Teras Kasi Archive

Thread: How to stop somebody from kiting us? Easy...

LirielTheDrow
Tue Sep 16, 2003 12:33 pm
#27

Hehe, Crak_Pot, try an enraged reptilian flier, they fly, are 100% resistant to heat/cold/acid, and have armor 1, 6500 ham, and do good dmg, all for 24 CL. Those were my favorite anti-ranged pets. A master ch can sport 2 of those and an ancient reptilian flier all at once...imagine being a riflemanand having those things tearing straightfor you, knowing you have no chance to run away


Ahh I miss being a CH. A pox on the nerf jedi.


Liriel Baenre


Ballem
Wed Sep 17, 2003 7:08 am
#28

Vargus...I just have 2things to say to you...ignorant fool. Read the post then actuallywrite something about what is been written.
Elanae
Wed Sep 17, 2003 8:13 am
#29

Doh I got my posters mixed up, my bad. But the original poster is complaining about unarmedcombo2 which has been explained here on main occassions.




Elanae Curvacious -- Master Tera Kasi / Master Doctor on Lowca -- "Fear the wrath of the Cinnabuns!"
Med Supplies -- 6968, 6845 E of Kaadara

"Teras Kasi are lethal, nearly impossible to knock down or unbalance...Facing an opponent armed with ranged weapons, high-level abilities enable his or her to evade blaster fire and close in quickly, bringing him or her enemy swiftly to the ground. " - Page 267, SWG Strategy Guild on Teras Kasi


Where's the beef?! Buying Herb/Avian meat!
Ballem
Wed Sep 17, 2003 9:16 am
#30

yep you did Elanea. BTW I did write a new post about unarmedcombo2 but not really complaining...just wondering about that skill...
sbjnyc
Wed Sep 17, 2003 9:57 am
#31






tacwraith wrote:

Tkasi/Doctor: Enchance yourself to 3k ham bars, heal yourself to full at will. Use a lev 13 pet that can cause a kneel situation (gurrcats do this usually) or a droid or faction pets.






I'm TKA/Ranger now (with 18 SP for CH to get CL 25 pet). I can't get kited on broken terrain but I expected to be able to conceal myself from PCs which is obviously not going to happen now. So I thought about dropping ranger, perhaps for doctor.


TKM/Doctor plus 18 SP for Novice CH still allows me to have a CL 25 pet of my choice. There are loads of TKM/MCHs around.


sbjnyc
Wed Sep 17, 2003 9:58 am
#32

Ignore me - forgot about having to surrender my scout skills.
Valkari-TKM
Wed Sep 17, 2003 11:14 am
#33

bellum what you are saying is driffle, sorry man but it is, if your exspecting to come to this bored and have your post even seriously considered because of the justifications you give, you need to rethink that.


I would aggree if TKM was a hybrid, that depended on many diferant means to do somthing. We are not hybrids, we are masters of unarmed combat, we are physiclaly trained more and harder then any other class, and we are the closest things to jedi in this game.


we should have throwing stars, more or less, guns are offensive to a TKM, it would be hard to explain unless you were tk. we admire beuity strength, and we are always in deep thought. we dont solve problems with guns, if that makes any sense. BTW i doubt you even have pistol skill, or you would know that landing any pistol style while moving lands 1/10 times because pistols got badly nerfed.



give us throwing stars put it under balance, give us a few specials for them, and case solved, posture change, mind shot throwing stars, would be all we need. *winks*




Valkari
~ Wookiee Extraordinaire ~
~ Master Battle-Tank ~
"The Unofficial Official Rabid Monkey of Intrepid."

Valkari-TKM
Wed Sep 17, 2003 11:16 am
#34

BTW bellum, comandos are over powered, deal with it and move on. if you can't see that, any respect i might have had for you for some depth in your posts is gone. there is no aggree or aggree to disagree, its simply means to me you are a comando that is coming here to tell us to stop whining rofl. go away.



Valkari
~ Wookiee Extraordinaire ~
~ Master Battle-Tank ~
"The Unofficial Official Rabid Monkey of Intrepid."

wytshus
Wed Sep 17, 2003 11:45 pm
#35






tacwraith wrote:

Tkasi/Medic/CH : best of the 3 combos, heal yourself, use CH pets to anti-kite (GSP's can and will cause a kneeling attack plus they damage your target just as your target is damaging you... all you need to do is use your medic skills to keep yourself alive while your pets do the job).








Ya, until you run into a commando, or an ATST... heh.


I thought this would be a good combo, I liked CH and medic in beta, and chose TKA so I wouldnt have to keep replacing my weps. I retweaked my mind to 1k and use composite armor, muon gold, and tatooine sunburn to take care of the encumbrance. (Have yet to get my new armor sliced tho.)


