Teras Kasi Archive

Thread: Animations for death blows

Koa41
Fri Aug 20, 2004 7:36 pm
#14

I like this Idea..Maybe TKM's can snap the neck by twisting it or something close to that.


Asya

Valcyn

Smuggler 0-2-0-2 Teras Kasi Artist 2-4-4-3
ThisIsTheMatrix
Fri Aug 20, 2004 9:28 pm
#15


It would only last around 3 seconds, something to give the feel that your actually killing that person.



As for Konik....because i guess the blue makes thinks sound more official. now you know my mindset...Now I will actually make an assumption here because the sentence doesnt really make sense, I am not making fun of your grammar, I just dont want you to reply saying that you didnt say something I assumed that sentence meant. This sentence seems to mean that since Ryutek is the correspondant that I will listen and respect his ideas more than others, and actually ignore the other replies. All my ideas I have posted contain me replying to as many people that have questions about my idea. I replied to Atama about the time and his question, I replied to Ryutek about his concern etc..


Asfor you sayingyou thought of this,as did other people,I dont deny that you probably did, nor can I prove you didnt. See thats the difference in a reply I will not bash, andthe one like you replied before. Your one sentencereply from before gave me no information whatsoever. I couldnt tell you made that ideabefore, thatyou thought of this drawback. Seriously, its aloteasier after someone posts their idea to say "o i thought of that" and thenonce someone replies with a problem say "I knew about that to". That isexactly what you did.From that one sentence was I suppose to realize that you thought of that,and that drawback?Seriously How the hell am i suppose to know. From your one sentence reply, like most others on here I replied simply that you just jumped on right after Ryutek and agreed with him without giving any reasoning. Any person with the slightest of intelligence to a genius would come to the same conclusion after your one sentence post. The conclusion is you seemed to have no ideas/problems with my idea and decided to agree with the first person who does, like many on these forums do. Another weird point in your reply is that you kept your eye on it. Why would you watch a post about the idea you "already thought of" waiting for the problem you "already recognized". Wouldnt it be soo much more helpful to the original poster to immediately reply with all that info, rather than to wait until someone replies with your idea, then just say "it was only time until logic prevailed". That freaking reply was criticizing my intelligence, saying my idea was bad, and I have no logic. How else am I supposed to react.I read and wrote too many ideas on these forums with replies similiar to yours. After awhile you realize the real star wars "geeks" with the complete morons. You redeemed yourself from the last post, and I realize I might actually be talking to someone with a working brain, than like some people on this forum.


If your second reply was there instead of your first we wouldnt be having this arguement. Please be considerate to the poster and reply how you replied to now, rather than to have a one sentence criticize the idea maker type response.



Cylus Castor
(Master Bounty Hunter, Master Smuggler)



When you have insomnia, you're never really asleep... and you're never really awake.
konik
Sat Aug 21, 2004 4:03 am
#16

fixed
Atama
Sat Aug 21, 2004 11:09 am
#17


"It would only last around 3 seconds, something to give the feel that your actually killing that person."


That's too long for me. That's 3 attacks I couldn't do on another person. That might be just me though.

Personally I wish that we weren't "stuck" in animations, that perhaps we could "break" the animation by moving our character...



*********************************
Krayt Dragonfist, Trandoshan
Imperial Security Bureau
Corbantis Server

If you claim to "own" me, I want to see the receipt.
ThisIsTheMatrix
Sat Aug 21, 2004 3:42 pm
#18

o yea true, 3 seconds in this game is like an eternity since even a rifleman can blast out 3 of his specials moves. That would be cool if in a mid unarmed 3 hit you can target someone else after target A died. Target B would only get partial damage equal to the amount of move done on him. I would like to see something like this added.



Cylus Castor
(Master Bounty Hunter, Master Smuggler)



When you have insomnia, you're never really asleep... and you're never really awake.
_Flash_
Sat Aug 21, 2004 3:49 pm
#19






McFlyGuy wrote:

Left, Down, Up, F9


Fatality!






LOL that was funny....



but yea, it would be a really cool idea, but first they needto make it that you can stop animation by moving....I hate using unarmed hit 3 and waiting for 5 spins before I can move again...



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