Teras Kasi Archive

Thread: HOW MANY TKM'S ARE SICK OF THE NERF CRYING WHINERS

Xytroncore
Fri Jan 02, 2004 1:05 pm
#14

I don't care about the nerf calls anymore....I'm spreading the love and calling nerf on everyone else now...and hillarity insues...



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Manimal : Gunslinger
Tabcef
Fri Jan 02, 2004 6:03 pm
#15

we don't get the best defenses

we are the middle road

fencers have most defenses
2h or pikeman have most damage

we get medium damage and medium defense

well, actually, right now, if you beat a good master fencer, congrats. They have moves that do 500-600 in pvp to us!;even with our unarmed toughness.



---
"Don't forget that the purpose of war is not to die for your country, but to make the other son of a ***** die for his."
Tabcef Topue, Corbantis/
"The CSR, the ultimate jedi weapon."
Ankh Kho, Kettemoor
Ethany
Fri Jan 02, 2004 7:53 pm
#16

The only nerf TKM needs is a lower to-hit % on their KD/Dizzy move.


What the game in general needs is a fix... You can master doctor and TKM... why does an elite profession such as TKM only require one tree in brawler?


Dabbling is great but not to the point where you can be a master at TWO elite professions.




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There is no substitution for human competition.

Ethne Sable - Eclipse
nightfalls
Fri Jan 02, 2004 7:54 pm
#17

Hey uh honestly speaking i dont think tka's need to be nerfed but i do think kyting needs to be improved. Cause how can you run away from a guy and shoot him very well at the same time. Running alone should screw up your accuracy added on with running and shooting someone behind you??? And dont even say "what if they are running backwards" cause if you ask me people really can't "run" back wards. Well not as fast as someone could run forwards atleast. But hey im not complaining about kyting cause i honestly dont care i just think thats what can be done to improve it.


And as for the other melee classes that complain about us... well ... I dont really see all the reason to do that cause pikeman are way stronger in damage than us. and the others im sure have some other sort of benefit. aside from that fact that they all get weapons that can improve damage by a hell of alot and can change the damage types while us tkas are stuck with vibros which hurt the hell out of us to use(at the higher levels) or our bare knuckles. Thats what i think. If you disagree dont get pissed cause thats just my opinion. k... =) go easy.




Kollick Nolan Ahazi Imp
Mastered pistoleer
mastered teras kasi
Mastered pikeman
mastered medic

RL future Navy SEAL
nightfalls
Fri Jan 02, 2004 7:56 pm
#18

oh and ethany the reason why an elite profession requires only one tree is self explanatory. It's an elite profession. Not a hybrid profession. If it were a hybrid it would require 2 or more. But its not.




Kollick Nolan Ahazi Imp
Mastered pistoleer
mastered teras kasi
Mastered pikeman
mastered medic

RL future Navy SEAL
SkipMalone
Fri Jan 02, 2004 10:26 pm
#19

I think most people who cry nerf are the ones who want "balance". They want every profession to be completely equal, which would be lame. And I know about nerf herders, Im a master commando/TKM. I usually get nothing but hate tells after a run through AH ( not always, a lot of people are cool about pushing daisies ), and I just have to laugh.....


Cresslin
Master Commando/Master Teras Kasi
Leader of DFR

nightfalls
Fri Jan 02, 2004 10:36 pm
#20

My friends a master commando/ master tka and wow that guy is insane. Hes gont some 70% resist on everything armor and wow he can stand in the the middle of 6 pickets 4 bols and a few voritors and that guy will barely get hurt. Plus equipped with the flame thrower and kiss all of those animals good bye. Now this may now be much but for me TKM/ Master Pistoleer this is Alot. He's my tank. I pick off the guys while he takes the hits.


While I dont think all professions should be "equal" i think every broken profession needs to be fixed and pretty much all of them should have counters to each other. While equality maybe impossible (notice i said MAYBE) it wouldn't hurt to strive for it especially when every customer pays 15 dollars a month(thats a friggen lot of doe over 1 month considering all the people that now play this game) to play.




