Teras Kasi Archive

Thread: TK's SHOULD HAVE ADVANTAGES OVER RANGED!!

Mansun
Wed Sep 07, 2005 1:16 pm
#27











Yes the MCM looks to be plenty powerful do to its double heals mixed with the mind foods and buffs but that is just the thing that it seems too powerful IMHO. Right now anyone can dabble the cm tree and become top game which isn't really fair when it comes down to balance issues in this game. The devs should look deep into the healing stats of MCM and Docs and find ways to bring it down a small notch, not nerf it by any means, but balance it a bit more for the long run.


However this could just be a very strong hybrid mix between the two lol


But I dunno, have you seen a TKM/MCM vs a TKM/MSwords/4000 CM? The tkm m swords is a pretty tough combatant with its defense mixed with swords damage dealing but this is nothing more then an assumption, never actually seen that combo fight it out. Anyone have any info on it?

Message Edited by Eisei on 09-07-2005 12:02 PM





appart from it being a template that would require 261sp to make it would only be a weaker version of TKM/Mswords/doc4xxx... CM 4xxxx only grant benifits to healing as doc 4xxx does..


doc healing > CM healing, so even if it was possible to make this template i would not recommend it... the dots or debuffs would note even stick letalone do any damage asthis would leave out all the skill boxes that gave bonuses to the mods working for that; bio-supression and medical warfare.


As far as CM being overpowered or not, is a completly different discussion with many people, all with viable arguments on both sides.


as far as the healing being overpowered is IMO very easy to answer... no... theyare master healers andtherefore should heal likethere is no tomorow.. problem here isthe role healign has in combat, that is the overpowered partIMO





_______________

IGN Summ
Im a nobody -and nobody is perfect.. that must mean im perfect
Eisei
Wed Sep 07, 2005 4:30 pm
#28

meant doc lol, my bad /blush



(gnnLi'hainnnnWX9gggggggggggggggggggggggggggg)
Renegade of the Force
Spill the blood of the Weak
Let crimson tears rain on the strong
01 02 03

(gggggggggggggggggggggggggggg:WXnnnnChen'zainng)
Eisei
Thu Sep 08, 2005 12:05 am
#29






The_Marksman wrote:






Eisei wrote:

Some still do make a hybrid mix of completely different professions and it can work for some parts but naturally, a skilledsingle meleetemplate cannot beat a skilled double melee template and the same goes for ranged. A hybrid can make the mix work for them but when it comes down to skill vs skill between a hybrid and stacker, the stacker will win with its mods and wider range of attacks.






Now this is the thing i still dont understand... correct me if im wrong but pre-cu didnt the devs say that you wouldnt be able to defence stack etc post-cu...


Another spineless u-turn or am i barking up the wrong tree here...



Eswa Runningwave {FATAL}

Master Commando, Master Carbineer, Combat Medic







I cant really answer that cause I don't know whether or not they stated this. I've read all about the CU as many did but didn't catch this statement from the devs. Maybe a link would help but it may have been taken down lol. It could be a U turn or this stacking could be a working as intended. All I know is that the stacking is what creates strong diversity in this game which not many mmorpgs really have.



(gnnLi'hainnnnWX9gggggggggggggggggggggggggggg)
Renegade of the Force
Spill the blood of the Weak
Let crimson tears rain on the strong
01 02 03

(gggggggggggggggggggggggggggg:WXnnnnChen'zainng)
The_Marksman
Thu Sep 08, 2005 12:13 am
#30






Eisei wrote:





The_Marksman wrote:






Eisei wrote:

Some still do make a hybrid mix of completely different professions and it can work for some parts but naturally, a skilledsingle meleetemplate cannot beat a skilled double melee template and the same goes for ranged. A hybrid can make the mix work for them but when it comes down to skill vs skill between a hybrid and stacker, the stacker will win with its mods and wider range of attacks.






Now this is the thing i still dont understand... correct me if im wrong but pre-cu didnt the devs say that you wouldnt be able to defence stack etc post-cu...


Another spineless u-turn or am i barking up the wrong tree here...



Eswa Runningwave {FATAL}

Master Commando, Master Carbineer, Combat Medic







I cant really answer that cause I don't know whether or not they stated this. I've read all about the CU as many did but didn't catch this statement from the devs. Maybe a link would help but it may have been taken down lol. It could be a U turn or this stacking could be a working as intended. All I know is that the stacking is what creates strong diversity in this game which not many mmorpgs really have.






I dont know if it was posted or not, but it was implied that stacking was an issue which needed to be resolved.


Obviously its now *Working as intended*



Eswa Runningwave {FATAL}

Master Commando, Master Carbineer, Combat Medic

Mansun
Thu Sep 08, 2005 2:35 am
#31






Eisei wrote:

meant doc lol, my bad /blush






ah.. i see well then to answer your question.


TKM/Mswords/doc4xxx vs TKM/MCM, the CM template would win every time in my experience..


FIrst TKM/Mswords/doc4xxx has no way to devestate the CMs mind in the same way as a CM has in traumatize, and no mind = no healing = loose


the CM again has an advantage in thyroid rupture that slows down the sword attacks even more (not the fastst proffesion to begin with)


could that with Dots and TKM defence.. and you ahev a sure winner..i have yet to loose to one yet





_______________

IGN Summ
Im a nobody -and nobody is perfect.. that must mean im perfect
Page 3 of 3