Teras Kasi Archive
Thread: Who has better PvP offesnive: Fencer or TKM?
Jhyson-Bria wrote:
Atama wrote:
"Actualy Jedi Robes are "clothes" and not armor. They have got no AR at all. So AP wont do you any good on them, just the damage that counts."
A person with no armor is AR0, in which case AP1 will do 125% damage.
Actually you are incorrect Atama (From the Advanced Armor Fundementals)
Vulnerability:
Vulnerability denotes Damage Types in which the armor offers no protection whatsoever. The bone gloves have quite a few of these: Kinetic, Blast, Stun, Heat, Cold, and Acid. Whenever the armor is hit by one of these Damage Types the damage done by the weapon is neither increased nor decreased. It is as if a weapon with an Armor Piercing value of None is used against a target with an Armor Rating of None. Unarmored Player Characters are considered 'vulnerable' to all damage types.
So an armored jedi (unarmed target) receives raw damage equally from all sources (AP vs AR factor does not matter at all when figuring out the damage recieved). Thats why armor WITH a stun layer is so powerful and why a fencer does so much more damage when using a stun baton vs a kinetic weapon against all armors without stun layers.
Kinetic weapon with AP0 vs kinetic armor = -50% forAPvsAF factor+ -kinetic protection
Kinetic weapon with AP1 vs kinetic armor = -kinetic protection
Kinetic weapon with AP0 vs unarmored = raw damage
Kinetic weapon with AP1 vs unarmored = raw damage
Stun weapon with AP0 vs armor w/ stun layer = -50% for APvsAF factor + -stun protection
Stun weapon with AP0 vs armor w/o stun layer = raw damage
Stun weapon with AP0 vs unarmored = raw damage
raw damage= output damage previous armor and APvsAF reduction but before PvP,midigation or toughness modifications.
stupid lack of an edit button