Teras Kasi Archive
Thread: I guess im the only one that understands..
again he graces me with non-sense...
ok youre right ive posted nothing that appeals to you... find another thread to flame sirrah.. oh yeah maybe i shouldnt call you that because i have a diseased nuna brain.. how freekin childish is that?..
sorry bout your luck.. but because youre a suck azz lost in your own world of how things should be and how they will be you will never find enjoyment.. you will ever find yourself cheated of a game that doesnt want you.. thats right devs have made it abundantly clear they dont care for melee.. thank god they are "forced" to keep us in the game..
when you get over yourself.. thats right.. because i unlike you have a proven track record... I unlike you provide facts... and I unlike you are not here to whine about something that none of us can do anything about..
so here is your frothy can of S T F U
have a drink
priestofudge wrote this (sorry if i misspelled your name sir)
**edit** runemon, I love you.
Before the game released I read somewhere that the game would be based more on the skill of the player rather than what items he/she has or what level that person's avatar is. When I first played the game I remembered those very words and thought it was a load of crap for the first week since everything seemed so simple. Then I began to interact with people after I soloed off that wad of unarmed xp to tk nov, and I started grouping. Much to my surprise many people lacked common sense and didnt know how basic aggro worked, most of which were about my "level". I came to find that any tk I met seemed much less threatening after I saw that they had little grasp of how to use their skills efficiently, or knew what half of them did and only got to their current level by grouping and killing mobs with 20 pets on them, never understanding the potential of their character. Then i thought that those words werent so much crap after all. I soon came to realise that people wont be satisfied until they can be doing something a monkey could do, kill things without being challenged at all. These recent nerfs have FIXED the tk's in my opinion, its making everyone who chose this class to actually think and form strategy. I feel sorry for all those people who posted to cancel their account(s) if tk wasnt fixed in a week, guess a lot of people will quit swg because their precious overpowered class got nerfed. After the kd nerf I didnt think much of it, since i could play fine by taking off my vks before attacking, but for all of you people out there who relied on this to be the staple move to level your tk to master killing baz nitches or what have you, you may as well go kill dragons in eq.
Runemon is a prime example of what we should all strive to be, accepting inevitable nerfs and finding ways to get around them.
this is someone who is thinking clearly...
not because he praised me in any way shape or form its because he understands...
he knows that it takes more than mashing buttons to win a fight.. or that we shouldnt be able to take on entire colonies of red aggro red conned creatures
this man here i would take under my wing if he were on bria and i would teach him ALL of my dirty lil tricks that win me fights and keep me alive..
heh yeah...
but dispite all my "tooting of my own horn"
there are some great tkas on bria
khybar
metteec
to name a few.. these guys did as i did.. they saw the nerf for what it was and they made due..
oh and fudge.. forget knucklers.. yeah they do extreme damage.. but they cut your range significantly.. and whats more is that you are bound to the weapon speed of the knuckler.. in most cases being truly unarmed is faster than any vk's ive ever seen
I congratulate you on your successes. But, a pistol does not a Teras Kasi Master make.
I do not apologize for the fact that I am not wanting workarounds to play my "elite" class. I have found ways of playing that allow me to play during this time, but I am more of a CH than I am a TKA. And bottom line is... Teras Kasi is what I want to be.
So you "understand" do you? Well explain to me how a dev team spends over three years designing a game whereHALF of the combat professions are melee, with the intention the entire time for those professions to be low end? This has nothing to do with your experience or anyone else's, this is the kind of thing that the devs have been hinting at for a long time, and it shows a conflict within the team about whether melee should even be in the game. In my mind, even though the game is now out, they still haven't answered that question.
This is my biggest worry with this game: that the devs have no idea what they want it to be. It takes a special kind of blithe idiocy to have the belief that melee doesn't belong in Star Wars, then make it HALF your combat game. Every time Holo opens his mouth and says that melee shouldn't expect to be evenly matched with ranged, I think to myself: "It's your game you moron, if you don't thinkmelees belong here why on earth did you putthem in? Do you think that there is a demographic of players who want their only characters to be permanently weaker than their friends?" It just defies any kind of logic.
You say you understand, I say it's not understandable. They disagree with a major element of the game, yet they themselves designed that element.