Kollick Nolan Ahazi Imp
Mastered pistoleer
mastered teras kasi
Mastered pikeman
mastered medic

RL future Navy SEAL
Stoindexter
Fri Jan 02, 2004 10:56 pm
#21

I'm not sick of the nerfing. You all know tka is vastly overpowered and are whining your butts off to prevent that nerf bat from swinging when it does. I don't think they should necesarrily nerf tka, I think they should give everyone +100 defense against kd, and +100 defense against dizzy, on top of what they already have, kd/dizzy shouldn't be a guarenteed win. Getting close shouldn't be a guarenteed win.


Quit whining about the inevitable nerf that you know is gonna hit you hard as the damage buffs they've given hit us.




MILAN

"I'm not really here, and you're not really seeing this."

Nikoce
Fri Jan 02, 2004 11:44 pm
#22

okay. then running away shouldnt be a garunteed win..... door swings both ways man.





I'm not sick of the nerfing


so when the nerf bat hits your proffession in the ass what are you going to do? go cry in the corner?



If you think the Force is with you, It's better be, 'cause you're gonna need it. Soon.

Nickoce
Master Swordsman ~ Master Armorsmith
(Shop /Vendor In Progress)
station1
Sat Jan 03, 2004 6:27 am
#23






ArkMindSpear wrote:

isn't it wierd that every one is always and has always screamed, "NERF THOSE TKA!"


but not, pikeman, or fencer, or brawler, or swordsman, or rifleman, or pistoleers, or carbineers, or bounty hunters.......






Not trying to troll, but here is a non-TKA perspective.


People have called for nerfs for all those classes. But here's why they're not right now...


- Because no one is losing to thoseprofessions nearly every time, regardless of armor/buffs/mods.
- Because throngs of people aren't flocking to those professions right now.
- Because those professions don't have an automatic win.


TKA unarmed speed + KD/Dizzy = Automatic Win.


If there is anyone who honestly doesn't believe this by now, I don't know what to tell them. Try it with some TKMs (who are not clueless). Try recovering from a TKM KD/Dizzy. Try it over and over again. Then try it some more.Go buy your little clothing mods and buffs and try again. When you give up, thenfight them again with them not using a Dizzy. See how much better you do. If you are a decent combat character, you will be amazed at how you now have a chance against them (like you always do against other classes).


Your "chance" against a TKM shouldn't be completely dependent on always staying out of range. If I happen to slip into a Rifleman's ideal range,does it guarentee mydeath? Not hardly. Because I know how to prepare and counter him. (e.g. Wear a high % Composite Helm with Stun Layers, 52% PSG, pop a Muon, move closer, etc.) He may get some nice shots on me, but a kill is not guarenteed. But by slipping into TKM range, (against a TKM who knows how the system works), a kill is guarenteed.


I see no problem with any other TKA skills/mods other than KD/Dizzy.No class should have an automatic win like this, regardless of range. With lag, a 20m KD (yes,yes, I know this is master brawler, but many TKs are using it prior to Dizzies) is very difficult to stay away from. A 30 second KD timer ismeaningless to posture changes. One KD/Dizzy that lands should not always equal an automatic win.


Argue until you're blue in the face about other clasess having a ranged dizzy/kd, but if you are a TKM, you know very well that its nothing compared to a TKflopfest.







ScottieFL
Sat Jan 03, 2004 9:29 am
#24

Station1:


What if a TKM attacks an opponent with 80-90% kinetic armor? Is that a guranteed win? Nope.

64Bit
Sat Jan 03, 2004 10:29 am
#25

Posted this befoer but in a different forum


Saw a guy fighting a TKM in a starport, it was a joke. The TKM couldn't do any damage so I asked the other guy what he was wearing. ".. made specifically for fighting TKM...". Adv Composite with 90% Kinetic/Electric, with additional stun layer. 2-4 sockets on each piece, further enhjanced with looted armor segments for defences against dizzy/posture down and a bunch of others. Was not a Trando or Wookie so was fully armored. It was incredible.


Been a TKM since beginning of August and yes, am REALLY tired of all the whiners




===========
Bria - retired
Chilastra - TKM - MD
exMCH,MScout,MMarksman,MBrawler


farnargle
Sat Jan 03, 2004 12:58 pm
#26

Let's all become crafters so we can all complain about other people making better things
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