Teras Kasi Archive
Thread: The definitive answer on why TKs are perfectly balanced
your probably right flash
damn whinners
Go find your own board and whine there please nononsense
leave us TKA's alone please
*sigh*
WookFu wrote:
On the tka fencer crap,i am a master fencer and while i can dodge and evade some dizzy/kd, i usually end up going down as it is being spammed on me. Since i can't do enough dmg to the tka whom is usually either buffed and or wearing armor anywho, it is almost always at a lost.
okay **edit**. don't complain about TKA if they are buffed and wearing armor
GO NERF THE ARMORSMITHS AND DOCTORS
thankyou.
tometaophion wrote:
Women are fond of calling men names, believing that such insults are sufficient to disprove the testimony of truth, which such men profess.
Typical, and pathetic.
meet me point for point or stop with the stupid name calling it is childish, insipid, ultimately vulgar
I am growing tired of the entire notion of what is 'cool'. Analyzing the notion, one comes to find that 'cool' means conformity, and they call themselves rebels. lmao.
so get off your focking high horse you worthless trash.
Message Edited by _Flash_ on 02-29-2004 01:35 PM
I said women are fond of it, I did not say men do not do it. You need to read.
I am fond of lasagna
Must then you hate it?
Nononsense wrote:
I don't givea rip about PvP since it's pointless. But even PvE is slanted to the TKA. You don't even have to chase MOBs because the game will make the characters drop their blasters and go brawlerif you don't shoot at them (I did unarmedto get smuggler, I know). IfTKA is so balanced please explain why:
1) TKA can target any HAM pool they want while a master pistoleer (MP) can only hit health?
It's a design decision. I can't explain it because I don't know what the designers of the game were thinking at the time they made that decision. That being said - UnarmedLeg Hit, and Unarmed Body hit are pretty muchworthless as they are right now. BodyShots 1/2/3 are much better.
2) TKA can dizzy, KD, blind, stun, and intimidate while a MP can only KD (and then only at point-blank range)?
Again, a design decision. Most likely those skills were added to the game to provide some level of "debuff", in order to make difficult targets easier to kill. And lets be clear here - Dizzy, KD,Blind, Stun and Intimidate are not exclusive to the TKA profession. Smugglers have a ranged Stun and KD. Bounty Hunters have ranged KD and Dizzy and Blind. Carbineer's also have a ranged KD. And Intimidate is a skillevery Novice Brawler gets.
3) TKA can beat the crap out of a Tusken Warlord in 4 seconds flat unbuffed, while an unbuffedMP will simply die?
I'm a Master Pistoleer. I know for fact I can kill a Tusken Warlord unbuffed. And I'll also kill any other Tuskens that happen to be standing next to that Warlord at the same time. Fan Shot is awesome when used properly. TKA is very powerful yes, but really only against Single Targets. If I need to kill a group of NPC's quickly, you better believe I'm using Pistoleer skills.
4) TKA can stop poisons, diseases, and bleeds, get up from an incap and heal damage while a MP can only die?
Another design decision. Until I played this game, I had never heard of Teras Kasi. Apparently according to the SW fiction,those innate abilities are part and parcel to being a TKA. It's easy to look at skills from another profession that are not present in your own, and say, "Why can't I do that?" The simple answer is - because the profession you chose wasn't designed to do those things. Not the answer we want to hear for sure, but most likely the answer the Dev Team will give.
If you're having problems surviving as a Master Pistoleer, perhaps the realproblem is Master Pistoleer?
Face it, some dev is a big fan of martial arts and wanted this character to have everything so it does. And that ain't balanced. Accept it, it's wrong fora profession that shouldn't even be in the game to be more powerful than a man with a blaster.
Actually, I think the Dev's are Star Wars fans. The Teras Kasi do exist in the Star Wars fiction. And if I'm not mistaken, they are pretty much the closest thing to being a Jedi, without actually being a Jedi.
"...it's wrong for a profession that shouldn't even be in the game..."
Now this statement I do agree with to some point. Real Life history has shown us that ranged warfare is the preferred method of combat. As time passed, the use of swords, knives etc, slowly gave way to the use of cannon, guns, and now missles and smart bombs. Todays modern armies use bladed or edged weapons for utility purposes, ceremonial functions or as a last resort, when the individual soldier runs out of bullets.
