Teras Kasi Archive
Thread: Self Sufficient Solo TKA?
I'd say TKA/Doctor as well.
As for it as a crafting profession if your serious that's about5 hours hehe. ![]()
Thank you for the replies!
I am going with TK but I am unsure of what to combine it with. Is there a way to try out the various kinds (CH, Rifleman, Doctor) and see which I like the best? Since experience does not seem to be applied to other skills, if I learn one and want to try another I have to start all over again right?
I am not quite clear on this because I am new. Thank you all again ![]()
You people that are suggesting to just "buy" her buff paks.
The ones I've seen on vendors are VERY expensive.....
She will be doing missions just to get money to buy the buffs....
I'm a TKM\Master Doc.........I've got novice scout for collecting hides\whatnot.
I buy resources other than meat(not too expensive)
And I make my own low-level buffs.
With my Powerboost I'm getting a plus 550 to the three bars........and with my little buffs I"m able to add another 500-700 to all the stats(except mind of course)
So, on a good buff I"ve raised my HAM by 1250(with power-boost) not too shabby.
Just buy some of the good MIND food thats available now if you feel you have to, to make your mind stronger.
My Stim-C's are more than adequate to heal with and again I don't require to spend hours hunting down the best resources.......cause its just for little ole me.
Good luck with what-ever you choose.
Don't forget 24pts for 3000 scout (full terrain negotiation and minimal creature harvesting).
Aluna wrote:
Thank you!
In that case, maybe a Master TKA, Master Rifle, with Novice Medic, and Smuggler to Feign Death? That would leave me with 26 points left over according to the calculator thingy.
How does that sounds for a PvE self sufficient solo TKA?
And if it is good where should the last points be placed to help out?
Message Edited by Laeren on 03-01-2004 09:30 AM