Teras Kasi Archive

Thread: I guess im the only one that understands..

Wulfgarin
Sun Aug 17, 2003 11:15 pm
#27

Congratulations! I don't usually lose my cool.
Gutshot
Sun Aug 17, 2003 11:16 pm
#28

Hehe just don't rise to the bait ) He obviously wanted a fight hehe.
RunemonIV
Sun Aug 17, 2003 11:22 pm
#29

actually no i dont im just sayin how it is.. you dont have to like it.. that was the main topic.. understanding.. sorry that you dont feel that you need a gun i suggest you dont get into faction battles without one then



Day one Veteran of the game.. just a little fed up.. /tiny
RunemonIV
Sun Aug 17, 2003 11:28 pm
#30

actually you know what... i dont care whine untill youre blue in the faces.. cry a freekin river.. i no longer care.. im tried of youre belly aching and when one person has the guts to give you the alternatives as they are.. you freekin blow a stack


you will never get what you want


you will never be uber


you will never be granted anything other than mere modifications of whats out there already


knockdown ham costs may be reduced but at what cost ever think about that?


no you dont all you do is continually whine.. and when the devs act you will whine some more tell you what go back to freekin eq im done with the lot of ya!


over compensate your feeble skills as end game material because "i shouldnt have to learn a gun skill"


too freekin bad you do now get on with the moaning


thats right cry like every other unsatisfied child on this whole board.. cry till you have no tears left, because in the end i will be right you will still be cryin or quit either way i dont care anymore




Day one Veteran of the game.. just a little fed up.. /tiny
Orosc
Sun Aug 17, 2003 11:34 pm
#31






RunemonIV wrote:

oooh a master pistoleer knocks you down over and over and over


if your a master tka he cant kill you that way


his ham will run out before youre incapped i know i tested this!




Maybe you havnet learned this with your 'extensive pvp experience' but about every single serious pvper has at least novice medic and can fix thier action/health for very very low mind drain.



What do I expect? A game that I paid $50 for and $15 a month to work.
hone1
Sun Aug 17, 2003 11:46 pm
#32

Wow, runemon's last post is screaming pyschological flags.



Selwynn
Sun Aug 17, 2003 11:48 pm
#33

So all I can say is... I bet you guys like ME a whole lot more now. Compared to this guy, I'm a treat. *bats eyelashes*



Laurianna Goodspeed, TKM, Master Chemist
Knights of the Old Republic PA
Scylla server - Coren, Naboo

"I survived Melon Nerf 2003"

Deyvon
Mon Aug 18, 2003 1:06 am
#34

Knockdown nerf doesn't make it so that you have to think up a strategy for killing mobs, it makes it so that you just can't kill mobs at all. TKA SPECIAL MOVES SUCK PVE. KNOCKDOWN IS THE ONLY ONE THAT HELPS.


Anyone who says that TKA's just have to work harder for their kills now is full of crap, they can work hard but they won't kill anything when they don't have the capability to.




...
Go-Go Yubari
Wulfgarin
Mon Aug 18, 2003 1:24 am
#35

RunemonIV says, "actually you know what... i dont care whine untill youre blue in the faces.. cry a freekin river.. i no longer care.. im tried of youre belly aching and when one person has the guts to give you the alternatives as they are.. you freekin blow a stack


you will never get what you want


you will never be uber


you will never be granted anything other than mere modifications of whats out there already


knockdown ham costs may be reduced but at what cost ever think about that?


no you dont all you do is continually whine.. and when the devs act you will whine some more tell you what go back to freekin eq im done with the lot of ya!


over compensate your feeble skills as end game material because "i shouldnt have to learn a gun skill"


too freekin bad you do now get on with the moaning


thats right cry like every other unsatisfied child on this whole board.. cry till you have no tears left, because in the end i will be right you will still be cryin or quit either way i dont care anymore"


====================================================


ROFLMAO... and I thought I lost my cool.

Hyakugojyuuichi
Mon Aug 18, 2003 4:16 am
#36

What's wrong with both of you...... you guys ain't the nerf whiners then why the hell u guys are yellin' each other for? Can you guys just ahh...... grow up?



@}-----8----------
The SEXY BOY KOWLOON - Gorath
----------8-----{@
bigritchie
Mon Aug 18, 2003 12:10 pm
#37

Runemommy,]


"not meant to be a endgame proffession...."


I guess you know absolutely nothing about the SW universe.


Saying that about a teras kasi master is as stupid as saying that a jedi is not a endgame profession and is meant to be a noob proffession.


That is one of the most uninformed and ignorant threads I have ever read

bigritchie
Mon Aug 18, 2003 12:14 pm
#38

let me give everyone a little advice.


Dont even respond to threads that are trying to start a flamewar.


All runtomommy is trying to do is antagonize and get on your nerves.


