Teras Kasi Archive

Thread: Nightsister Killers!!! (OMG Im having fun again!)

Xytroncore
Thu Oct 16, 2003 12:39 pm
#27






StrychnineRictus wrote:
I thought the same thing, Loco. Anyway, if my KD fails, i just ignore it and move on. And on another note, i don't know if any of you have /examined nightsisters, but they have 100% resist to heat, acid, cold, and energy, i believe, and a measly 30% resist to kinetic. This is one of the few mobs i've seen with this setup, and i think it's great. On another note, someone said something about us being able to solo just about anything in the game.... WRONG. Mantigrues, for starters, Med armor. we suck against AR2, period. Kunga rock shapers. 100% kinetic resist. Nuff said. Arachne webmasters and plenty of other AR2 mobs. Plenty of mobs with light armor and a serious kinetic resist. There's lot we can't solo, that others can. And on another note, most of us will never get to participate in the hunts for the "uber" creatures, like Krayts, because we TANK, and they like to focus on us. I've never seen (or heard about) any TK standing up to a Krayt for long. Same with all the other mobs that hit for 1k or more...... We'll be gone long before that fight is over.




Ya, lots you can't solo.....the SAME exact things that NO ONE else can solo either....when I said solo pretty much anything, I meant within reason....nothing that's over CL80 or have 100% kinetic resists (with is probably a really high leveled mob anyways)....but whatever, if you think you're gimped, then you're gimped....All I can say is play a post patch commando and then tell me who's more gimped



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Manimal : Gunslinger
StrychnineRictus
Thu Oct 16, 2003 12:40 pm
#28

i didn't say we were gimped. Please, point out where i said "we are gimped." I am perfectly happy with my profession. I didn't say i SHOULD be able to solo Rock shapers. i was just giving examples of the many things we can't solo.



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Jabrakk
Creature Handling Teras Kasi Medic
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sbjnyc
Thu Oct 16, 2003 1:03 pm
#29




Da_Tharg wrote:


Just a reminder.... the whole point of being a tank is to do dmg.... we'd be poor tanks indeed if we couldn't kill what decided to roll up on us. The very definition of a tank is that it CAN TANK. The other fact is that NO PC can tank as good as a retarted pet.... rofl. Not to mention that i don't rekon we do all that much dmg to anything w/ light or above armour... altho i may be wrong. =)




Uh, no. The point of tanking is to be able to absorb damage and otherwise keep the mob occupied so it doesn't go after the ones doing massive damage. However, mobs in this game are currently too stupid to want to go after the characters doing the damage making the point moot. That's why pets are currently very effective tanks since they don't do much damage but absorb massive amounts of damage.

Nafaern
Thu Oct 16, 2003 1:47 pm
#30

Question:


If I could tank but not do much damage, why would I tank? I wouldn't get crap for XP. Where is the incentive?



Nafearn Eth'Malorian


TKM

Pinski
Thu Oct 16, 2003 2:34 pm
#31



Omegaxboy wrote:

To the poster that says we either tank or do high damage and can't have both. Yes, we do not have both. We can not tank if our life depends on it. Last night I was soloing nightsister rangers with my PET, a grand wrix. I was doing good as long as the nightsister focus on my PET. For some reason one of the nightsister turn on me instead of my pet and I was incapped in 2 hits and that is with power boost on. You call that tanking??? what are you smoking???

We can not tank without other help such as pet or buffs. But again, anyone can tank with pets or buffs so that doesn't make us special. Rifle man can kite, and we can't. What good is high damage when you can't reach the target???

Get your facts straight....






Not to say anything is wrong with your tactics, but TKM can solo nightsisters. I have taken 3 Nightsister Initates at once by myself, no pets. The only 4 buffs i had were muon gold(good stuff), then i buffed strength and quickness with my enhance Ds, then finally i did powerboost. And as a wookiee, I do not wear armor, all I had was a MK3 PSG, w/ 35% energy, and 23% rest resists. I took 400 damage. Against 2 Nightsister ranges, solo again, I took about 200 damage, same setup. Yes we can tank, yes we deal a LOT of damage. Keeping in mind, I bet if I had some full suit of mabari with really low ham costs, and decent resists, I prolly would have taken even less damage. And completely kicked the crap out of them. I do admit though, I did have trouble with a Spell Weaver and 3 Initates, then again Muon gold didn't buff my focus/wilpower correctly, *grumble*. So my UH3 was wasting about 40 mind instead of like 5 mind a shot. Once you get KD2, and uh3(which also blinds), stun is the only debuff from unarmed specials that is needed. Also as for us being able to kill every nightsister, no we cannot. Nightsister Elder, 26k ham, 100% kinetic, there is no way we can even touch her. Are we completely overpowered? nah not really. As for is a commando underpowered, start your battles from 64m, not 16m. Sure you can't special, but you can still attack from there. Then why they get in the range of 16m, start specialling. Tactics my friend, learn to use them rather than just starting off at 16m specialling and dying because you let them melee yourself down.
BASnappl
Thu Oct 16, 2003 3:56 pm
#32

Xeonus,


You think I could join that PA of yours? I'm a TKM on Kauri and I love to have adventures like the one you described. If it's possible, drop me an e-mail ingame, name's BASnappl (same as station name). Thanks

Morik
Thu Oct 16, 2003 7:11 pm
#33

To let you know, if youre crying for balance, the community is not crying, just a good portion of the msg board go'ers. The vote "The game needs to be more balanced" got the LEAST votes, while bugs and broken professions got the most.


OH yeah, and if I have to get within 5 m of my target and convince him to stop moving in order to throw an attack, then i better be killing him really fast!!


