Teras Kasi Archive

Thread: Nightsister Killers!!! (OMG Im having fun again!)

baje
Thu Oct 16, 2003 12:58 am
#14

Yeah the sister mobs are fun...and the bleed hit happens from time to time, but don't get excited..it only bleeds for 1 point



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There are 3 kinds of people in this world. Those that make things happen, those that watch things happen, and those of us who wonder...should i shoot them in the head or the gut?
Baelin_Radiant
Thu Oct 16, 2003 1:23 am
#15

I knew a Lo Pan from AC1 on the Thistledown server.




Truisms are true, hold on to that! The solid world exists, its laws do not change. Stones are hard, water is wet, objects unsupported fall towards the earth's centre. With the feeling that he was speaking to O'Brien, and also that he was setting forth an important axiom, he wrote: Freedom is the freedom to say that two plus two make four. If that is granted, all else follows.

Ridds
Thu Oct 16, 2003 2:52 am
#16

Check out the nightsister dungeon, we did this yesterday, absolutely awesome, and watch out for the nightsister elder, about 20k ham, ouch :/



Ridds - Expert Hairstylist
Irza - Master Brawler / Teras Kasi Master/ Master Heavy Swordsman - Imperial Colonel
UncleJay
Thu Oct 16, 2003 3:30 am
#17

A Nightsister Stalker pulled out some crazy stuff on me once. I dont know if it was force power or what but i was fighting and all the sudden BLAM! I'm down and she death blowed me. I scroll up on my combat window and see "Nightsister Stalker uses Domination on you for 4823 damage!" Bad



Smack Tacular
MasterrSeth
Thu Oct 16, 2003 4:53 am
#18

Do you have a wp, Ridds?


widow maker


sunrunner

Xeonus
Thu Oct 16, 2003 4:54 am
#19

You can spam KD2 without VKs successfully.....You have to understand that there were TWO of us...not just me alone. When you spam KD2 if it does not take then yes, you can hit it again until it does...but once it does you then are hit with the 30 second timer...that when I hit Warcry which dleays the NPC for 10 seconds which is longer than KD2!



Lo'Pan (Master Creature Handler / Going Back Up The TKA Tree / Medic)

Kauri Server

"There are many mysteries, many unanswerable questions. Even in a life as short as yours." -David Lo Pan (Big Trouble In Little China)
Yarika
Thu Oct 16, 2003 6:38 am
#20

just for info UncleJay : Domination is the name of the "two-handed area attack 3".





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Yarika Littleflower
master musicien, master entertener, master ID
Pilot in the Royal Security Force of Naboo
member of the "Alliance des Seigneurs" [ADS]
Xeonus
Thu Oct 16, 2003 7:00 am
#21

OK all you guys saying TKA needs to get nerfed because I solod Nightsisters..........Guys...........I did not solo the sisters ok..........we do not need to get nerfed! I am a 4-4-4-3 TKA about to make master and my friend THAT WAS WITH ME is a 2-3-3-2 TKA.......Oh and by the way we had a Kiliknik Defender too since I am a 4-3-2-3 CH I have the luxury of using some nice pets to tank for us...so yes, we took out 8 Nightsisters to include STalkers and Rangers and 10 or 12 Rancors...it wasnt easy either but we did it none the less.....so no I didnt solo this stuff and I never said I did so stop all the Nerf the TKA crap!





Lo'Pan (Master Creature Handler / Going Back Up The TKA Tree / Medic)

Kauri Server

"There are many mysteries, many unanswerable questions. Even in a life as short as yours." -David Lo Pan (Big Trouble In Little China)
Omegaxboy
Thu Oct 16, 2003 7:19 am
#22

To the poster that says we either tank or do high damage and can't have both. Yes, we do not have both. We can not tank if our life depends on it. Last night I was soloing nightsister rangers with my PET, a grand wrix. I was doing good as long as the nightsister focus on my PET. For some reason one of the nightsister turn on me instead of my pet and I was incapped in 2 hits and that is with power boost on. You call that tanking??? what are you smoking???


We can not tank without other help such as pet or buffs. But again, anyone can tank with pets or buffs so that doesn't make us special. Rifle man can kite, and we can't. What good is high damage when you can't reach the target???


Get your facts straight....




-=Now you wonder why I'm TKM and you are still fighting Bantha.=-
dancnhomer
Thu Oct 16, 2003 12:08 pm
#23

we need to nerf you! hehe but seroiusly are you able to spam KD2? I thought if you attempted KD and whether u were succesful or not you couldnt do it again for like 30 seconds... help me out if im wrong here>? Thanks!


Locobacca


Radiant


FINALLY a tk master!!!1




Its beer! Hooray beer!
Da_Tharg
Thu Oct 16, 2003 12:10 pm
#24

wow - thanks for being reasoned in that response =)


I can solo - this is true.... especially since i'm a doc... i buff and heal myself. I have next to NO ranged dmg... (in fact i'll be getting rid of my now useless Marksman for the 17 points that are still in it) I'm not a power gamer really - but i'm more than casual, and its hard to keep friends in game lately since everyone wants to jump ship it seems. =( So i end up HAVING to solo a lot =( I can't imagine 2 of us taking down a med armoured high ham target w/o one of them at least being doc too.... don't night sisters do good dmg? All the tank/dmg ability in the world don't usually mean squat if you can't do something about the 100-200 hps a hit dmg to your max health of 1-1.2k bar.... (+ buffs.. but that req doc or someone to do it for them) Not to mention they didn't mention the type of armour they were or weren't wearing. (which eats up more regen ability w/o doc buffs...) And it sounds like they ran into a solitary mob - Which nightsisters usually aren't from what i gather.


