Teras Kasi Archive

Thread: Public CU Information Links & Discussion. Last updated: 30/3

anruth
Sat Mar 19, 2005 11:25 pm
#14

The Cu in Three letters: POS!!


Love how BH gets YET ANOTHER decrease in skill points used and all melee get an increase!! Wish the DEVS would give us some info on what is going on for us. I mean do we get more defenses such as Def vs KD! I mean Iknow 20 is UBAR(sarcastic) and our DIZZY is godly(super sarcastic) but I would like to know what is going on with us rather than getting shafted. Wow we get new weapons... but that don't help anything if we don't know anything besides Melee can attack at 6m and ranged 64m. That is why they are ranged and I understand that but if our stats are this crappy. No way will we make it to a ranged guy to even hurt them. I hear we won't have any armor either... that may be rumor but if not. Wave bye bye to any chance of survival!

Out of this cry session of mine, My point is: SHOW US SOMETHING USEFUL that would want us to stay a class rather than show us the NERFS you do to us which make us wonder, Is this game even worth it!?!



+++++++++++++++++++++++++++++++++++++++++++++++++++++

Triand Kil'Mi (The Transdoshan you all love and adore)

Mockery gets you no where, BUT it is way to fun to pass up! -ME

++++++++++++++++++++++++++++++++++++++++++++++++++++++
chessdemon
Sat Mar 19, 2005 11:59 pm
#15

I think I'm thinking what a lot are thinking: 'What's this going to mean for me as a TKM, as well as for my template?' I worked hard to get to TKM, hard to get to Master Commando, I don't plan on staying the latter forever, but I love TK, I want to eventually try lots of combinations...heck, I've already gotten materials (lots of locked containers!) for trying TKM/Smuggler. Right now, I'm none too sure TKM/Master Commando is possible, it looks like it (maybe even with some skill points left over), but thinking it and knowing it...

The 2H prereq puzzles me, too. Pikes make more sense from the EU standpoint, according to another poster (I know little about the EU, until I actually got IN the game I kept thinking 'European Union?'), and 1h makes more sense to me. That last I confess is more because I think of Teras Kasi as a martial art, and there are plenty of martial arts which use weapons; plus, I still can't help thinking of a knuckler as a weapon, and a one-handed one at that.

My hope's still that the CU will enhance my abilities as a TK, not limit them...we shall see!



--Chess Melodi, Sunrunner galaxy

Past master of the Marksman and Commando professions, since retired
Master of the Teras Kasi profession
Master of the Swordsman profession
Master of the Imperial Pilot profession
Master of the Shopping profession
Master of the Interior Decorating profession
Master of the Roleplaying profession
Master of the Fishing profession
Imperial Colonel
No wonder I can't wear my uniform cap--I wear too many hats already!

Naokin
Sun Mar 20, 2005 12:45 am
#16

elite melee profs require 2 branches becuase its equall to how the other combat profs require 2 branches.


pistoleer takes the pistol branch and range support branchnow, and tk takes 2h and unarmed... 2 branches for elite combat cert.


you you guys be happier if they double the skill point cost for each melee branch in the brawler tree? So theunarmed branch alonewill equal the sp cost of say pistols+range support?




____________________________________________________

Naiya kin - Jedi
Naokin - Teras Kasi Commando


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CrashNemesisII
Sun Mar 20, 2005 2:30 am
#17

unless we giving a new weapon that requires 2 hands.....
why would we need to no what we wouldnt use?



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Mankind00
Sun Mar 20, 2005 3:49 am
#18

I don't meen to cut your post up Kas, just trying to give you some food for thought etc.


Me in yellow.







Kasamatsu wrote:
Alrighty, I think I've calmed down enough to make a punctuated, constructive, non-swearing post.

Most of what I don't like is core game, not solely TKA

Okay item number one: HAM damage and special moves... I can live with what they are proposing, though I think it makes the game way too simple. I will leave my suggestions of how it should be out fof this post for brevity.

#2 No more stat migration -- B. F'ing S. One of the things that made this game so cool was the fact thast I could customize not just the look of my toon, but the stats as well. Human stats have needed to be fixed for over a year. Beyond that there is room for some minor tweaks, but that is all tht is needed. Don't remove stats... I dont want to be a generic Zabrak running around, I want to be ME... a specificallly trained physically prepared toon that reflect what I believe is most effective.

This I can't see how they have an option with, keep in mind that now you will more want more in your health alot of the time etc, now theres nop drain stats people would generaly go for the same set up.

