Teras Kasi Archive
Thread: CoB acting odd since patch?
Wow Im glad it wasnt just my imagination. I like to take some time every other day to help out the new, low level, people grind up by tanking for them with my TKM/MPike/Doc character. But I was surprised to see that I was taking much more damage that usual, and even more surprised to see that everytime I looked up, my CoB wasnt even running. Its a good thing I have some decent heals, or I would have been toast more than once.
Kind of makes for some hairy situations when your the only CL80, Tanking and trying to hold agro on 3CL80 Bull Bantha's for a bunch of CL20's, and my CoB keeps mis-firing.
Hope its a bug, and they fix it soon.
Rodian-Bob wrote:
So now it's a merely a question of "BUG? or Working As Intended?"
- have a macro running which applies CoB and BactaInf
Was doing the "Rescue Missing Villagers" quest from Whip to test it out. Fought 4 Sith on the first WP cl76-78 with my macro running and spanned my attacks by hand. Tried to following:
- On warum-up timer, spawn 1 combat move -> no problem
- On warum-up timer, spawn 2 combat move -> no problem
- On warum-up timer, spawn 1 healingmove -> warm-up canceled
That's the result of my tests hope it helps you out too.
Have fun playing
I figured out what my problem was with CoB. I have a macro running to harvest hide while in grind groups. This is the only macro running and if I /dump the macro CoB works just fine.
Azdraik wrote:Is it just me or has anyone else noticed that while fighting (not moving) that cob will go off and get inturrupted now? I have noticed this since the last patch and it makes tanking really difficult when it gets inturrupted. I also noticed I have the same issue with Power Attack too.So, is it just me or did the patch break moves that use the timer bar?
gets me killed all the time, maybe they'll make it like force aura where u can move and it still cycles through