Teras Kasi Archive

Thread: Impressed with the new upcoming changes but quite frankly I'm scared...

StGabriel
Sat Oct 18, 2003 8:04 pm
#14

I do see some problems ahead.


TKA's were already the most viable of the melee classes, and from what I have seen, this patch gives them more than any of the other melee classes.


It's not by any stretch that I do not think that melee classes should have some rebalancing. But TKA's got a huge jump and polearms barely moved.Fencers got a very deserved bump, but it looks like swordsman may be being left behind. It'll be interesting tosee what comes of all this.


Also, we really have to test out delay caps and I have to make a new batch of weapons to see whatever tweaks are part of the equation.


--- Flynn and Gaffyn McDonnell




--- The Clan McDonnell ---

Gaffyn McDonnell -- Master of Blades (master fencer/swordsman/brawler)
Flynn McDonnell -- Master Weapon Smith (+22 exp), Armorsmith (+25 exp)
Lorrinne McDonnell -- Nightsister (pike/doc)

Metherian
Sun Oct 19, 2003 9:09 am
#15

I agree, Opiium. I certainly hope TKA doesn't become the next 'must have uber-profession', like commando or bounty hunter. Already I've seen a marked increase in the number of novice TKA's, which isn't a 'bad' thing--just an 'odd' thing, especially when you consider how broken TKA was a couple of months ago. If we're lucky, melee combat willcontinue to require more skill than simply pointing a pistol in one direction and spamming a special move--in turn,warding off many oftheplayers who want the professions thatwillgive them the'easy kill'(commando, creature handler, bounty hunter, etc.).


Also, let's hope the new 'holocron craze' keeps all of the min/maxers busy for a while.


Metherian - TKM - Starsider

Sorulis
Sun Oct 19, 2003 9:16 am
#16

Just pray that you don't get "Commando'd" when all the bandwagoners come SOE will add a stupid... 2.5x Ranged weapon damage penalty to TKA's....



Kayn
Dark Side Force Master · Ranked Jedi
Conjurers of Dread · Bloodfin

Leonae
Sun Oct 19, 2003 10:20 am
#17

TKA already is the flavor of the month profession. Isee lots of commandoes and BHs flocking to it.
Vorlin
Sun Oct 19, 2003 4:15 pm
#18

I agree whole-heartedly with this entire thread. When I started out, I was told by my friends to get Marksman and something else I liked. So I got Marksman and Scout. I liked Scout a lot but man, I was not happy with the number of rifle/pistol-wielding players around. I wanted to be different. I didn't want to do everything that everyone else did. So I looked at brawler and saw Teras Kasi and immediately loved the concept. Everyone said "Unarmed combat? Are you stupid?". That was almost four months ago. I was there when they made VKs certified to TK only, currently between UA2 and UA3. It was a long long road. I've been kited more times than I can count, I've been destroyed in pvp because of eyeshot spam or taking a flame-thrower in the face (that was more my fault than the commando...didn't know he had to be within 16m to do his move), but I've prevailed with it, even though my friends keep telling me "Get marksman again, we'll get you into BH or whatever super-fast", but I hold out.


I'm now currently at 3/3/4/3 in TK, almost the master level. I've learned a veritable horde of knowledge concerning pvp and tactics. I'm a human tank, going in first on all NPC kills, hard to hit, harder to take down, powerboost on, vks off, specials galore, while my friends are behind me pegging away. And they've seen what happens if I do happen to fall against a surrounding group of creatures/etc. They get TRASHED, and a LOT sooner than I did. They've come to respect that and now, they say "Man, you're almost master, I can only imagine what you'll be like when you get there".


It's been a long road. A lot longer than every other ranged profession out there. Melee is so much more satisfying than shooting any weapon, regardless of damage. I've passed a covert imperial (Chordinator) while on a raid in his city, and stopped to give him respect as a Teras Kasi Expert as well. The respect level seems to be a lot more for melee because there are truly fewer of us than everyone else. If I saw Chordinator on a raid and I was defending, I'd try to duel him in the raid, minus the others, because I don't get to duel melee in pvp raids. Laughable by the ranged people, no doubt, but those that do *pure* melee can understand it.


I hope it doesn't become "FOTM"...if I suddenly saw a bunch of TKNs just "show up" in Moenia, I'd openly laugh, because you know what I'm not afraid of? I'm not afraid of the nerfs that will come because I've already survived several major ones. I'm in it for the long haul. I was here before some of the major nerfs came, and I'll be here after the others possibly come. They won't. They'll get hit in the face with the bat and they'll move onto the next FOTM.

baje
Sun Oct 19, 2003 4:38 pm
#19

Origianly I was to be a BH with TK percision strike.. was not going to use man of the BH stuff just wanted to attack to mind bar of my Bounties...but BH got boring...so I dabbled in architect and medicine...and sac'e my brawl skills to do so..then one day I decided that with everyone on Intrepid being a pistol whipping, BH ubber commando I said...hmm I grinded there once to tk novice..I could do it again, but then I saw that VK's were for novices only so my old ones were no use...I chose to be a doctor/tk for many reasons...liked the revive ability and then disocvered stat enhancements...honestly I never even knew until I looked at the doc tree...wow so first lvled doctor to master then concentrated on my unarmed...honestly with stat boosts it did give me a boost to lvl faster. I have chosen to become a TK master not for flavor, but because of the long road it looked like to get....I enjoy being able to walk into a situation and seriously create havoc. I like being able to take out a rancor...i like being able to go to the warren solo..i like to take out stormtroopers. I like the way it is now and the way it was before even....I will like the changes to make it even better...if they nerf it they nerf it...just hope that if they nerf the new changes that they don't take 2 steps back in doing so.


So give us the power and see what we do with it... we still can be kited and mind poisoned...so the balance there is not going to change...remember if you play your class well planned you will not get owned...I began to learn that by learning about all the other changes that occcured to other proffesions...what they can and can't do now.




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There are 3 kinds of people in this world. Those that make things happen, those that watch things happen, and those of us who wonder...should i shoot them in the head or the gut?
pyclone
Sun Oct 19, 2003 8:50 pm
#20

No joke we're gonna be the next flavor of the mounth and i'm gonna have to drop TKM for somthing else jsut like commando ahhhhhh i'm gonna cry... ok i'm better, but seriously can you imagine how many Commando/Tka's there are gonna be in the next few weeks



Zocli a ilcoZ
Killer Doctor t Jedi Crafter
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