Teras Kasi Archive

Thread: Meditate needs to stop burning

NJ_Ragman
Thu Nov 27, 2003 4:34 pm
#14

guys, the DoT's are being fixed on Test Center now, so it won't be quite so damaging



--
Sau'Rai Luess
"Smile" They said. "It could be worse"
So I did, and it was.

SanTsu
Thu Nov 27, 2003 4:44 pm
#15

Well the truth is you can put yourself out if you are on a planet that has water.


The problem is all the players that want to fight on Tat have no water to use.




______________________________________________________
The First Smuggler Correspondent (retired)
Johny Longshoot
Master Smuggler/ Master Gunfighter/ Teras Kasi Master
Who needs hokey religions and ancient weapons just give me something to smuggle.
SanTsu
Thu Nov 27, 2003 4:46 pm
#16

P.S. heres a simple fix put fontains that we can run through in all the big cities.



______________________________________________________
The First Smuggler Correspondent (retired)
Johny Longshoot
Master Smuggler/ Master Gunfighter/ Teras Kasi Master
Who needs hokey religions and ancient weapons just give me something to smuggle.
leetDirk
Thu Nov 27, 2003 5:16 pm
#17

There is water on tat. They are in the oasises. But they are remote. :X

-dp-



Koonta Iskoine'tvo - Intrepid - re-noob (back from a year hiatus)
Fledgeling Pilot - Between Professions
Bulbous2
Thu Nov 27, 2003 5:19 pm
#18






MonCalarasta wrote:

In real life if i light you on fire is there a good chance that sitting down and concentrating will help you ?





Real life, eh? Hmmm. So if I eat poison, is there a good chance that sitting down and concentrating will help me? And if that's true, have I got a gimmick for the Cancer ward at the hospital...


But, as far as water goes in SWG, I always carry about 16 beer in my backpack. Can I use that to douse myself? Or maybe I can give it to a friend and have him douse me in about 15 minutes. Or maybe Coronet should have fire hydrants.


I kind of like this idea. It's neat from an RP perspective, seeing a flaming Monk quench the burning of his skin. After all, those guys walk on hot coals, right?

Trung
Fri Nov 28, 2003 2:36 am
#19

Well nuetralmonk i hear your mindless flame but im gonna have to discard it. Im not a pistoleer, and all i want to beable to put out some fire that is just a cheap way of taking me down. The idea is not farfetched and would be quite easy to implement and would affect balance very little. How is this an "uber-chang"? It doesnt help them any to incap me 2 minutes after they are dead, its just a pain in the ass for me.



Eclipse: Hatred

Master merchant, medic
Risro
Fri Nov 28, 2003 3:23 am
#20

You can't be serious. Meditate already heals poison, bleeding, disease and wounds. Fire is the only thing that can hurt us. If we're able to put out fire with meditation, then there's absolutely nothing we have to worry about once we've killed our enemies. And I'm pretty sure that Commandos and BHsare going to be just a little angry. They lit you up, it's your job to put it out. If you can't .. well then it looks like you're gonna die. Too bad, so sad.



And if we're looking for simple fixes, how about this one. If you insist on PvPing, go to a planet that has water in accessible areas in it's big cities. 90% of you morons asking for this change decide you're gonna mix it up with a Commando or a BH on Tat. If that's the case, you deserve to burn.

NeutralMonk
Fri Nov 28, 2003 5:29 am
#21

You all power hungry people should stop complaining. I know you guys went to TKA after the new changes that makes it competable with many many professions, especially those that require much much more skill points.


I think you guys who want meditation to stop fire are just power hungry. Because if you can, there's no way that you can lose to a commando in a duel in an urban area. If you can't, then at least you will die from being on fire which results in a tie in the duel.

frawlsh2
Fri Nov 28, 2003 5:44 am
#22

Alright.. I dont see why the dots are so bad. Ive been a master commando, and im currently a TKA. So ive been on both ends. There are some people that say TKA is stupid cause I can knock u on ur a$$ and kill u, and you cant do anything. Its basically, if someone has something that can kill you; they need to be nerfed. Its a frigg'n flamethrower. Its gonna burn. I personally think that a TKA should be able to fix things that go on inside his body. For instance, poison would be ingested, and the TKA could cure it cause its on the inside... he could make his body not absorb it or something. However, things that are acting on your body on the outside, I dont think they should be able to fix. How the hell is he going to put out fire with his mind....? Even disease.. if that disease is applied to your skin.. I dont think you should be able to fix it. We can.. and thats great, but not technically right. We are already able to heal our own wounds. Isnt that enough? I think it should stay the way it is. Fixes... Combat medics should be able to put out fires. Flame dotshouldnt last quite so long. Expecially if youre wearing armor, or u take off ur clothes.Bounty hunters should NOT have a flame dot. Its the gayest thing in the world. They have weapons that have nothing to do with heat or fire..... yet they light u on fire. Sounds lame to me. But they would cry if that got nerfed soooo it wont happen.



Zaborja Jedi Guardian Pre-Cu
Now I am just another "worthless" Jedi
_Macabre_
Fri Nov 28, 2003 11:37 am
#23

Don't feed the trolls...


Reality is irrelevant, this is a science fiction game that needs to be balanced.


There's 250 skill points available to every player. I used all 250 of mine, you used all 250 of yours. Some of yours went to Commando, some of mine went to TKA. Enough with the asinine skill point argument. Who do you think you are, a bounty hunter?




Jiawa,
Teras Kasi Master / Master Doctor
Master Smuggler (Retired)
Master Creature Handler (Retired)
Xeranx
Fri Nov 28, 2003 3:06 pm
#24

Meditation focuses on internal healing. You heal from the inside out. Being burned by a flame thrower is external. If you think about it. When you have open wounds bleeding out you focus to cease the bleeding and then you start to knit yourself back together. All wounds heal from the inside of the wound towards the outside.





Teräs Käsi Master 9-27-2003
Master Smuggler 3-04-2004
KidShaazaam
Fri Nov 28, 2003 3:45 pm
#25

TKAs should not be able to stop their burning. However, it's only common sense: we need a /stopdropandroll command or have doctors be able to stop burning.
vexingthought
Fri Nov 28, 2003 5:19 pm
#26

I must agree that meditate shouldn't stop a burn. The meditate line is just dandy where it is. This is something that should really be discussed in the medic forum/doctor forum. They're the ones who should be able to put out fire. Does it make a whole lot of sense only a doc or medic would know how to put out someone on fire? Probably not. It does however give people a way to stop fire when there is no water around and it doesn't totally gimp burns since you can't just do a simple "stop,drop and roll" which would make burns too easy to cure. Just my opinion.



_________________________________________________________
Carbineer: Just when you thought it couldn't get any worse

- Udey
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