Teras Kasi Archive

Thread: CoB acting odd since patch?

MotorPsycho
Mon Sep 05, 2005 9:29 pm
#14

ain't this a kick in the arse



--------------------------------------------------------------------
Evil will always prevail, because good is dumb
- Lord Dark Helmet

I'm just a Mynor Threat (ingame)
Chopper_
Tue Sep 06, 2005 6:49 am
#15

Wow Im glad it wasnt just my imagination. I like to take some time every other day to help out the new, low level, people grind up by tanking for them with my TKM/MPike/Doc character. But I was surprised to see that I was taking much more damage that usual, and even more surprised to see that everytime I looked up, my CoB wasnt even running. Its a good thing I have some decent heals, or I would have been toast more than once.


Kind of makes for some hairy situations when your the only CL80, Tanking and trying to hold agro on 3CL80 Bull Bantha's for a bunch of CL20's, and my CoB keeps mis-firing.


Hope its a bug, and they fix it soon.


ImpSwordsman
Tue Sep 06, 2005 8:23 am
#16

yes i have this problem in pvp and it is very annoying


i try to hit cob but end up spamming heals because it wont stick even with no movement



lShinobi Darksunl
Xris Blade Weaver

MotorPsycho
Tue Sep 06, 2005 8:58 am
#17

i would encourage everyone to /bug this ingame, and post about it in the In Live > Issues thread.



--------------------------------------------------------------------
Evil will always prevail, because good is dumb
- Lord Dark Helmet

I'm just a Mynor Threat (ingame)
Chopper_
Tue Sep 06, 2005 9:56 am
#18






Rodian-Bob wrote:
So now it's a merely a question of "BUG? or Working As Intended?"






If it is working as intended, then I will definately drop TK, and maybe Brawler all together.
Arvidb
Tue Sep 06, 2005 12:06 pm
#19

I guess we all have to issue a ticket to CRS. No point in writing it here.



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DATA-LUX
Wed Sep 07, 2005 12:23 pm
#20

I tried it out this morning befroe coming to work

- have a macro running which applies CoB and BactaInf

Was doing the "Rescue Missing Villagers" quest from Whip to test it out. Fought 4 Sith on the first WP cl76-78 with my macro running and spanned my attacks by hand. Tried to following:
- On warum-up timer, spawn 1 combat move -> no problem
- On warum-up timer, spawn 2 combat move -> no problem
- On warum-up timer, spawn 1 healingmove -> warm-up canceled

That's the result of my tests hope it helps you out too.

Have fun playing




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Kurso
Wed Sep 07, 2005 2:44 pm
#21

I figured out what my problem was with CoB. I have a macro running to harvest hide while in grind groups. This is the only macro running and if I /dump the macro CoB works just fine.






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Azdraik
Wed Sep 07, 2005 8:05 pm
#22

I only have CoB macro'ed and running. So its not just a macro thing.



Azdra'ik ng'Saeich - Master Teräs Käsi - Master Swordsman
Coleader of Dark Thunder

Travel paths least taken,
in search of that which is not there.
Dispair not in fate,
for it holds no bind on you.

MotorPsycho
Wed Sep 07, 2005 9:13 pm
#23

it's still borked... if i could remember what the macro string for setting an alarm was, i'd ditch the recursive macro and use an alarm everytime i hit cob instead...



--------------------------------------------------------------------
Evil will always prevail, because good is dumb
- Lord Dark Helmet

I'm just a Mynor Threat (ingame)
maigy
Thu Sep 08, 2005 5:33 am
#24


I didnt think there was an alarm setting, I thought the old solution for reminders was sending yourself a /tell.



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Azdraik
Thu Sep 08, 2005 5:43 am
#25

there is a in game alarm but you can't set it to go off every 45 seconds... also it is very hard to hear with all the other combat noises going.



Azdra'ik ng'Saeich - Master Teräs Käsi - Master Swordsman
Coleader of Dark Thunder

Travel paths least taken,
in search of that which is not there.
Dispair not in fate,
for it holds no bind on you.

omfgh4x0r
Thu Sep 08, 2005 5:53 am
#26



Azdraik wrote:
Is it just me or has anyone else noticed that while fighting (not moving) that cob will go off and get inturrupted now? I have noticed this since the last patch and it makes tanking really difficult when it gets inturrupted. I also noticed I have the same issue with Power Attack too.
So, is it just me or did the patch break moves that use the timer bar?



gets me killed all the time, maybe they'll make it like force aura where u can move and it still cycles through



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