I am capped now at 3/2/1/4 CH, and have a max CL of 40. I like my pets in PVE, but in PVP they get 3 or 4 shot killed. My grauler lasted about 2 seconds tonight, not sure if it ran into a AT tho.


Commandos just set them on fire and they die horrible deaths.


Eye shots are the worst, Im STILL getting mind incapped even with the armor, spice, drink and taking off the knucks, which are absolutely useless in PVP. And the downs come at inconvienient times, heh.



We NEED better resists against ranged attacks, the farther away the gunman is, the better the defense should be. We should also get a slight improvement to terrain negotiation, not much, but better than most...



Herman Hiss


Master TKA, Master Scout, Creature Handler, Medic




Ballem
Thu Sep 18, 2003 12:09 am
#36

Hehe. Im not a commando. The only ranged skills I have are pistoleer skills and yes they got nerfed badly. And you are right when you say....."I would aggree if TKM was a hybrid, that depended on many diferant means to do somthing. We are not hybrids, we are masters of unarmed combat" which is exactly my point. We are master of unarmed combat who are lethal in close range, period. Any ranged fighter should own us 80% of the time if not more and we should not whine about that. This post was made for people whining about how we get kited to death and me posting how people shouldnt whine because there are other skills to help against that. To tell you the truth melee all together shouldnt be in the game...except jedi. In a world with laser guns, machines etc it doesnt make any sense for anyone to truly use a dam sword, pike, or knucklers. But this game has those classes and if you choose to follow that path then you should have in mind that you would obviously have some disadvantage against ranged characters. If they give us a skill to stopthem from kiting us, believe me...they will keep on nerfing us. If we can stop them from kiting us with this special move they will bedeadevery **edit** time unless you dont know how to play TKM well. And then it will become unbalanced to our side and people wont whine because they have the upper hand. And its not realistic that somebody with barehands can kill someone with a gun every **edit** time.


Look if somebody with a gun watches you running towards them...they can start running too and you will never catch them. You telling me that we should get a special that can make us stop them 30 feet away from us so that we can kill them? Whatever skill they give us should be at somewhat close range skill...well you still need to get close to them. They start kiting you? take out a gun and start shooting at them too....take out a pet and sick the pet on them...whatever...but dont come here and post...Im a pure TKM, I dont want to use guns, bla bla bla...and then whine about getting kited...As it is..we are very powerful...as it is we can own in pvp choosing our fights...they dont need to give us some special move...they just need to nerf ranged people to aim accurately when running....and improve it when they are standing still....much like a wizard in EQ...they can nuke hard and fast but if they dont kill the target with the spells and somebody gets close to him...hey if a ranged fighter cant kill us before we get close to them and we do manage to catch him then he is dead meat...if they start to run so that we cant catch, thats the only chance they have to get away from us.


I would continue writing but need something else to do...until next reply hehe

Ballem
Thu Sep 18, 2003 12:22 am
#37

Ok lets see if i can make this my last reply on the subject.


THE FIX IN PVP FROM BEING KITED ITS NOT BY GIVING US SOME SPECIAL TO STOP THEM IN THEIR TRACK. ITS A FIXED ON RANGED USERS TO MAKE THEM HIT WAY LESS WHEN RUNNING AWAY FROM US AND SOME MODIFIER THAT THE MORE THEY RUN WHILE SHOOTING THE GREATER THE CHANCE OF THEM TRIPPING AND FALLING IN THE GROUND, THAT WAY WE CAN CATCH THEM AND FINISH THEM OFF. IF THEY GIVE US A POWERFUL SPECIAL TO CATCH A RANGED USER THEN WE WILL BE ON THE NERF LIST ONCE AGAIN SINCE WE WOULD BE ALMOST UNSTOPABBLE IN PVP. UNTIL THEN, PVP SMART PICKING YOUR FIGHTS, COMPLEMENT YOUR TKM SKILLS WITH SOMETHING ELSE TO GIVE YOU THE EDGE IN COMBAT AND DONT BE SO STUBBURN AS TO...IM A TKM I DONT NEED OR WANT TO USE A GUN THEN WHINE...BECAUSE IF YOU CHOOSE TO PLAY THAT WAY YOU DONT DESERVE TO WHINE. WHINERS ARE PEOPLE WHO WANT EVERYTHING HANDED TO THEM IN A SILVER PLATTER....AND THATS THE TRUTH.

DukeHondo
Thu Sep 18, 2003 6:47 am
#38

Personally as Ranger/TKA, I can't afford to get any gun skills except Novice Marksman (But I'd rather just have Novice medic and use stim Bs) so no... this is no solution



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