realistic about being accurate or fast while running away and shooting. Despite what you see in movies and other video games, no one EVER shoots while moving if they actually want to hit something by any process other than luck. If you want realism, then a pistolier should have MAYBE a 10% chance to hit while he's kiting, and a rifelman should have 0% chance to hit.


Second, what kind of person is deluded enough to see the game as realistic? Is there anyone who's played the game more than a few hours who couldn't think of 100 things that stretch reality to its max?


Before I go on, I'd like to say that even though I am a TK and I take the TKs side on most issues (because it's a fun profession and I want it to remain as such) I am not one of these "OMG KITING IS COWARDLY!!1!" fools. Kiting is a viable tactic. It's in the game, and without radically altering the game there's no way to get rid of it. So rather than trying to socially change it (which is not going to work-- it hasn't worked in the history of PvP games), we need to have ways to deal with it.



There are only two issues that matter here, and those are Balance and Fun. Currently I believe that there is something of a balance. If you as a melee can't catch a kiter, he'll beat you probably 90% of the time, assuming the other 10% you can make a getaway and he can't gun you down as you run away. If you as a kiter get caught by a smart melee, you'll get beat 90% of the time, because he'll knock you down, dizzy and warcry you, and then pummel your helpless butt. The real item of contention is "how easy is it to kite vs get caught?" And the answer varies wildly depending on who you ask. The other issue is "fun" but I think that Fun follows victory for most people. Kiters think kiting is fun when it works,and TKs think that knockdown/dizzy is fun when it works for them.


If TKs are going to "lose" knockdown in PvP, then we definitely need to reconsider the balance. Will there be foods that increase our melee range to 40m? Will there be foods which give us a 90% ranged damage mitigation on top of armor? Will there be foods that increase our running speed? TKs are not being nerfed, but our strongst PvP tactic is, so shouldn't there be some way to compensate that isn't an across the board boost in power?
jgr
Sun Feb 01, 2004 9:18 am
#44

So ranged classes are lame for not standing in melee range whilst they fight tkms?

Ohhk.



~ Karma ~
thepunisher286
Sun Feb 01, 2004 9:28 am
#45





Yea well we have to use it when the ranged cowards run from us



I mean you say that KD dizzy unbalances the game? Well I say kiting unbalances the game and makes it very unfair for melee. And on top of that kiting is a very cowardly and cheap tactic much cheaper the KD dizzy ever was or ever will be






Whats your IQ ? 78? Lower perhaps?Leave it to a TKA totalk like that.This is what I usualy see ingame:


Scenario 1 - You find a tkm thats within 20m. They lunge and you kneel, your unable to move, so yo do what you can do attack your best - KD / dizzy - its over. You cant get back up in time, even if you somehow get back up, it doesnt make alickin difference, they already did huge amounts of damage in such a short amount of time you cannot recover - Outcome. you lose.


Scenario 2 - You find them at 40m or further, which ever one floats your boat, You shoot him for a while and keep your distance and feed him blaster bolts till he finaly drops. Outcome. you win.



Now, ive seen both of these things happen time and time again - Both outcomes usualy end up with the loser crying about how cheap that was and blah blah blah..


its this simple.. Ranged - stay off thier turf and your fine - Melee, **edit** , all you do is cry when we stay clear from you. You chose tofight close range, long range is your undoing.Why in the hell should someone get within your lethal attacks range? Last time i checked thats fighting smart - Better to fight smart than to fight brave and die.


As for the Upcoming publush - Dizzy + posture change. Impetuousyouth, im TKA myself, and i hardly use KD, TKA will NOT be negated as a viable option in pvp fighting. TKA has strong attacks , damage per second is high.


TKA's , dont sweat this publish , wait till it comes out and then see how tka fairs in combat. Not everone will always have food, as there are so few chefs to begin with anyways

atone48732
Sun Feb 01, 2004 9:37 am
#46

*sigh* you people never fail to amaze me*sigh*


Kiting is not a legit tactic. How is making your opponent not able to even attack or do anything to you legit? Its not.


