Teras Kasi Archive
Thread: To all TKs (get your lighters out)
KaylBreinhar wrote:
Uhhh...most of you DIE in the process of trying to get close enough to spam your precious Lunge + KD/Dizzy move.
If we die so much, why are you whining?
Caedmon78 wrote:
wow you sure do like to see yourself write don't you. i didn't even bother reading the thread since it is about 95% you rambling on and on
Oh well...I'm sorry I can't compartmentalize my objections into snippets or "factoids" that are easier to process and forget.
Quite frankly I don't care if you read it or not. But, in a nutshell, I'll sum it up:
***I'm not campaigning to get you nerfed - I'm going to make it so OTHERS campaign to have you nerfed, while I get to share your precious "I win" button in the time until such an event occurs.
Commandos would give a few unnecessary digits for their FTs to have a 20m range, which is a hell of a lot more realistic-sounding than someone without the aid of jetpack or similar device launching at someone 65.62 feet away from a standstill or running start.
No one ever likes the guy who tries to bring common sense into an argument.
dude look **edit** **edit**...why u whining...ner nerf nerf...shut the hell up, try learing HOW to fight, ive beenb killed many a times by SMART players who use this little thing called TACTICS!!! Ive killed many a players who are dumbasses and let me get close enough to kill em, as far as the KD/Dizzy combo goes, its there we use it, **edit** and quit whining, I bet if ur precious pisteller had a KD/Dizzy that was that effective ud be all about using it!!!! So the point is if u dont want to get beat up by TKA then do 1 of 3 things
1. Learn how to fight
2.Dont fight(DUH!!!)
3.RUN AWAY like the little girl u are
Personnaly I go around overt alot of the time, if an overt reb walks up, see me and runs, usually I wont chase em down, Call me lazy....but oh well
Pthdora wrote:dude look **edit** **edit**...why u whining...ner nerf nerf...shut the hell up, try learing HOW to fight, ive beenb killed many a times by SMART players who use this little thing called TACTICS!!! Ive killed many a players who are dumbasses and let me get close enough to kill em, as far as the KD/Dizzy combo goes, its there we use it, **edit** and quit whining, I bet if ur precious pisteller had a KD/Dizzy that was that effective ud be all about using it!!!! So the point is if u dont want to get beat up by TKA then do 1 of 3 things
1. Learn how to fight
2.Dont fight(DUH!!!)
3.RUN AWAY like the little girl u are
Personnaly I go around overt alot of the time, if an overt reb walks up, see me and runs, usually I wont chase em down, Call me lazy....but oh well
Besides stacking defenses to max out Defense vs. KD and melee defenses, there is no way to fight a TK with UKD2 one-on-one. You are the singlemost overpowered profession in the game and only defense-mod stackers of the highest order who use nearly every skill point at their disposal have a chance in Hell of defeating you, while you're able to waltz around with 158 SP remaining to master or dabble in other professions to increase upon that lethality. And then you say "Oh I worked so hard" on a profession that only costs 100 SP where people have spent 249 and 250SP on their own PvP combos only to be outdone by TK artists.
Regarding KDs, I don't mind getting knocked down - it's the dizzy component which makes it a one-hit-kill special I mind. Unarmed KD 2 should do more damage than KD 1...that's it. Or develop a new "status ailment" akin to stun that makes people less likely to hit you - literally "getting the wind knocked out of you."
I'll suggest to a CSR this post be deleted if ANY of you can prove you me you use any other specials other than lunge + UKD2, since I've never had a leg, head, or body hit done on me by one of you. EVER. It's always Lunge + UKD2 = "haha pwned u n00b u suck" (or something similar).
In fact, now you've piqued my curiousity, dammit.
Suck it the hell up - I'm sick of hearing this sh*tty excuse. The SP cost of TKM is so low you could Master Commando at the same **edit** time and still have enough left over for Novice Medic and Diagnostics I. Of course, I understand it's hard to master commando when so many TKMs are Master CHes at the same time!
And so can Swordsman, Pikeman, Fencer, Pistoleer, Rifleman, Carbineer, Creature Handler, Smuggler, ALL of them can pick up another profession at the same time (and Novice Medic). As for the CH comment, all of the above can master them both as well.
Additionally, you have an attack range of 5-15m. Think about that for a second. For those of you who can't do the goddamned math, that's a 16.4 foot REACH you have. Kickboxers have only the length of their arms and legs. And with lunge, you get a 15m ranged attack that can make us kneel so you can get to use your precious KD/DIZZY!
As does Swordsman, Pikeman and Fencer. On both the normal and the lunge attacks (which happen to be Brawler skills so if your complaining about them, you want the Brawler forum, not ours)
Additionally, I'm a Master CM right now as well (holo profession I'm hanging onto to max Medical xp for). I have a combo on me called my "Mindscrewer" combo which diseases not only mind, but the two substats of mind, focus and willpower (the latter two being area diseases so a targets "buddies" get a taste too). I hit a Master TK with it tonight and it gets meditated away in less than a minute. Not even DOCTORS can cure my combo that goddamned fast it's so virulent.
Except we cannot meditate if we are a) in combat, b) have any state effect such as dizzy/stun or c) moving. Sure we can meditate the poison/disease as well, but if we somehow get time alone to do so without being attacked then thats a problem with tactics (or your dead already in which case its a moot point), not TK.
