Teras Kasi Archive

Thread: Devs: Teras Kasi needs major nerfs right now!

RTTD
Fri Feb 13, 2004 6:27 am
#27

lol this guy is a **edit**, he posted a nerf thread on the rifleman furoms too
ChoNaguriai
Fri Feb 13, 2004 6:41 am
#28






Cakins7005 wrote:
How the hell is a Swordsman or Pikeman going to fight a TKM from 20 meters away. Don't bring up the no bleed sob story. You dont really need bleeds considering the overpowered amount of damage that you do. As for the TK novice, good luck in your quest to be l33t. Play the overpowered class that everyone else does.







I have been both Master Swordsman and TKM. I do more damage with my Sword because of Blast Damage, medium armor piercing, and bleed. At master sword, you swing quite fast too. You should actually do some research and play some different professions before you throw out baseless arguements. Obviously you have never tried to take down someone buffed in 80% kinetic resist composite. We do great against unprepared targets... butagainst those who PvP with a brain, it is very tough.


To me, TKA's strength is not in the damage. It's in the versatility. The meditation line is great, and we have access to a lot of effects (stun, dizzy, intimidate, warcry, knockdown).




Cho Naguriai / Project G.H.O.S.T.
Dark Jedi Knight - JediQuest Blog
raider7734
Fri Feb 13, 2004 12:57 pm
#29






Blu_Haze wrote:

If you are a swordsman, you have no reason to cry.


The solution: Pick up master brawler and master fencer. You'll beat down a TKM 90% of the time.




Master swordsman, fencer, and brawler -then you can beat a TKM? I think you just proved his point.





----------
IGN Kye • vendor wp -1444, -3847 Naboo
"Persistence is synthetic Luck"
RunemonIV
Fri Feb 13, 2004 2:17 pm
#30






Cakins7005 wrote:
How the hell is a Swordsman or Pikeman going to fight a TKM from 20 meters away. Don't bring up the no bleed sob story. You dont really need bleeds considering the overpowered amount of damage that you do. As for the TK novice, good luck in your quest to be l33t. Play the overpowered class that everyone else does.






well one has to be the best i mean look at what being a pistoleer/bh does for ya.. stop whining dont fight us run like heck you suck end of story.. stop noobin up our forum or atleast have the cojones to say what profession you are so we can go there and troll your boards



Day one Veteran of the game.. just a little fed up.. /tiny
Osskti
Fri Feb 13, 2004 2:21 pm
#31






Cakins7005 wrote:
Using knockdown on a knocked down target makes the target stand up. However, since unarmedknockdown 2 causes dizzy the target will fall back down. TKA's need nerfs. No class should have ever been this powerful. To the Swordsman/TKA have you tried Swordsman after the patch? Try beating a TKM with your "uber" 45 point bleed.







Dude, I told you what you need to do to kill a TK on your own thread. (this coming form a TKM)


Quit trolling and go try it out you pansy!


And forget the bleed...schmuck




Osskti

"Haden Blackman is RIGHT! Everyone is happy and there is no problem with the game's situation...I mean you're still paying to play right!?"
Castigula
Fri Feb 13, 2004 2:36 pm
#32






Cakins7005 wrote:


Swordsmen can also solo krayts.

http://www.imagedump.com/index.cgi?pick=get&tp=36406


http://www.imagedump.com/index.cgi?pick=get&tp=36413


and Dark Jedi Masters


http://www.imagedump.com/index.cgi?pick=get&tp=36941




Big words from the arse that posted you can solo krayts as a swordsmen!



Casti
Wookie Miner, Master Creature Handler, Master Bounty Hunter, X-Master Swordsman,
X-Master Pistoleer,X-master Scout
And the last line of defense against Nerf whiners

- I support additional character slots!. You can too

Snaykinn
Fri Feb 13, 2004 11:12 pm
#33

This topic is being closed because it does not promote constructive discussion.

Please review our Community Policies at this URL:
http://www.station.sony.com/services/procedures.jhtml





-Snaykinn
SWG Community Relations Representative

Star Wars Galaxies
Sony Online Entertainment

Page 3 of 3