Teras Kasi Archive
Thread: Melee changes going live next week :-)
http://forums.station.sony.com/swg/board/message?board.id=Developers&message.id=9562#M9562
The BIG patch going live next week....woo hoo
That isnt nessisarily the range issue fix. Which is the main problem. I could really care less about that tanking special we are all getting.
IMHO, it is unlikely that this patch will be stable in a week. As we speak one of my TC characters cannot login without immediately crashing to the desktop.
Be prepared for a bumpy road before getting to play with some cool toys. Also, ranged issues for specials (not normal attacks) seem to be a lot better.
--- Flynn and Gaffyn + The Brothers McDonnell ---
might not be stable, but it'll be pushed to live next week regardless....
Just so you guys know, the "out of range" fix is not on TC yet, which is why I can't tell you specifically what it will be. It will therefore not be going live in the upcoming publish, but the one after that.
I am looking forward to the extra damage and tanking skills though. Heh, those dark troopers think I'm tough now....
ya i think the tanking special will help in pve but in pvp not so much this is why
In my use on test center, as a one hand swordsman it has still let hits in randomly, kind of like armor and it costs a lot to use so a kiter can still just take us for a run, be it a three times longer run but it will end the same
Well range has been changed from what I have been told and seen. For specials anyway. For normal attacks it seems to be the same, but for specials it seems to be significantly extended.
--- Flynn and Gaffyn + The Brothers McDonnell ---