Teras Kasi Archive
Thread: a good reason the devs didnt give us bleeds....
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frawlsh2
Fri Nov 28, 2003 6:23 am
#27
I tried to go out and give some guys a bleed. When it happens I bleed them for like 1 damage... how useless.
VicTemuvluv
Fri Nov 28, 2003 10:12 am
#28
Ifought a gurk, managed to get a bleed on him (UH3), then tranquilized him and backed offso i could see the bleed damage. It was ticking at 1 action point. Pretty funny. It hadn't received really noticeable wounds on its HAM bars (could've hit the secondary stats?)
I'll have to try it again and be certain, but I thought I'd checked the combat spam and NOT seen any counterattack from me.
Regardless, I have a hard time believing that any bleed we put on a target is going to contribute much to its death. One of us is going to be dying fairly quickly. Well, maybe a tiny bleed would've helped me with that small dune kimo...
Ludakrishna
Wed Apr 14, 2004 2:54 pm
#29
dashida wrote:
that would be the same reasoning as to why we dont get a dodge/block/counterattack? Sorry,
lol
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