Teras Kasi Archive

Thread: Sick of nerf whinners!!!!

farnargle
Fri Feb 20, 2004 11:15 am
#27

agree with atone on may be time to leave forum. seem to be lots of irritating discussions instead of productive ones. what does one expect though.
Castigula
Fri Feb 20, 2004 11:25 am
#28








Defconn wrote:
Actually posts like these only encourage them...

Best way to treat whiners is to ignore them. Psychologically, they are usually immature attention seekers afflicted with the "spoilt little rich brat" syndrome.


****LOL I actually agree with you for once, but wasn't it YOU some months ago that was doing nothing but whine about ch....hmm.

The typical whiner's vocabulary is usually dominated by the phrase, "I want!"...closely followed by "If I don't get, I'll hold my breath until I turn blue"...

And if this doesn't work, then it's whine, cry, whine, whine, cry,,,(repeat until I get what "I want!")...


***man this is priceless coming from you.

Actually, a suggestion to our correspondent, in the interest of making this forum a true and meaningful TK discussion board. Any way of suspending these people (easily identified) for a period of time...sort of like the smack on the buttocks you'd give a toddler...










Casti
Wookie Miner, Master Creature Handler, Master Bounty Hunter, X-Master Swordsman,
X-Master Pistoleer,X-master Scout
And the last line of defense against Nerf whiners

- I support additional character slots!. You can too

atone48732
Fri Feb 20, 2004 11:46 am
#29

yea it may be time to take a break from the TKA forums



I cringe when i see the nerf posts I really do *sigh*



maybe things will get better..... maybe





Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
RerollerKing
Fri Feb 27, 2004 5:03 pm
#30

Said it before and ill say it again COCKINS can go fuk himself this is a good proffession and does not need nerfing it is perfectly balanced.... lets work on more contructive posts shall we.
atone48732
Fri Feb 27, 2004 5:11 pm
#31

well put man well put



I agree 100%



get lost cockboy





Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
Malkuth
Fri Feb 27, 2004 9:36 pm
#32

Hey fair enough.



And about 4 months ago we could of used you when people cried to nerf the BH. But hey I can understand being onesided.



Basically hows it feel?





_________________________________________________________
JamfeFabri
Sat Feb 28, 2004 6:02 am
#33

...

there will always be nerf criers. Mostly because no one likes losing an most people dont like to admit that it was because they messed up that they lsot so they blame it on the other guy (normally in the form of "he/she is too uber").


Also due to this belief they are unwilling to take advice from the people who defeated them and so never learn but just make asshats of themselves by screaming nerf.


They don't realise that if they practice their profession an get to know its strengths and weaknesses like the back fo their hand, that then they will also be "uber" (in the form of not getting their ass handed to them every fight).


Many nerf whiners also have very little grasp of the game mechanics and tend to overlook things (like the 20m kd being a MASTER BRAWLER skill).


A mtk friend of mine who duels alot (also a ranged/melee defense stacker), dueled a fencer the toehr day (fencer closer to novice), and got his butt whooped. He also started a duel with a commando, they started within about 15m of eachother an he was one shotted by the commando.


As one person stated in a different nerf crier thread (cant remember the persons name but it wa a good point), every starting profession comes equipped with the one skill that can stomp on tks, or any melee class or that matter..... BURST RUN.



~~~~~~~~~~
"In an effort to combat the Imperial technological superiority with such innovative designs as the ATST, our rebellion scientists have come up with a weapon more devasting than 3 Death Stars....... KAMIKAZE EWOKS!" - Some head honcho for the rebels, was later promoted and dubbed "Hero of the Rebellion"

5 star ninja
~~~~~~~~~~
JamfeFabri
Sat Feb 28, 2004 6:04 am
#34

oh yea an basically the more melee mitigation you have (maximum of three, mit 1 an mit 2 wont stack to mit 3 mind you) the less damage youll take from melee attacks (not to sure about the exact %).



~~~~~~~~~~
"In an effort to combat the Imperial technological superiority with such innovative designs as the ATST, our rebellion scientists have come up with a weapon more devasting than 3 Death Stars....... KAMIKAZE EWOKS!" - Some head honcho for the rebels, was later promoted and dubbed "Hero of the Rebellion"

5 star ninja
~~~~~~~~~~
Wamphyrri
Mon Mar 01, 2004 2:32 pm
#35






josfe wrote:

It seems to me the bulk of TKM nerfers are crying about a 20m range that TKA's have on knockdown. This means that the majority of the time they are being hit with Unarmed Lunge2, which in turn means that the TKA they are fighting has taken the time to master brawler.






Actually its Unarmed lunge 1... I am not a Master Brawler but my UA lunge is effective from 20m...





Thanks to Vasarian Brandy I am now the town drunk and ONLY go to the AA meetings to brag about the killing spree done during my drunken rage.
JamfeFabri
Mon Mar 01, 2004 2:46 pm
#36

yea but ul1 doesnt knockdown, only drops them by one posture. its ul2 that people are pissed about cause its the same range as the ul1 but it knocks em down.



~~~~~~~~~~
"In an effort to combat the Imperial technological superiority with such innovative designs as the ATST, our rebellion scientists have come up with a weapon more devasting than 3 Death Stars....... KAMIKAZE EWOKS!" - Some head honcho for the rebels, was later promoted and dubbed "Hero of the Rebellion"

5 star ninja
~~~~~~~~~~
Wamphyrri
Mon Mar 01, 2004 3:02 pm
#37






JamfeFabri wrote:

yea but ul1 doesnt knockdown, only drops them by one posture. its ul2 that people are pissed about cause its the same range as the ul1 but it knocks em down.






I know.. but there is a chance to knock them to the knee and close the distance.... Didn't know that lunge 2 was a KD thought it just increased the chance for posture change... thanks for the info..



Thanks to Vasarian Brandy I am now the town drunk and ONLY go to the AA meetings to brag about the killing spree done during my drunken rage.
Ipseck
Mon Mar 01, 2004 3:10 pm
#38

I was just contemplating a new character and was looking into my options. I wanted to be able to survive out in the wild with a brawler elite without picking up any other professions while being something besides a TK (because I already do that with my current char). What I found was disturbing.

No one else finds it odd that TK gets 3x the amount of melee defense and 2x the amount of ranged defense and state change defenses and about 3-4x the amount of damage and accuracy modifiers as every other brawler class?

Hmm.

I'm not saying one needs to change. I think they ALL need to change. One coming down a bit and the rest coming up a bit. That's balance.

heh. same thing with riflemen actually.. Compared to pistoleers and carbineers they're faster, their weapons do more damage, they have heavy AP and better range and accuracy. Don't tell me that's already balanced. And again, for balance, change needs to happen both ways. A little up for the others, a little down for the other.

Btw, this isn't a whine. It's an objective opinion.





7Ipsecki Tunnel8
eMaster Smuggler - "Deliverer of goods"e
N"Captain Moody"N
vaderbaiter
Mon Mar 01, 2004 3:43 pm
#39

HAHAHAHAHAH ATONE HAS PICKED UP RANGED !!!!!!!!!!!! LOL too fricking funny..

One question tho, does this mean that Atone is no longer "a real man" as he used to claim about all peopele who used any ranged proff's?

Message Edited by vaderbaiter on 03-01-2004 02:49 PM

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