It is cowardly and a VERY VERY VERY VERY VERY VERY VERY very cheap way to fight.


maybe you'll get it now



Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
Darth_Clownshoes
Sun Feb 01, 2004 9:50 am
#47

Atone: Simply repeating your opinion doesn't make it any more convincing. You haven't provided anything for us to "get." You just state that you think it's cowardly and cheap to kite. Okay, that's your opinion. I disagree. Back up your opinion with some cogent arguments or just accept the fact that not everyone shares your opinion.


The only way that ranged specialists beat melee specialists is if the melee is dumb, or if the ranged guy kites, or if he has superior numbers (ie, there's no tactic that's going to allow a TK master to beat 3 master pistoliers or whatever). Throwing out superior numbers (because that's not really a "tactic" but a situation that either side would try to employ), and throwing out "melee is dumb" (because that's also not a tactic-- both sides strive to be smart), ranegd attackers are left with kiting as a viable tactic.


It's not realistic, but that's how the game is balanced. You apparently expect both players to stand still, in melee range, and have a simple battle of attrition, but that's just not smart for either player. As a melee, if you are dumb enough to stand in front of me, I'm going to use everything at my disposal to bring you down. I expect that you'll do the same. If I can't finda way to deal with kiting, then I'll stick to PvE or add ranged attacks to my template. Heck, just adding some skill in medic allows you to negate a single ranged attacer for a long time, as you can just pump stim Ds into yourself. You probably think that healing is also cheap though, so what can I say?
thepunisher286
Sun Feb 01, 2004 9:52 am
#48

listen you beefheaded 8 year old, you have your hands and a vibro knuckler, and your enemy has a gun...


now, repeat after me.. say it real slow..dont hesitate to pause if you get stuck on a word


"If you get too close,you can very easily beat him."


Good.. now, youAND your enemiesknow this. Perhaps the left side of your brain isnt functioning the way its ment to but ill give it a shot:



Now, your enemy has 2 choices... he can beat you in the one way he realy can OR he can do what you ask him to and die.. usuing "logic" , which one do you think your opponent will choose?


Now, the correct answer is "he can beat you in the one way he realy can" - Why? Again, try to make use of the left side of the millions of grey mushy fibers you call a brain and think logicly, why he wont get near you. The answer to what would be: No one wants to lose in a fight to the death.
atone48732
Sun Feb 01, 2004 9:54 am
#49

Yes healing during a fight is cheap


LIke i said in my previous post


How is running out of the melee combatants range rendering his moves useless a fair tactic?????


Its not. It is cheap and cowardly.


It is not a tactic. and by the possibility of the devs nerfing KD they are just handing ranged more of a advantage.


IF they want balance they would leave KD/dizzy how it is but knowing the devs they'll change it and screw over melee as usual


God I wish the devs would get a clue



Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
thepunisher286
Sun Feb 01, 2004 10:00 am
#50

I have come to the conclusion that at one point in your life, you were held upside down from a bunk bed and droped...


Ill explain why its a viable tactic.


- To start with, if you can land a hit on him, you will most likely win as youll be able to STAY in range. Before you read ahead, please, let this sink in to your head.. you dont seem to let thing settle.


/wait 300 seconds


okay! now, Put yourself in the position of someone who is a ranged proffesion. You have


ONE ( 1 ) of TWO ( 2 ) choices..


1 - run straight at a TKA and die

2 - keep your distance so a TKA doesnt attack you so that he dies.


To nullify your statement as kitting being cheap because you cant fight back, well explain to me why Kd/Dizzy is NOT being cheap?


This might be a hard question due to your mental capacity being way below par to the substanards of human intelect , but please, try and answer that for me.
atone48732
Sun Feb 01, 2004 10:03 am
#51

KD/Dizzy balances out the unfair advantage that ranged has thats why it needs to be left alone!!!!


DO YOU GET IT NOW!!!!!!!!!!!!!!



Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
thepunisher286
Sun Feb 01, 2004 10:08 am
#52

No.



There is nothing to get.



Your way of thinking scares me.



Dare I ask your age or what grade your in? Dont tell me your married, I would feel sorry for the poor woman.



One more time atone.. lets work this, together :



Ask yourself this: Why are these mean people with guns kiting me?


To answer it for you since you cannot connect 2 things together, We stay AWAY because if we get close , you WILL do a KD/Dizzy. Therefor we make use of YOUR weaknesses in which everything that has to do with fighting is basicly based upon.


Do you get it now atone? Do you?


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