TKA is not overpowered considering i must stand still and be within 5 m. Take a peer at the ranged professions. anyone with sense and some scout can stomp a tka in PVP.


So DO NOT start saying TKA is overpowered or has it easy. Go ahead and try it out. Getting tier 4 unarmed is by far the hardest tier to get (yes, I HAVE tried them all). TKA will not win in pvp versus a compotent competitor. It really angers me to see people saying tkas are soo good when they only kill in pvp, and then even not solo vs some bigger mobs. throw a kd or a pet in and you ranged professions could prolly kill them as well (at least some)


LETS SUMMARIZE!


TKA sucks at pvp and has to get super close and not move.


Ranged Can be very far and move


TKA can stomp in PVE


Ranged is above average at both pve and pvp.


SO! Stop crying! They both have their weak points. or at least ranged is a little even and TKA just plain is horrible at pvp. If you want to pvp, get ranged like commando. if you want some major PVM and no pvp whatsoever, go tka! wow. Now shut your stupid face and stop trolling about how things are overpowered and try thinking first. 5 m, must stop. Gets up to 350 more health and action with a special skill. big whoop. itll be gone in 1 -2 shots easy. Pistoleer for example, moves and shoots from a distance and kites, and doesnt have to take the risk of being 5 m away! so **edit** and go back to your hole or get your facts right.




Nal Do'Urden - Teras Kasi Master (Pre-Boost) - Master Architect
Shop at -3240 750 (Kintan Naboo)
If you dont find what you need, send in an Order.

Former Master Bounty Hunter
Former Master Smuggler
Former Master Doctor (Pre-Boost)

Thank God for all of you non-FOTM TKMs
Morik
Thu Oct 16, 2003 7:14 pm
#34

WAIT! Did i mention a doctor can buff a commando by 2k+ to 6 stats, as opposed to 2 at the cost of mind (of tkas skill) and can hit for 9k with a flamethrower special! Oh yea, and kite and fire from a distance. Dont ever ever say tka is overpowered, unless you want to be revealed as an idiot.


TKA sucks at pvp and rocks pve. Commando owns both. BH owns PVP and is good at pve. So go troll somewhere else.




Nal Do'Urden - Teras Kasi Master (Pre-Boost) - Master Architect
Shop at -3240 750 (Kintan Naboo)
If you dont find what you need, send in an Order.

Former Master Bounty Hunter
Former Master Smuggler
Former Master Doctor (Pre-Boost)

Thank God for all of you non-FOTM TKMs
Xytroncore
Thu Oct 16, 2003 9:27 pm
#35






Morik wrote:

WAIT! Did i mention a doctor can buff a commando by 2k+ to 6 stats, as opposed to 2 at the cost of mind (of tkas skill) and can hit for 9k with a flamethrower special! Oh yea, and kite and fire from a distance. Dont ever ever say tka is overpowered, unless you want to be revealed as an idiot.


TKA sucks at pvp and rocks pve. Commando owns both. BH owns PVP and is good at pve. So go troll somewhere else.







Yam because you know my constructive post was trollish.....


...You guys must have NO idea of the new tank move that's comming your way, my signiture is because of that move....with that you WILL have impossibly high deffence and it will be added to your already incredibly high DPS (I'm a TK myself, 500 damage per second at the miminum, no specials....That is INCREDIBLY high for the seriously high amount of deffence you already have and what you'll be getting in the near future)


And a commando "owns" PvE?!?!?! I consistantly get hit for 800 damage per shot from level 30 creatures....how is that me owning anything? The fact that all of you are deffending losing the ability to go solo all the time (like every other proffession other then BH has had to deal with) is incredible, guys, you are supposed to be our tanks (those of us with no deffence), but how are we supposed to get you to group with us if you can do damage equal to ours? NONE of you seem to realize anything beyond "unarmed combo is broken", or "target out of range" (which I was out hunting unarmed all day and never saw that....PvP only? If so deal with it....PvP isn't the only part to the game)....you class isn't broken, but IS overpowered for what your role is supposed to be....you're not supposed to be the "go out and kill everything by myself because of my uber attack and deffence mods"




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Manimal : Gunslinger
Xytroncore
Thu Oct 16, 2003 9:28 pm
#36

And as I prepare for all my posts to be one starred by one starring nazis....replace "yam" with "ya"*



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Manimal : Gunslinger
StrychnineRictus
Thu Oct 16, 2003 11:07 pm
#37

so how much damage do you think we should do, Xytron? And this is a serious question. i am curious. You can bet your ass i will drop this class like a hot pancake if i can take 5000 hits from a gurreck, but only deal 100 damage every 2 seconds.



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Jabrakk
Creature Handling Teras Kasi Medic
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Xytroncore
Fri Oct 17, 2003 2:33 am
#38

No, I do roughly 500 per normal shot every second and I have none of those unarmed damage or even speed mods that you get in the Power tree yet....So I'm thinking with this new tank skill (depending on how effective it ends up being) a reduction to 375-380 per normal shot per secondwould make sense....this way you suffer penalties, but also get the incredible deffence to help out everyone else....now I have seen unarmed hit 3 do 3k damage per shot, that was before the patch, has that been lowered? If not I'd lower that to about 2k....


...and again, this is just for when the tank ability comes out (I don't know if there's planned penalties with this or not, so this is just an idea), but to honestly get an improved tank mode and then not expect to take a penalty for it is a bit absurd.




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Manimal : Gunslinger
Xytroncore
Fri Oct 17, 2003 2:35 am
#39

Or maybe make it so specials can't be used and your speed of normal moves are slowed a bit when in tank mode? That would make sense....



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Manimal : Gunslinger
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