I DO usually end up tanking.... and i do it well - but i'd disagree w/ the fact that I've watched the dmg go down in a group vs. me solo. Me solo means i have to conserve my mind a lot more. (or spend a lot of time in a muon downer...rofl) So i'm reduced to my normal attack a lot. Zabrak helps that.... but like i knew THAT 2 weeks after retail... hehe.


Its in group that i'm allowed to shine.... and still the mobs go down a LOT quicker w/ friends about blowing the heck out of something. Now NO offense intended.... and w/ the caveat that my last experience w/ a Commando was pre-big-patch. Me and 3 other guys went to lok and were running about doing what men do... killing stuff. <grin> one of us was a commando w/ flame 3 or 4... can't member which. There were a couple times when he was down... that we went down shortly after. Granted i was less able then as well.... prolly 0/1/2/1 TK... The flame DOT helps a lot... and I don't know what ya'll do now.... but i seem to recall 10k hits.... I've just RECENTLY started hitting for more than 1k... (into the 4k range!!?!?) but only on unarmoured opponents.... (Think tuskens) and that was a special of course - not a normal 300-500 hit.... So technically i guess i COULD out dmg you ... if I didn't have to remember to keep my mind up so i don't go down too quick. (A rather poor tank i'd be laying ont he ground) and for the fact that i don't do 10k dmg in those 9 seconds. Normal hits would net 2700-4500 Specials are grand... but can waste a lot of mind for any kind of extended battle. As for Damage to you ... in your defense - they nerfed you against melee damage to fix PVP issues... and seems they forgot about PVE issues... (the x modifier on dmg done to you because you hold a "rifle" or what not - even tho you have to be in range to pull specials) Course a flamethrower at 64 meters would be rediculous... but the other weapons should be fine at range.


I DO know that one time i went after nightsisters w/ a group - we had two grauls and i piled in there too. The grauls held the line... till they dropped... and i was dropped shortly thereafter... w/ the rest of my group... hehe there were five or more sisters can't remember... something about a cave full of em... was my first (only) time thereand once again - i'm more advanced now. And i've noticed my dmg go down drasticly vs. higher armour mods. Where commando was designed for highly armoured things am i wrong?


Most of my hunting is done solo as i mentioned... i was novice pistoleer for a while... but always liked the idea of TK... so i went that direction even tho it (seems to ME - no flames pls) next to useless in PVP.



anyway - i'm babbling - i must be tired =) hehe


J/Tharg!




Tharg Korin - Naritus Server - Deadz PA WWW.DEADZ-SWG.COM -
Proud Rebel Warrant Officer I - Master Doctor Teras Kasai Master

(Now also Chaunt - crafter)
StrychnineRictus
Thu Oct 16, 2003 12:21 pm
#25

I thought the same thing, Loco. Anyway, if my KD fails, i just ignore it and move on. And on another note, i don't know if any of you have /examined nightsisters, but they have 100% resist to heat, acid, cold, and energy, i believe, and a measly 30% resist to kinetic. This is one of the few mobs i've seen with this setup, and i think it's great. On another note, someone said something about us being able to solo just about anything in the game.... WRONG. Mantigrues, for starters, Med armor. we suck against AR2, period. Kunga rock shapers. 100% kinetic resist. Nuff said. Arachne webmasters and plenty of other AR2 mobs. Plenty of mobs with light armor and a serious kinetic resist. There's lot we can't solo, that others can. And on another note, most of us will never get to participate in the hunts for the "uber" creatures, like Krayts, because we TANK, and they like to focus on us. I've never seen (or heard about) any TK standing up to a Krayt for long. Same with all the other mobs that hit for 1k or more...... We'll be gone long before that fight is over.



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Jabrakk
Creature Handling Teras Kasi Medic
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Xytroncore
Thu Oct 16, 2003 12:35 pm
#26

10k damage was only against rifle wielders.....we can barely crack 6k now, against unarmored targets....and that's 6k every 9 seconds, and if you can do 1k every...what?...I'm assuming 1 second, then you can easily out damage us....and ya sure, it's not a pool specific move, but it does do a lot of damage (and 10% of the damage you see above the mobs head goes into the other 2 pools as well)....so you guys can outdamage us....and sure the flame DOT helps a lot, but with the way the melee mod is set up now we don't survive for much long after we stick it onto a mob that DBs, we'll be in the cloning facility long before the first tick of the DOt on the mob, so it's highly unuseful without a pet tank or person tank.


...And I'm pretty sure my solo days are over, until I can master TK that is (I was only going to go up precision (deffence mods) and meditation (self healing), but now the melee mod is forcing me to master TK)....so this game is going to suck for a long time, and I can only thank the Devs for making the game horrible for me now....but my reasoning was to help out commando is not to "nerf" meleers really, but to make it so they can't live without us like we can't live without them at this point, but since meleers are going to get a tank move I'm sort of hoping theirs going to be a downside to using it (loss of attack power or something) because I certainly don't want to pick up CH, it doesn't interest me at all......but that's the only thing I can see being able to happen at this point.




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Manimal : Gunslinger
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