And while you're explaining that, why don't you give us a primer on what the high-end game is in SWG, because for you to say that melees aren't high-end, you must know what it is. I haven't seen anything remotely high end, and in two months you shouldn't have seen it either, if the game's design were worth a **edit**. All I see is a long road of xp that has an end, and what you fight for when you reach that end is a giant mystery to me.
and a teras kasi you are man...
perhaps i should put it another way
if the devs cave in and do as we have suggested.. what do you have?
lets seriously look at this
ok make our range greater and reduced ham costs for vibro knucklers...
this means pvp will once again be short... and will encourage more folk to not fight us in enclosed spaces but rather out in the open so they can kite us
reduce ham costs for knockdown...
well then the other professions will want the same thing...
dodge abilities.. well this is what it will come down to..
you will have a master rifleman with a decent gun.. prone 60 meters away not able to hit you at all or atleast not hit very effectively.. and what does that do?.. it takes away from that profession
i went the CH route untill i lost my beloved amber.. she was a good cat
it was a roleplaying choice to be sure
but even this if nothing else should motivate you into another profession.. there is nothing left after tka mastery but to learn something else.. i mean you kill stuff gain unarmed exp.. but what are you gonna spend it on? there are no tka immersion missions and i wish there were.. but there arent any..
there is no reason to even be a tka for more than just the braggin rights of kickin someone's duff in a cantina
the devs will never make us equal or even a lil under par with the gunners because this is just a ranged game period..
i could go on and on about this..
im not a fanboi.. i have plenty of posts of how i felt cheated how this game sucks how i wish i had my money back blah blah blah..
it was untill i truely understood.. now i see the game for what its trying to do... and its not even there yet..
just to leave you with a thought
what do you think a tka master, pistoleer master, and smuggler dirty fighting master cert will do for my character?
it will complete me as a viable force in this game rival to even bounty hunters at range
"This is my biggest worry with this game: that the devs have no idea what they want it to be. It takes a special kind of blithe idiocy to have the belief that melee doesn't belong in Star Wars, then make it HALF your combat game."
Lol, excellent point. Never thought of it that way. Pistoleer, Rifleman, Carbineer, Bounty Hunter, Commando - 5 ranged and TK, Swordsman, Fencer and Pikeman. I know there aren't the same number of folks in each profession, but 4/9 combat professions are melee (5/10 if you count jedi). Yep, no place at all in this game for melee )
Seriously, before beta ever ended they should have put melee chars on hold pending further notice. They are wasting too much time trying to balance things. Even if we were all forced to play ranged combat chars only they'd probably still be spinning their wheels on balance issues while the bugs go unfixed.
actually the devs do know what they want unfortunately its not them to make the calls, or fortunately when you look at it thru a melee's eyes..
the devs dont want melee in this game its been made apparent..
they do not make the calls.. SOE corporation most notably the producers and game designers make those calls
devs just make things go
and you are very right it does show some uncertainty of where to go next as far as the dev team working as a whole..
high end game includes professions like bounty hunter or the unfixed commando... to name a few.. again 90+ skill points do not make you end game
they did that for a reason
in beta tkas were THE most powerful class
they got nerfed to hell and back even then..
where i do not agree that melee should have to take a back seat for ranged in terms of balance its how its balanced that im lookin at
within 10 meters we own..
without ten meters.. we die.. time to pick up something that will make us not die as fast or something that will give us a push in the contest..
when i learn lowblow do you think im going to run at the enemy with a gun?
hell no.. im going to put the gun away and finish that lamer with my hands
I give up! You win! I will drop Master Scout and Master Artisan and take up the pistol so I can be a viable Teras Kasi Master as yourself.
I bow to your superior style of play as I am obviously too stupid to think and play in a manner pleasing unto myself. Thank you for showing me the error of my ways.
/sarcasm off
Do you honestly think that everyone's beef here is because they do not have the intelligence to find workarounds? That we are all stupid? All I would like to see is a reasonable response to why these changes occured. Not ONE reasonable response has been posted anywhere that I can find by SOE. If you happen to have access to that information, then please post where it can be found. Otherwise, please stop assuming that everyone wants to be just like you.