Teras Kasi Archive
Thread: Melee changes going live next week :-)
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pyclone
Tue Nov 04, 2003 1:54 pm
#15
What will the melee range fix be? any one know have clue?
I've heard there just uping the range, maybe to 30m even (way way too far)
I have to say if thats the best they can do its sad, we will take so much grief from anything we kill even, a dewback would mock us
pyclone
Tue Nov 04, 2003 4:39 pm
#17
Its not our fault that the server lags so bad on movement, the other option is to take melee classes out all together i guess
DaemonMoerder
Tue Nov 04, 2003 10:37 pm
#18
Asmoday_Galamoth wrote:
That isnt nessisarily the range issue fix. Which is the main problem. I could really care less about that tanking special we are all getting.
I'm gonna have to agree to a point. PvP is the real end-game. After we reach master we don't really fight anything for which we would need a /tank ability. It will be nice to add to the list of options for usbut not really what I'm searching for to make my SWG experience any better than before.
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