Teras Kasi Archive
Thread: 4 taunt boxes and no area combo
Melakum wrote:
i dont think you see the arguement some of us are making, its not that we dont like tanking, many of us enjoy the abilties that the tkm comes with, however, we just ask for a little bit of damage, mainly i ask that we get some more animations i dont care that much about getting damage increases cause swordsman moves allow me to hit hard enough with tkm, but the profession before contained animations that would help make the profession more fun
If you have swordsman then you should know that a lot of our good animations are in the swordsman tree now. You just have to do the sword specials barehanded (or with some sort of knuckler) and you will see them. We also do better damage with those attacks, even barehanded.
I'm not saying I like it, but there is a method (however annoying) to the madness. They broke up the possible combat roles into multiple profs -- defense went to TKA, damage went to Sword, and Crowd Controll/AOE went to Pike. You can't have all 3, by design. You can have any two, if you master two of the profs. Or you can have one role, if you only master one prof.
The days when all profs had some amount of damage, defense, and crowd control are over. You may not think that's a good thing (if you didn't, I'd agree with you entirely), but that's just how the devs want it. The CU was designed to specialize every prof in one thing so you couldn't solo as effectively as before, and so you'd have to spend ALL your SPs (or most of them) to have more than one very limited role in a group.
EDIT: As for taunt, I'd not mind having so many boxes devoted to it if it seemed to work. More often than not, from what I can tell, it does nothing... so I end up just ignoring it and doing damage instead.
C
Message Edited by Chessack on 06-27-2005 01:32 PM
I really enjoy being a tank, really I do. I could care less how much damage I do. I use CoB and Sword Flurry to keep my def as high as possible. I inflict various status attacks from TK, Fencer and Swordsman. I have limited healing power with 4000 doc. I have clothes that grant me an extra 16-15 def per piece.
Yet I can't tank...
I've devoted myself to a tanking profession yet when I go to tank a lvl 80 it kills me in two hits. If that's 5 defense then pure crafters must have 4.
We need Adv. CoB in the master box. I think that's fair. Better Innate wouldn't hurt either.
I have TKM, Master Swords, Pike 33xx and fence xxx3.
I use the Knucklers of Katar always and have CoB on a 20sec macro. Using sword flurry to boost def if the going gets tough.
are knock down as often as possible and area attack straight after knockdown. I keep my target bleeding and Armour broken.
I can stand in the middle of 5 lvl 80+ gurks and tank the lot of them, can even kill them off one at a time.
I saw the need for certain abilities so I went and got em.
I've devoted myself to a tanking profession yet when I go to tank a lvl 80 it kills me in two hits. If that's 5 defense then pure crafters must have 4.
Cuit wrote:
I'm tired of chasing mobs cause taunt is only affective until the rifleman hits.
Bingo.
C