Teras Kasi Archive

Thread: ideas for new tka weapons

baje
Mon Sep 29, 2003 4:42 pm
#14

How about poison blades to slow attackers ala the lvl 3 trapping dart...or perhaps powerups that can do different attacks...fire, cold, poison..etc. Hey I just like being a TK and dishing out countless amounts of damage more than the BH and commandos on hunts.



"So your a doctor? Then how come you layed out that punshee battle lord like he was your little bi..."




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There are 3 kinds of people in this world. Those that make things happen, those that watch things happen, and those of us who wonder...should i shoot them in the head or the gut?
Cerosis
Mon Sep 29, 2003 5:26 pm
#15

I think the vibro knuckler should remain in the game. but not the way it is now. For example. Novice brawler get's Brass knuckles certification. At unarmed 3 you get vibroknucklers certification. But as you go up the TKA tree you should be more effective without the vibroknucklers. Of course as a master you still would want the vibroknucklers for their light armor peircing. But that's it. Actually that is the only time i use them now, is for when i'm battling enemy's such as rancors that have armor. If the enemy doesn't have armor i don't ever equip my knuckler. Too high HAM costs right now. Maybe once they lower the HAM costs i might use them, but right now it's way too high.



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