Teras Kasi Archive
Thread: TKM's are the masters of defense, as they should be...
Ya Blizz. Tanking isthe ability to take damage (and/or avoid damage) while holding agro so others can do damage also. Games like EQ have Warriors as the highest end tank (chill all you former pallies & sk's who were made better tanks than warriors on non-defense disc required mobs--I played all 3 classes). The warriors took the most damage, as TKA's do here in SWG.
A key difference between the TKA and other MMO's top tanks is that TKA's can solo very well, whereas in other games, the tanks were a needed support class for groups but lacked soloing ability to a great extent.
SOE keeps trying to push us all to group, but fail because the melee classes in SWG can all solo, and so do not need a group. I wish they'd just accept that most players solo most of the time and let us be.
Also, the player behind the toon makes the character. A good Fencer will out solo many a TKA. For the sake of tanking, I say TKA tends to be best because in most casesa TKA will be able to stand in front of a mob longer than other classes.
Vinaddar