Teras Kasi Archive

Thread: How do you beat a TKM/Doc

BloodMonk
Mon Nov 08, 2004 8:55 am
#27

don't waste your time in trying to KD/lunge him (maybe just once to check if he's an idiot or not).


In case you don't know, any doc/ can get up from KD/dizzy in 2 to 3 secs TOPS


only way to get em is intimidate/stun and wear their mind down with uc1 and headhit.


Dots are useless too (unless you're lucky and he ran out of cures/blankets)


As a commando I beat doc by getting them so much BF they couldn't keep up with healing lol...but a flamedot does tick for more then a TK hit


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Tahjee
Mon Nov 08, 2004 9:30 am
#28

my alt is TKM/Doc and I eat weak ass fencers for breakfast.

I eat DOT whores for lunch.

I eat all ranged templates for dinner.




TK/Doc PWNS!!!!



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TravonLepen
Mon Nov 08, 2004 4:02 pm
#29






Atama wrote:
Apply states. If he heals them, his mind pool goes down. Keep hitting his mind. If he's a doc his defenses can't be very good. That means dizzy/KD will be effective on him.






bingo!!!


All i have is TK/Doc, so my posture change defenses are the default that you get from mastering TK. Dizzy/KD works well on me, and I can't really hurt an opponent if I'm constantly healing/curing/removing states from myself, COB helps a little, but it's not as good as what can be gained from stacking.


Lol, I love fighting people who use dots, I usually beat them because they don't really know how to fight, they're used to letting their DOT's do all teh work for them.





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Suhlak_D_arnh
Mon Nov 08, 2004 6:27 pm
#30






MannyCalevera wrote:
Use TKA on him, his KD/dizzy resists are virtually nil, if you keep states on him he wont be able to keep up with all that healing. Fencer is pretty much useless as an offense, I would reccomend giving it up to 0440 for the defenses and getting something else more useful. TKA in my opinion is the best offensive melee prof for pvp, use it!






Exactly, as a Teas Kasi Master/ Master Doctor (and I only have 20 def. vs. kd), for almost a year. As soon as Im dizzy/kd'd im down.


Unless of courseI pop back up via Combat Equilibrium, or they kd me, and the dizzy does not stick, or vice versa.


But in my experience my winning or losing usually comes down to either who lands the kd/dizzy first, and or whether or not my opponent knows what they are doing. I mean I find it quite funny how often I duel another TKA who rarely even uses any of our state attacks (which is very important in most cases) when they are dueling/ or initiating in pvp.


Really though you shouldnt have too much trouble being TK/Fencer and Brawler and taking out a TKM/Doc. Although I am curious as to how long you have been this template ( Im not meaning to flame) but IMO you gotta know what you are doing to defeat another TKM who knows what they are doing.


Like any profession template TKM/Doc has its weaknesses and its strengths, the strengths being that we can cure all states, and good heals.


On a side note I have fought a couple other TKM/Doc's and those have been my favorite duels/fights as many times they came to a stalemate, or lasting for like 15 minutes long, until one of us finally stayed knocked down.

Message Edited by Suhlak_D_arnh on 11-08-2004 07:30 PM



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ATC_SR
Mon Nov 08, 2004 9:46 pm
#31

lol



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InfidiMihi
Mon Nov 08, 2004 10:20 pm
#32






Mooglified wrote:





xTenkai wrote:





Rebel_elite wrote:





TheTwitch wrote:

Holy noob, batman!


If you cant beat a TKM/Doc, you should quit now, and never post again.





By this stupid remark most can tellyou don't knowwhat you're doing and that , being thati've got a 1600+ combat rating, played since beta I can assure you that the only immature fool on this thread is you. You being so blind; you don't evenknowunder what circumstances that the duel was taken place over. You know absolutely zeroabout the situations in which the duel was taken place. Its children like you who make these boards riddled with trolls. Here I am, asking a simple question and you decide to barge in and put you're irrelvant incorrect information. It's best for you to take you're own advice and never post in my threads again.....






lol noob. I can kill a freakin' Rifleman/CM using mind hit before his poisons and headshots drop me. And you can't kill someone that can cure dizzy? Twitch is right, quit and don't post.





/shake /shake






lol...not saying that killing a tkm/doc is hard, it depends on who the player is...but please...dont need to hear any noob "i can kill a rifle/cm using mind hit before poisons and headshots drop me"


1000+ per tick mind poison anyone unless youre a doc of course

P__Day
Tue Nov 09, 2004 5:13 am
#33






Rebel_elite wrote:

I've tried, and I've tried and I've tried some more.. I just can't beat a doc!!!!