Just ignore him and let the silly post fall of the boards

MrKracs
Mon Aug 18, 2003 12:34 pm
#39

Im not here for trolling or a flame fest so if that is your intention you can do so ill not be back on this side of things again..


Then you shouldn't of come on here saying**edit** like"dont have any real pvp experience in being a tka", "whiney ass spoiled brat" and "bahh im tired of telling you people how it is". The only reason you came here was to start a flame. Stop hiding behind a weak arse vail.


Im top of the food chain in cantinas.. which lets be honest here.. is the only reason we should go mano e mano with a gunner.. the only place it should be attempted


Actually, its anywhere we get into striking range of a ranged person. You think Cantina's are the only place for this? Lol, you just showed your inexperience in PvP. Remember, this is a MMORPG, not a MMOFPS. We have large stat pools for a reason, if a ranged person can't kill us before we get into melee they should be dead... its the old addage from all RPGs, in an open area, all things equal, a ranged person should always win the battle. NO ONE is argueing this, if I get caught out in the desert then I should be gibbed by any ranged person. But PvP is rarely about flat open areas. Battles in cities level the playing field a hell of allot, ranged should still have advantages here if they can keep out melee range. But if they've been caught or lured into enclosed places and ambushed they should expect to be dead. Try shooting someone with a rifle when they're already grappling you, it DOESN'T work!!!


Most of you think we should be like spider man climb walls dodge lasers.. and be able to hit past 15 meters..


Where the hell are you getting this from? None of us think we should me Mr Fantastic with the stretchy arms. Man, actually read the threads in this forum. My gawd, ignorance is bliss isn't it. Most of what has been asked is the incorporation of a /stick function, in fact, if you actually read the thread most of us realised KD was overpowered in PvP. Once we're in melee we shouldn't have to worry about LAG forcing us out of melee range. If you're so worried about realism, where the **edit** is LAG in real life? SAS_01 says 'Oh **edit**, look, that Taliban01 I had snuck up on just warped 5 meters away from me, **edit** that LAG!!!'. As for the running speed increase, I'm still up in the air about this but I understand the peoples viewpoint. If a person is running away while trying to fire a rifle, carbine or even a pistol, there is no way in hell they can run at the same speed as an unarmed or sword weilding person chasing them.


its a very simple fact that most of you dont have any real pvp experience in being a tka.. i been pvp'in since i was a novice brawler.. thing was in those days people were on the same level with me.. so it wasnt as hard as it is for some now


Oh yes, mr perfect, none of us have any "real" pvp experience. We're all fanboi powerlevelers who think we should rape rancors and other players blaster fire should bounce off our stainless steel arses. Get a clue. Most of us PvP. The whole end game is PvP. There is no other end game!!! Iplayed this game90% for its PvP aspect, 10% for its SW content.


WE WERE NEVER EVER MEANT TO BE AN END GAME PROFESSION!!!! it only costed us 90 some odd skill points to get where we are.. dont quote me on it never did the math just know that after explore 4 and master tka i had 104 left over.. that leaves me with the whole pistol line and whatever i choose to do after that


This where you made the mistake, there is no such thing as an end game profession. Combinations of professions make an end game CHARACTER. There is only one profession (commando isn't because you can master an entire other elite profession) that may cross over, and this is Bounty Hunter. Everyone realises Bounty Hunter should be a powerful ranged class as it removes any real "melee" defensive abilities to concentrate on ranged (don't think they're powerful enough? try getting hit with torso shot). In Melee, a bounty hunter should be dead against any character that has specilised in melee. But this goes for any person specialising in ranged that hasn't takenmelee training. A ranged only character should never get into melee, ever, if they want to survive.


THATS RIGHT I SAID PISTOL!! why? simply put this is a ranged game this aint king arthur slays with excalibur.. this game is more like sam jackson with an ak - 47 for when you absolutely must kill everything in a room..


This also isn't Counterstrike. This is a sci-fi based fantasy world, funnily enough a world where melee characters, the Jedi (or sith), are king. The problem is, if you gimped melee in PvP for some mis-guided realism reason (this isn't reality people!!!) everyone would be the same. Lack of variety = lack of tactics = lack of tension or excitement= lack of fun. Most TKMs like myself have ranged abilities (I'm a pistoleer just like you einstein), but the discussion has always been the gimping of our melee abilities. You honestly think a move we do should damage us more than the enemy? What am I doing, running at them and doing a flying-cross body block while they're holding up a bayoneted weapon? Do some study on martial arts, you'll find nearly all the primary martial arts (armed and unarmed) have shoots, takedowns and disarms for armed opponents. Remember, TK isa mystical martial art as well, its balance should not be governed by realworld martial arts, it is going to be higher it all ways.You might want to do get a history lesson on what TKAs are, heres a link for you http://forums.station.sony.com/swg/board/message?board.id=teras_kasi_artist&message.id=153&highlight=history#M153


Also, heres a couple of quotes from SOE own strategy guide for SWG: "Teras Kasi are lethal, nearly impossible to knock down or unbalance"
"Facing an opponent armed with ranged weapons, high-level abilities enable him or her to evade blaster fire and close in quickly, bringing his or her enemy swiftly to the ground."


if you are in a building and you are loosing to a gunner its because you werent ready..