Now, Star Wars is a fictional universe. As such we can say, pretty much anything is possible. But the Star Wars I grew up with ( Episodes 4,5,6) is about laser blasters and spaceships! The only characters swinging swords were Jedi - people possessed of supernatural abilities that enabled them to block, evade, ordo someother hocus pocus on the guys with the guns.Everybody else had guns.
I don't know why the Dev Team decided to introduce melee professions into a game based on ranged combat. Maybe they thought it would be cool, or maybe someone important at SOE thought it would attract players from other MMORPG's I have no idea. But by doing so, they have created the problem we face now - how to balance laser guns vs. fists/sticks/knives, in a way that makes sense and is fair to everyone.
Now to compare Pistoleer to TK isn't fair. As a Master Gunfighter I know that Pistoleer is pathetically broken. A bunch of special attacks don't work at all, almost every other ranged profession can shoot as fast as we can, and a slew of other issues. TK on the other hand, is one of those rare professions that is almost 100% working as intended. I just cant agree with saying that TK is overbalanced, when looking at it from the viewpoint of a busted profession. I do think that some tuning is needed for TK, but only after everyone else is brought in line.
To try and put things into perspective, imagine this scenario -A homebuilderconstructs 2 houses. The construction on the 1st house goes well and upon completion, the house is simply beautiful. Spanish tiling, vaulted ceilings, solar heated pools, the works. The construction on the 2nd home doesn't go so well. His dog dies, the crew quits, whatever. The 2nd home upon "completion" is a shambles. The plumbing leaks, windows are missing or broken, holes in the floor etc. What does the homebuilder do? Does he go back to the1st house and start tearing things up, so it matches the 2nd house? No, he fixes the 2nd house.
As a MasterGunfighter I feel your pain, believe me. I know Pistoleers need a lot of work. But I'm not going to accuse a profession that works of being "overpowerful" or "not balanced". TKA isn't in dire need of fixing, other combat professions are.
Message Edited by AurosBain on 02-29-2004 01:33 PM
tometaophion wrote:
Which part is bs 'dear'
The force crystal cave is now officially pa only, btw, a further pandering of the devs, to hamper the individual gamer, and a harbinger of the changes to come, nothing will be done except in groups. I do not work in groups in real life. I do not do it online. DEATH TO ALL PLAYERS ASSOCIATIONS AND PLAYER CITIES. Complete Bs, 3 of them have exploited since launch, hundreds of players have been banned for known bugs, yet the pandering continues in the interest in player participation. Go Right To Hell.
perhaps you might want to try the rifleman forums as well, plenty of whiners and nerfherders there.
as for the tka, i do believe that you are quite balanced, sure, kd dizzy is extremely powerful, but, with the timers on knockdowns, if you miss, your screwed.
not to mention, you have to reach melee range, along with ar0 or ar1 and only kenetic, and well, composite armor makes it extremly hard for you to get damage through... and anyways, there are many tactics that can be used against you... such as:
dizzy and burst run to kite: unable to burst run while dizzy, i can therefore get farther away from you than you can, meanwhile im wailing on you wiht my ranged weapon of choice
doctors and /curestate dizzy packs: cure dizzy, stand up, commence smackdown
as a rifleman, i feel your pain of the fotm and defense stackers, but, when the stacking nerf comes, and when they fix the bug that gives us uber melee defense, were also a balanced profession, sure were long range death and quite fast, but we are good when we should be, at master. sure, we have stun damage, but doesnt fencer? doesnt pistoleer? Sure, we have high damage, but we have next to no defensive abilities, and assuming im a pure rifleman, as soon as you hit melee range, im on my ass and getting smacked around. so please, think before you cry nerf.
Women are fond of calling men names, believing that such insults are sufficient to disprove the testimony of truth, which such men profess.
Typical, and pathetic.
meet me point for point or stop with the stupid name calling it is childish, insipid, ultimately vulgar
I am growing tired of the entire notion of what is 'cool'. Analyzing the notion, one comes to find that 'cool' means conformity, and they call themselves rebels. lmao.
so get off your focking high horse you worthless trash.