Teras Kasi Archive
Thread: Last straw: incapacitated by a BABY butterfly
Pay my 15 bucks fee and I will smile and have patience. I do not mean this toward you, but the whole have patience argument, sony will fix it in 8 months is bullcrap.
I still have to pay if I wanna pay in 8 months
I have one question ... WHY IN THE WORLD WOULD YOU WEAR ARMOR AND EQUIP VK'S TO USE KNOCKDOWN ?!?!!?
Thats all
You are using dizzy, go use that on a non humaniod.
BTW people are whining about dizzy now, so that is almost over for you too.
Wake up. We should not have to get naked to do a special.
Is the game playable? yes
Is it fun like it used to be ? NO
Why do you think 95% of the TKA and everyother class are raising hell and quitting in droves?
The game just got ANOTHER 2 out of 5 star rating, and this was from a site that was doing a second review, that HAD given them a 4 out of 5. WHY because of the stupid nerfs.
I went to EB and BAbbages today and the employees were telling people NOT to buy SWG.
Whether you want to admit or not SWG has a bad nerf cycle problem.
This is such a repeat of AC2 it is pathetic.
There were a crap load of threads just like this.
It is pretty lame that one wears one's self out on lower cons so much since it's a static ham increase vs. a sliding one. I was incapped by 2 white con monkey (forget the name) hunters on Naboo. Basically have to reapply knockdown to each one at least one time each, every 10 seconds.
Granted I wasn't using my stim-b's as well as I could have, but you wouldn't think performing a couple combat moves would practically kill me in the process.
They are attempting to balance the various professions so that is true. We've had several weeks of fighting giant baz niches, nightsisters, mountain squill solo and reaping massive xp when thats not what they intended. So our response is to scream 'nerf' whenever they tone us down. Yes i absolutely agree....
- we (and all melee) should have more defense.
- we should NOT have to remove our one and only weapon to use the special moves that make us worth while
- the costs of our special moves are too high.
- and yes the 30 second kd/posture change timer sounds a bit off to me but i'll wait to play before i decide on it.
But honestly we have a correspondent right? We've all told him our concerns, right? So my point is this the devs are aware of the problems and our concerns. unless some of you would like to volunteer your time and l33t programming skills lets drop the repetitive posts covering the same problems and wait till the next patch to post new or repeat complaints.
Also as a side note...bigritchie, sorry i'm not gonna pay ur 15 bucks per for ya. but my last comment about patience is true. if the game is too unbalanced or buggy for u to have fun and justify 15 dollars per month then don't play. wait 2-3 months and when you come back you'll have a more balanced game and i'm sure more fun.
I'm not posting this to offend anyone, i'm just a little tired of reading the same posts over and over again. If anyone is really interested in making this game better (perhaps the best) and i mean REALLY interested then i suggest you get together with each other and friends and find out what would it take to balance out this and other professions. Some simple duels using various weapons, styles, special moves, different armor, different HAM and secondary stat values. That would give the devs HARD FACTS and really help to balance this game. But something tells me this won't take place.
Well said Cheshirecat.
I want the game to get better myself. I just hate having to pay while we wait for them to "fix it"
Madden 04 is really fun!!!
Well Zemsta look on the brightside, they babies doing 800 points to you, at least you did not use knockdown.
LOL :-)
"Why do you think 95% of the TKA and everyother class are raising hell and quitting in droves?"
Because they cant adapt.
"I went to EB and BAbbages today and the employees were telling people NOT to buy SWG."
Ahh yes and as we all know, employees at those places are intellectual giants.
"Whether you want to admit or not SWG has a bad nerf cycle problem."
Every game goes through this after release. Its called trying to find balance.
Oh btw, from the 8/22 Test center:
Combat / Weapon changes
- Increased unarmed damage
- Decreased unarmed move costs
- Increased vibroknuckler range to 5 meters
- Added 30 second posture change/knockdown timer
- Decreased cost of all knockdown moves
- Increased damage of all knockdown moves
funny, you sure do a lot of "KDing" for having quit.
enjoy the fact that while you post your misery so frequently, most of the TKAs have found no less than 3 ways to make ourselves a completely viable combat class again. flame away.
I do NOT agree that our profession as a whole is borked though. I'm a little over half way to TKM and as far as i can see tka is still fun to play and we're still pretty good at tanking. Sadly, the fun factor and tanking ability is rather hampered by the VK+specials costs, and the fact that wearing armor is kinda like sepuku (without the honor).
But as a whole i rather enjoy being a TKA. Once they get rid of high costs for specials the fun factor will increase alot for me. and on the off chance (god forbid) they give us some extra defense, like allow us to wear armor or some added profession defense bonuses we'll be just fine.
bug free? never. but we aren't borked and with a few (i hope) simple fixes we'll be just fine.