Teras Kasi Archive

Thread: If you could have one change introduced next week to TKM, what would it be?

Aldrikoy
Tue Aug 10, 2004 6:00 am
#40

Ditch defensive acuity and give us a Dodge better than the Fencers. We should dodge better than anyone. Or at least make defensive acuity work.

If I can have another, an alternate damage type. I don't care which. Just an alternate. Make the knucks do something else. We got our fists, feet, and every other body part for kinetic.


Playing since 10/2003

Posting since Hayden publicly dissed posters.



"Adventure. Heh! Excitement. Heh! A Jedi craves not these things. You are reckless! "
"Oh, so that's why things are as they are! It's all so clear now!'
Thyriel
Tue Aug 10, 2004 7:02 am
#41

hard to choose when only 1 thing... razor knuckler would be nice, but who cares TKM is strong enaugh now. What i really would like to see is getting meditation to a more Roleplaying style, maybe something, like changing wound healing, that it needs some time until it starts, then it starts with 1 point wound healing, inceasing every poor seconds. That coulda also be done than to PowerBoost maybe, currently its unrealistic that u can meditate, PB, stand up and PB is still increasing, make it time working, means maybe 50% max PB Buff, but u only get the 50% when meditating 5 minutes, otherwise its lesser, and all under one minute brings nothing.

Comparable to FoW and maybe the new doc buffs, a mini buff like PB increasing Poison resists for some time would also be fine...

samijx
Tue Aug 10, 2004 9:08 am
#42

I'd have to agree with some of the other posts.....add a new line of vibro knucklers. Perhaps several, each with a different damage type. I realize that this would be quite powerful, but that power can be compensated by lowering the damage stats or increase the HAM cost for these new VK's.



Sami-jx (Naritus)
Master Weaponsmith, Master Armorsmith, Master Artisan, Merchant 4043

Sambacca (Naritus)
Master Bounty Hunter, Master Combat Medic, Carbineer 0400, Reflexes 0300
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