Teras Kasi Archive
Thread: Black Sun Razor Knucklers
I agree that 100% resists are kind of absurd. It would be nice to see resists limited to 90 or maybe 95%. At least give us a fighting chance.
___________________________________________________
Suzieo : Greeting friend thi is CSR-SuzieO Are you available ?
Suzieo : i just removed your weapon from your inventory, could you plase tell me where you got that ?
Suezieo : ahhhhh well they are not intended to be in game, and have have been removed from development.
Suezieo : I was wondering how you still had yours
Suezieo Well i am sorry but we can not compensate you
Suzieo : this is at the direction of development, have a good day.
Logout of suzieo
___________________________________________________
Easy way, delete, not solution, no replace the RK with the NS vibro use to make it, not credit, wasted time...
their errors not mine error, and i pay for their errors, i pay for play, that's my right to have any compensation for the time wasted, credit and others.
p.s :didnt ask compensation during the tell, not time to ask, csr say directly not compensate you...
Well, End of history.
Message Edited by ph4ze on 06-04-2004 08:26 AM
ZERO. Do you UNDERSTAND that?
Dense? yea right. Yea, we can do some pretty insane damage when kinetic resists are low and do it almost every second. Our ham costs say otherwise. Using vk's with ua3 we lose around uh... 150-180 HAM per attack, that makes able only to attack about uh... 5-6x before we incap ourselves, some benifit. TKA is useless unless your buffed because of these hamcosts.
ArKMindSpear, you say that tka is already to good? and no one would want to be the other profs if we got a new weapon, well you wrong. Lets see... swordsman and the powerhammer, what's the range on that thing? hm? i heard somewhere around 20m? yea, that's what i thought. TKA max range is about uh... 8m oh joy. You know how hard it is to get within 8m of someone in PvP? yea, pretty hard. Then when we actually get close enough, we do like 80 damage to a random pool max? yea.. some overpowerment there. Then you say we can select and HAM bar we want. Ok, lets do that. I will use about the same or more ham costs to do only about 30-40 damage to a certain pool.. oh joy.
The only way TKA and TKM have a chance in pvp is if they are lucky and get a dizzy/kd off and the other person is not buffed and doesn't have armor. Otherwise your completely screwed. We have no bleed attack of any sort. Our targeting pools attack are crap. Yea.. we get a better melee defense, big deal. It doesn't matter if we can't hit anyone, and if we do only do about 80 damage to a random pool.
TKA is probably the weakest of the melee classes out there. We get no bleed attacks which are always useful. Our targeting HAM attacks are worthless, and we got 1 damage type that probably has the most common resists. Yea, we get a flame vk soon. Yipee, we can kill 5 more creatures, wow. Why do you care what creatures we kill? we'll still suck in pvp still.
If anyone is looking for a Melee PVP prof, DO NOT GO TKA
ArkMindSpear wrote:
Man, some people are fricking dense.
......as opposed to you ArkMindSpear,who clearly despises all TKA looking at the picture in your sig entitled 'My Vision for TKA'. Ooh hang on a second though, what's this? in the same screenie the progress monitor shows that you are actuallytraining in TKA yourself. That is, unless you accidentallyacquired 1.5 million unarmed experienceand accidentally trained up to 32xx in TKA. Did you forget to equip your pike? Did you confuse the TKA trainer for the Pikeman trainer? Easily done I'm sure
Yup, you're right - some peopleare dense ![]()
I'm a badPvP player, I am however a master fencer. What happened was we face off, we attack... I'm on the ground and getting hit a lot not for 80 damge but for 200... Now I'm dizzy, now I get up.. too much disadvantage.... and a brand new clone for you! Oh Yeah I had a stun baton, not a very good but a stun baton.
I may be bad in PvP but I had my CoB on, and I lunged first to try for posture change then dizzy, blind, bleed... my whole bad of tricks... and the prob is I do no damage to him except on the Mind pool, and that I have to do scatter hit to have a chance at hitting him. And with 250 acc plus the VK acc plus whatver I'm gonna get hit, a lot... And OMG I have 16 skills helping me in Combat and he has 12, however his defenses are the second best, his Thoughness is the best, his acc is the best, his CoB is second best, he targets any pool, he has Knock-down atttacks, he has meditate... but he has only one damage type.
Arianrhod
I was looking forward to use this cool new weapon, and what happens ? they remove the weapon !?
So the TKM still has 1 lousy weapon and they keep giving swordsmen loads of new weapons, as well to Rifleman etc.and we TKM's sit here with our boring standard VK, which would have been cool if we could use acklay componets to enahnce them, instead of only NS vibros ![]()
Come on, give us some new exiting weapons...chop chop....
MonoTritiant wrote:Dense? yea right. Yea, we can do some pretty insane damage when kinetic resists are low and do it almost every second. Our ham costs say otherwise. Using vk's with ua3 we lose around uh... 150-180 HAM per attack, that makes able only to attack about uh... 5-6x before we incap ourselves, some benifit. TKA is useless unless your buffed because of these hamcosts.
ArKMindSpear, you say that tka is already to good? and no one would want to be the other profs if we got a new weapon, well you wrong. Lets see... swordsman and the powerhammer, what's the range on that thing? hm? i heard somewhere around 20m? yea, that's what i thought. TKA max range is about uh... 8m oh joy. You know how hard it is to get within 8m of someone in PvP? yea, pretty hard. Then when we actually get close enough, we do like 80 damage to a random pool max? yea.. some overpowerment there. Then you say we can select and HAM bar we want. Ok, lets do that. I will use about the same or more ham costs to do only about 30-40 damage to a certain pool.. oh joy.
The only way TKA and TKM have a chance in pvp is if they are lucky and get a dizzy/kd off and the other person is not buffed and doesn't have armor. Otherwise your completely screwed. We have no bleed attack of any sort. Our targeting pools attack are crap. Yea.. we get a better melee defense, big deal. It doesn't matter if we can't hit anyone, and if we do only do about 80 damage to a random pool.
TKA is probably the weakest of the melee classes out there. We get no bleed attacks which are always useful. Our targeting HAM attacks are worthless, and we got 1 damage type that probably has the most common resists. Yea, we get a flame vk soon. Yipee, we can kill 5 more creatures, wow. Why do you care what creatures we kill? we'll still suck in pvp still.
If anyone is looking for a Melee PVP prof, DO NOT GO TKA
Sorry to jump in here, but I couldn't resist...Powerhammers do not have a 20m range. Other professions have much higher HAM costs than 150-180 (Swordsmen, pikemen spend 240-250 with 400/400/450 secondaries on hit3s). Before the high-end 80% kinetic resist composite came out, TKA was the best overall pvp profession. Nothing has changed with the class itself, only armor and KD-resist food. It's still a very good profession, and BY NO MEANS the weakest melee.
antares
master pikeman