Besides, an "I Win, You Lose" button sounds pretty sweet! And since I'll have no attachments or love for the profession, I won't mind when it gets screwed over! I'll just try something else!
So the "I win, you lose" buttons for CM (area diease/poison) or Commando (flame) or ANY other class that has knockdown to such as Pistoleer, BH and Smuggler (not to mention that some of these can apply dizzy as well) you are perfectly happy existing, especially considering some of these can be applied at the full 64m range, before a TK can do any special on you (including the much maligned lunge).
h yeah, and another thread just clued me in that Master Brawler gets you a 20m ranged attack in UA Lunge 2 (not to mention Warcry 2).
Commandos would give a few unnecessary digits for their FTs to have a 20m range, which is a hell of a lot more realistic-sounding than someone without the aid of jetpack or similar device launching at someone 65.62 feet away from a standstill or running start.
It gives *all* melee professions Lunge 2, once again, if you have a problem with lunge your in the wrong forum, Brawler is higher up the list.
Flame DOTs are actually somewhat realistic (except when applied to their effectiveness against TANKS). I'd like to see them toned down a tad or made to cause damage. It's pretty unfair IMO that Commandos have the only DOT (not to mention stackability of FS2 and FC2) now that can kill 100% of the time unless you happen to be standing next to a lake.
And BEING a CM right now I can say that even though area diseases and poisons are powerful weapons I'm not raking in the FP using them in PvP. In fact, I'm losing a sh*t ton of it. CMs are kamikaze bioterrorists (as one member of my guild put it) - when defending our city or travelling, I don't even wear armor anymore - it's just not worth it. If I get engaged I'm probably gonna die, but I'm gonna make goddamned sure you regret attacking me in the first place since the next overt is gonna kick your ass regardless of what or who you are. Oh wait...unless you're a TKM - then you can just meditate the crap away in less than a minute. Some "I win, you lose" button. :/
In the end, everyone else in my party or offensive/defending group gets the FP from DBing my victims while I usually die a horrible and gruesome death at the hands of any number of professions since the 40m range of my poisons and diseases puts me in ideal hit range for pretty much every ranged profession. So even though YOU think we have an "I win, you lose button," I prefer to think of it as "We win, you lose, but I get my items decayed" button.
Oh yeah, and one other thing - unlike MOST Master CMs, I attack overt. I don't sponge off GTEFs.
If I get engaged I'm probably gonna die, but I'm gonna make goddamned sure you regret attacking me in the first place since the next overt is gonna kick your ass regardless of what or who you are. Oh wait...unless you're a TKM - then you can just meditate the crap away in less than a minute. Some "I win, you lose" button.
If its a one on one fight, yes TK can, but in any mass conflict it only takes one person to engage us in combat (as long as the combat 'window' is up, no med).
So even though YOU think we have an "I win, you lose button," I prefer to think of it as "We win, you lose, but I get my items decayed" button.
Just like YOU have decided KD/Dizzy is "I win, you lose". You've said (as a CM) that its not quite the case, well as a TKM, I will tell you its not quite the case with us either. Sure *if* you get within our range *and* both KD and Dizzy stick (they don't always you know) then yes we will probably win, but any non-melee profession who gets close enough to be hit by this should be expecting it, and as you seem to be including lunge along with TK, we'll assume other melee's have Master Brawler to.. in which case they can KD us to, so its not an automatic "i win" there either.
I also noticed you completely ignored the point on the *ranged* professions who also have KD and/or Dizzy as well, why aren't you campaigning for them to be nerfed to?
Didn't ignore. Didn't see.
Yes, as a Pistoleer I have Melee KD 1. Let me extoll the virtues of THIS fine special. We knock you down...you get back up again. Then you kick our asses. Oh, but wait! We have Melee KD 2...which doesn't KD. And to tell you the truth, I think it should be taken out altogether and replaced with something called "Pistol Whip" that has a higher damage mod for targets inside that golden 5m killzone. Technically BHes SHOULD be able to go one-on-one with you (I never saw or heard of either Fett running from someone like a TKM) and have a fair chance, and pistoleers, being ideal short-ranged weaponeers should be able to give you a run for your money as well. I'm not SAYING you shouldn't be powerful, I'm just saying that one little special of yours is overpowered, overspammed, and needs adjusting. The only problem is when that change takes place, everyone IN your profession is going to go batsh*t crazy. I'll have an immense amount of respect for TKMs who remain in their profession AFTER such a change because they LIKE it...but I fathom most of them will drop it like a sack of crap. (Eloquently put, I know...but it's 8:45...I'm not running on all cylinders)
AFAIK, a special that KDs used with a special that dizzies in a sort of "combo" doesn't produce the same effect as UKD2. I say this because I've tried it in PvP and been dizzied then KDed by others and was able to get back up again WHILST dizzy. It seems, in my estimation, that only TKs have the ability to execute the "I've fallen and I REALLY can't get up" attack.
There's an idea - hock necklaces named "TK Alert" - "For when you've fallen, and you REALLY can't get up!" (people who have seen the Medic Alert commercials will know what I'm talking about)