Teras Kasi Archive
Thread: Considering TKA
One thing I did add to my template was dirty fighting from smuggler. Feign death is awesome, and when I get it, I think Low Blow(from a launcher pistol!! Grenade to the groin!) will be just the move TKA's need to compete.
Drakeal wrote:
hehe, so if you dont mind me asking, What exactly are your issues as of now.. i noticed some of your issues (such as the KD thing, which is really messed up for you guys right now)
Well you know about KD, if we don't unequip our weapon to perform a KD it cost (me) about 689 HAM to perform. High end combat, as mobs are tuned for ranged fighting, we take huge one shot deaths from trying to melee high end mobs. PvP we get kited and some mobs Kite us...but all is not lost even with all that it can still be fun. The KD change hurt alot in terms of groups, before folks looked for TK's to tank and do some KD crowd control, that is less of a role for us now. NOT WHINING, just describing some of the issues... I'm not sure the defensive buffs are working well...but we will see. Hope that helps, it's not all bad those are just some "opportunities" ![]()
dB
and it really hurts when you have AoE weapons
Hmm..
Grenades + TKA + Rocket Launcher = Mass Destruction? lol
yah pull them in and then lay the smack down.
Vs. humanoid NPC's we TKA's really own, Dizzy + unarmed lunge, they just keep falling and falling hehe.