OMG, I didn't know this!!! This will change my entire PvP strategy, thank you oh Professor of TK. My gawd, you're just enforcing our point of few. That if we use strategy and have somehow closed the distance, then yes we should be kings.


oooh a master pistoleer knocks you down over and over and over. if your a master tka he cant kill you that way. his ham will run out before youre incapped i know i tested this!


Obviously whoever was doing the pistol knockdown didn't know what they were doing. Sure, if they were using a DX2 then there HAM may take a bit of a hit. Use anythinglower than exp.prof cert weapon and there HAM will hardly be dented by the time you're dead. A pistoleer can keep anyone down (if they have even a slight nounce of what they're doing), even a TKM wearing full composite. Not just that, but they can knock you down with the lower end weapon, switch in a harder hitting weapon, shoot you twice (sub 1.5 sec pistols), switch back, knockdown. You'll have no chance to get up, yet alone retaliate. All using a knockdown which uses 1/3 the HAM cost of our knockdown with no VK.


as soon as your able to stand he is still shooting you with normal attacks just under half your life left his whole action bar is gone.. dont get mad get even!


Reh!!!! wrong, you'll never get back up. And his HAM will still be over 3/4.


i dont know why i have to be the one that sees this..


No one else sees this because it doesn't happen that way. Wake up from your dream man.


all of you are supposed to be uber pvp'ers or something but all you are doing is coming off like whiney ass spoiled brats


You actually believe our knockdown should do almost as much, or more, damage to ourselves than the creature we're attacking? I had no problem pre-patch, though I did understand that our knockdown was too powerful for PvP, but ALLOT of classes have knockdown. But you cannot remove knockdown until they add another function which you will see in most TKA issue threads, /stick. I'd have no problems losing knockdown if I can retain the precious ground I had to work for to close the distance.


we cannot hit while running, no biggie something gets too far whip out ye old pistola.. shoot the punk.


Actually this is the one thing I've never had problems with. I've always been able to use lunge and knockdown while running, not sure where this problem has come from. I usually use the lunge / dizzy combo because of its longer range. Use knockdown once I've actually stopped them.


bahh im tired of telling you people how it is


Once you've actually learnt "how it is", then come back and tell us. As of now you have little understanding on the issues most TKAs are raising. Sure theres some silly posts with stupid requests, but most posts here are either constructive or voicing real concerns about rediculous SOE "class balancing".


im tired of everynight lookin at the thread bitchin at the same ole same ole..


You honestly think they'd do anything if we were all quiet? Omg, I honestly hope you're not a manager, or heaven forbid, owner of a company. Employee01 says, 'heh boss, that issue we keep raising every week, people are getting really concerned!'. RunemonIV says, 'SHUTUP!!!, now go back to your desk and don't talk to me ever again! There is no problems, do you hear me?'. We aren't nieve enough to believe SOE gives a **edit** and will even listen to what we say, but **edit** me if we're gonna go down silently.


ive lost all hope in the correspondant program.. because basicly he is askin for things that will never be


You don't ask, you don't get, pretty simply really.


so i guess you could call me the black sheep tka master.. because i dotn follow the flock.. i knew fromt he begining we werent meant to rule the game.. i knew from the begining we werent supposed to be all that and a bag of chips


Rule the game? My gawd, we just want to be competitive and comparitively balanced to other classes. Skill and tactics should be the deciding factor in a PvP contest, using all powers from your professions to their fullest. That is also what will define you "end-game" character. What is the point of gimping the professions defining abilities till they are unusable. Soon every brawler elite profession is going to be the same, all of us using lunge and dizzy. We literally need the variety and styles of each profession to make PvP interesting. I play CS and Ravenshield for my FPS fix, I play SWG for my RPG fix and I play both genres for PvPing. FPS have very little variety (except maybe BF1942) and its the fast action I love in these games. RPGs I play for the strategy and the variety, classes can be unique


its only how you make it work man.. thats it nothing more


yeah ham might be reduced on some things like knockdown.. oh well id rather find away around using it


because fromt he posts you guys obviously rely on it till the cows come home... me? i dont need it in most fights


anyway flame away hate me if you choose.. but i just laid down the painful truth and untill you guys realize it there is no hope for you at all




---------------------------------------
Kracs Knuckles - TKM / Pistoleer Master / Scout / Medic - Corbantis
"Facing an opponent armed with ranged weapons, high-level abilities
enable him or her to intercept blaster fire unerringly with their head,
bringing his or her self swiftly to the ground."
-Page 267, SOE Class Balancing Strategy
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