Teras Kasi Archive
Thread: The Best TKA Templates
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Rarewin
Fri Jun 18, 2004 2:16 pm
#27
I am a TKM and last night finished Master Pistoleer. At the moment I still have scout 3-0-4-0, novice medic, novice smuggler, ranged support I and I think 5 skill points. Any suggestions about how to reshuffle my non pistol/TK skill points?
Smuggler4ever
Fri Jun 18, 2004 2:26 pm
#28
TKM/Master Fencer/Master Brawler. With a good set of sliced stun armor, mind and action/health buffs, and food, you're almost invincible. OOoooh, and get one of those fancy acklay batons just in-case 
Fremen_Feyadkin
Sun Jun 20, 2004 10:34 am
#29
TKM/ Master fencer/ Pistoleer 1040/ Medic 3000. I use a full suit of 35% stun 60-70% base armor, 44%stun (preslice) PSG, double 400+ brandy, 40% syths steak, 700+ canape (double if i time it right) and muon gold. I also have a mindfire and a mindpoison Janta knives. VIritually unstoppable in pvp. I've won every duel since i got the template when i use the dot weapons. With this template i'm capped on dodge, melee defense, nearly capped on def KD, have ranged mitigation 2, melee mitigation 3, can healsignificantly heal my health and action pools, can use stun baton and geo blaster and have huge defenses against every state effect (intimidation is the exception, def is in the 30s)
The key with this is the high defenses, Dot weapons, good food choices and decent armor. I'm tough to hurt and the DoTs can chew through any non-doc in no time. Longest duel i had was Vs a TKM/Doc. First duel took over 10 mins because i kept trying to KD/dizzy and load him up with state+DoTs. Second time i dueled him i just used scatterhit2 with the stun baton and it lasted 2 mins. Against riflemen/Cms or anyone thats going to kite you i wrote a simple Macro: /follow;/burstrun. You catch up to them easily and put the dizzy/lunge on and eat them up. CMs with high ticcing poison/disease are the only thing to worry about with this template. They typically are CM/riflemen which means you can dizzy/KD/lunge them easily and chew them up with any melee weapon.
OslasAne
Mon Jun 21, 2004 3:48 am
#32
Same here.
Smuggler4ever wrote:
TKM/Master Fencer/Master Brawler. With a good set of sliced stun armor, mind and action/health buffs, and food, you're almost invincible. OOoooh, and get one of those fancy acklay batons just in-case
ibeo
Mon Jun 21, 2004 4:21 am
#33
mtka, mrifle, 0042 pistoleer, 0200 medic, ranged 1..... one point left...love it
NardNod
Mon Jun 21, 2004 5:58 am
#34
PVE:
TKM
FLAME 4
PISTOLS 0-0-4-4
MEDIC 2-0-4-0
Sure it's AP 1 But you get:
DX=ACID
RP/SR=ENERGY
LP=BLAST
FWG/FLAME=HEAT
TANGLE/GEO=STUN
VK=KINETIC
kaldarin
Mon Jun 21, 2004 7:07 am
#35
TK master/Master Musician. This way when all the holo grinding entertainers go away I will still be able to get rid of the massive amounts of BF I get and be able to go back into a cantina and have some fun.
fearvamp
Mon Jun 21, 2004 7:55 am
#36
i am tkm/master fencer/4040 in pistoleer i have capped dodge and tons of high defenses i also have ranged and melee midigations and tons of kd defense i usally dont get kded. i get kded 5 outta 100 trys i bet. all you have to do is CofB intimidate then stun then blind with fencer then scatter hit2 the crap outta them wiht ur acklay stun.
StepoKedur
Fri Jun 25, 2004 12:58 pm
#37
At the moment I'm
Master TKA ....great attacks and great for healing, had to drop medic though..see later profs here to see why! lol
Master smuggler......pistols are good (hoping for better with the revamp) and feign death can be great in an emergency. Also some melee defence there.
Working towards novice fencer (again!!!)
Basic rifles up to cover (skill tapes help, need new ones though (Chimera galaxy, let me know if theres any you want rid of!!!)
Nov ::ahem:: ID.... (1000).great for cash for that new set of armour etc.
Any comments? I would be interested to know what y'all think, and tips you have (esp the TKA nov fencer combo, like which of the first fencer boxes to go for (esp with stun baton!! ) )
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