I threw everything I had against him301-535 stun baton, all types of food, states, mind hits, but none of it is effective when a Doc can just heal their dizzy and then dizzy/KD you w/ their own attacks. I can't keep them done long enough to do any significant damage..


Im a Master TK, Master Fencer, Mbrawler, and nothing seems to work, usually, dots are against my policy, but dang, im going to have to shop for a new one!!


So, without dots, can you beat a Doc/TKM with this templete!!?!


Do the devs know of these ub3r leet (hehe)docs and will they be fixed in the combat rebalance?


Or should I just put a min damage pup on my baton!


Thanks in advance for help







Without DOT's use Headhits, and apply every single state you have, as a tkm/fencer you should be able to have them all on him, then use headhits when he heals. get him on the ground and just beat on him with scatterhit to take out his shield gen and that synthsteak he probly ate (it hits all 3 pools once so it kills the gen alot faster, same with the steak).


Personally i would get the most obscene deasease or Fire DOT i could get my hands on, apply it /warcry2 then dont hit him untill it Ticks to have it wound him.

Vegitaa
Tue Nov 09, 2004 12:14 pm
#34

I am a TKM/Doc/FS, I used to hold Fight Club events on Ahazi. It's not really that hard to take out a TKM/Doc but here's the key. First off be patient. If you are both Masters in good armour using food and drink, as well as a full compliment of buffs.... well, expect a long fight. I've been in fights that took over 20 minutes against another player.


The key is the mind pool, TKM and Doc both rely on that pool. You're a TKM/Fencer/Brawler so keep that intimidate on your opponent and use lunge2 instead of knockdown. If you can get them on the ground keep hammering at that mind pool. DOT's are useful but not your saviour. Yes, we can cure it but most TKM?Docs can fight through that, hopefully dispatching their opponent before the DOT's have a big affect, don't forget, we also have Poison and Disease buffs now, which I use heavily for PvP.


Another trick a lot of Doc's use is a stimpack droid. You can setup a macro to have the droid heal you pretty regularly thus making it so I don't have to use standard stim's and can focus on curing states and DOT's.


We're not the UBER-LEET like you make us sound btw. I can stand my own against a single master for sure, but in combat against PvP-stackers that actually know how to use their specials as well as their foods/drinks in the end they will win.


If done correctly, anyone can beat anyone. There's certain skills and abilities that make it more or less likely that anyone will be triumphant. What makes the difference is the ability to use those things in the right orde, at the right time, or in the right way.



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-----------------
Tue Nov 09, 2004 3:06 pm
#35


Rebel_elite wrote:
I've tried, and I've tried and I've tried some more.. I just can't beat a doc!!!!
I threw everything I had against him 301-535 stun baton, all types of food, states, mind hits, but none of it is effective when a Doc can just heal their dizzy and then dizzy/KD you w/ their own attacks. I can't keep them done long enough to do any significant damage..
Im a Master TK, Master Fencer, Mbrawler, and nothing seems to work, usually, dots are against my policy, but dang, im going to have to shop for a new one!!
So, without dots, can you beat a Doc/TKM with this templete!!?!
Do the devs know of these ub3r leet (hehe) docs and will they be fixed in the combat rebalance?
Or should I just put a min damage pup on my baton!
Thanks in advance for help





Had a nice melee only fight with a tkm/doc. In the end it was pretty easy, took a lot of time though. I'm a speedcapped swordsman with +24 in accuracy and +9 in counterattack and some cm and doc on my template too. So what did I do?

I tried to dizzy kd the bugger, but it didnt work. I spent a lot of time on the ground, but tkm's dont really do much damage against 80% kine and melee mitigation 3, so my mind stayed relatively high all times. In the end I just spammed headhit3, and healed dizzy and intimidate-states. Fight over in 2 minutes.

With your template, forgot the batons against docs. They just heal the damage away. With your dizzy and kd defences you probably can stack dizzy + kd the opponent before you go down and then spawm headhit, dizzy and warcry if needed.

Message Edited by ----------------- on 11-10-2004 02:17 AM

just popped into my mind: people keep saying that when they get dizzy/kd'd, the fight is pretty much over? I get up from dizzy/kd in 10-20(which is plenty, but in no way an auto-loss imho) seconds no matter what. Just do /stand and wait for the "you are so dizzy you..." message and /stand again until you get up. Pretty simple.

Message Edited by ----------------- on 11-10-2004 02:31 AM



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