Teras Kasi Archive

Thread: Meditate needs to stop burning

Koveros
Fri Nov 28, 2003 6:08 pm
#27

I don't think that meditate should put out fire. it would be nice, yes, but for the sake of keeping the nerf bat aimed in the other direction, it should stay as is. My solution is all about group participation with alot if silliness thrown in.

/spit

if 10 or more people type it on somebody who is on fire, it should put it out. especaily if there was a wookie or a trandoshan around. very slobbery races. also, medics make stimpacks that look sort of like squirt bottles. It seems to me that it would be easier to make a squirt bottle than a stimpack. like 5 untis of inorganic (cause anything can hold water) and 10 units of water (1 unit per gallon of water. drench them with 10 gallons). commandos could also run around with giant super soakers as an optional heavy weapon. opposite of the flamethrower. /watersingle1 and /watercone1 would deal pretty good damage and Kd, also giving the target the "wet" staus effect. "wet" cancels out burning. buring cancels out wet. it is all about balance people.
BattleJuicer
Fri Nov 28, 2003 6:13 pm
#28

hehe u jus made my night man i was soo bored of grinding unarmed but now im acctually laughing hard



Konti
RebRifle
Sat Nov 29, 2003 6:36 pm
#29

My suggestion is give medics the ability to craft and use fire estinguisher or a bottle of water or something.
Diable
Sat Nov 29, 2003 6:59 pm
#30

applying water to your burning body sounds like a good idea to me. and anyone should be able to buy some sort of engineer made flame retardant to stop the dot.



Diable Infernus - Starsider
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Monkey_jedi
Sat Nov 29, 2003 7:24 pm
#31

you mean if i just jump in a river my buring goes away?




i dont think meditate should heal burning.




De'Je Hubner

TK wana be
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WizKid72
Sat Nov 29, 2003 9:01 pm
#32

NeutralMonk.. dont get your panties in a bunch.. noone is suggesting commandos should be nerfed like everyone begs for TKA to be nerfed.. 99% of us are just wondering if there are ways to counter fire or extinguish them.. not asking for them to be nerfed.. theres a big difference there





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Valkari-TKM
Sat Nov 29, 2003 10:04 pm
#33






Risro wrote:

You can't be serious. Meditate already heals poison, bleeding, disease and wounds. Fire is the only thing that can hurt us. If we're able to put out fire with meditation, then there's absolutely nothing we have to worry about once we've killed our enemies. And I'm pretty sure that Commandos and BHsare going to be just a little angry. They lit you up, it's your job to put it out. If you can't .. well then it looks like you're gonna die. Too bad, so sad.



And if we're looking for simple fixes, how about this one. If you insist on PvPing, go to a planet that has water in accessible areas in it's big cities. 90% of you morons asking for this change decide you're gonna mix it up with a Commando or a BH on Tat. If that's the case, you deserve to burn.






you and all the other people for the most part are so narrow minded its sad. this issue is really just passing over the ops of your heads isn't it.



this was started out as why can't tks cure in meditation, but its really much more then that, its too bad you can't see that at all. The problem or issue is NOT TKS GETTING CURE FIRE


it is


1) comandos and BHs have too easy of an I win button. What i mean with too easy is that, even if they die (comando/bh), even if you own them so silly that its laughable, they still win, because of this dot, that i see as an exploit. you die from wound dots even if you are master doctor and heal for 2k plus. The comando/bh comes back to DB you, game over. even in the best case senario all he has to do is do that.


What this also does , this (i win button) is let griefing into the game in its worst form. People dont DB you, they set you on fire, let you get up and run around, and let the fire dot tick out, get you max wounds, and laugh then shot you once. its not as bad for bhs as it is with comandos though, sorry for labling them both together.


2) IT should be CUREABLE by some means other then how it is now. What i mean by some means, is that players can choice if they wish to do a profession that can CURE it. everything is cureable in the game, and healable in the game now, even mind, except this. This isn't about TK having no weakness, this is about comandos, and bounty hunters having absolutly no one to counter that move. That dont have the weakness.


there simply needs to be some form of player provided means to cure this dot. TK Meditation line is simply a suggestion, i would wager people would get pissed off if this aucutaly was the casse, so i suggested earlier that perhaps something as simple as first aid.....or perhaps give it to Combat Medics.


Someone has to be able to stop the madness.


now that you have been given the REAL debate, feel free to coment, but dont stray off track, i know its hard sometimes to stay focused, but lets try atleast for this thread ok?




Valkari
~ Wookiee Extraordinaire ~
~ Master Battle-Tank ~
"The Unofficial Official Rabid Monkey of Intrepid."

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