3. "A character's maximum health will increase with the character's combat level up to 300%. New character health will be 1000, maxed character health will be 3000."
--> OH HELL NO! <--
If I wanted to play a game where the "life points" of my toon got bigger with levels, I'd go play Diablo or any other damned stupid RPG out there. Yet another unique idea that I loved about this game now down the toilet. We are all pretty much the same, its how you use your skills and what skills you have that determine how "tough" you are, not because I am a "level XX" I have a bigger health bar.

I wasn't too sure on this myself originaly, it's grown on me though, one thing we don't know yet is just how much differnce it will make to have X amount of health more.

4) Buffs
I fully agreee that doctor buffs are overpowered, and in conjunction with armor make the game stupid at the present. However 10% and 20% buffs is just dumb.

20% buff is still 600 health to a 3k health template, thats still a fair old chunk, I think alot of people may well want that extra bit.

5: Pre-requisites

TKA has nothing to do ith 2-hand sword. (if i weren't on firefox I'd post this in big red underlined bold letters)

Now there are two actual viable possibilities in my expert opinion.
Keep us how we are and ballance accordingly with other professions.
Make TKA require master brawler, make us the elite melee profession, and ballance us accordingly.

I'm not too keen on current prereq either, we are puting forward our concearns in the Corre forum, if & when I get an update that I can give you on this I will. Don't be suprised though if something happens & I can't let you guys know.


One thing on the Master Brawler point, that would be very counterproductive in terms of the rest of the skill point balacing, no combat proffesion now requires more then two lines, Hybrids only require 15sp's more for the extra novice.

Its is very difficult to not say something inappropriate about the DEV's parentage right now.

6 - Screw the skill re-spec. Half the FS skills are useless and don't work properly anyway, not to mention being trememdoulsy unballanced as to the ease of aquiring them. Combat branches are 50 times easier than the others like crafting and heightened senses. There are no skill bonuses for entertainers, and nothing meaningful for the scout trees. Nothing is useful for the crafters either when you consider a high end 12-point crafter.
What is SWG going to do with hybred templates who have half of their skills in Jedi Boxes? Tell us to give up Jedi Boxes that the mindlessly spent hours grinding out because now their favorite normal profession costs more skill points?


Stuff you won't be able to respec simply won't be droped, the FS boxes are out of the scope of the CU at the moment, it doesn't meen they won't get love after, I very much hope they do, hopfully the combat mods will at least be fixed.


Absolutely un-beleivable. How dense can SOE DEVs get? I don't want to play goddamn Everquest. That game is not SWG. Stop trying to make it so.
Its not my fault no one plays EQ2, dont punish me by forcing me to play SWG-EQ2. I thought it was bad a couple months ago when half the population left SOE for WoW... now everyone will leave for anything but SOE. MxO anyone?

It's not going to be an EQ2 clone, keep in mind that the notes you have just read area few points frommany docs most of which are the same length as the doc Blair posted. Keep in mind that some changes are purly to get rid of imbalences that can ocour with what we have now, TH told us in the CU forums to do this & I think it very much falls true here as well,


'you must unlearn what you have learned'


The changes coming are many, but generaly I'm confidant they will work well & will balance the game nicly. Please wait at least untill more Docs are out before screaming it's the end of the game, there is a fair old chunk left to come, idealy wait till you play it, still voice your concerns but don't go the route of 'oh its the end of the game!'.










___________________________________
Mankind / Karka Nay'fey - REJEK
Ace Alliance Pilot
"It's time to prove to your friends that you're worth a damn.
Sometimes that means dying, sometimes it means killing a whole lot of people. "
Galactic Senator
FarStar Pilot Helper List -- The Friday Night Hunt -- FarStar Space Event (Ep4)!


Mankind00
Sun Mar 20, 2005 3:54 am
#19

Question for everyone. Based on what is currently public, what do you think a better prereq would be for TKA?

Keep in mind it needs to be another single line from elsewhere, it can't be a mastery etc.

Here are some of the thoughts that I have seen so far.

UA-Polearm (& the rest of the melee like I listed below)
UA - 2H- but balance the rest of the Brawler prereqs more.
UA - Novice Scout.
UA - then a generic brawler line that everyone will need to level up,
UA - Any one other melee line.

Edit: I forgot to add this & thought I had posted it already but this would be my opinion on balancing the prereqs if we couldn't get the 5th line or a dynamic.

TK - UA + Pole
Fencer - 1H + UA
Swords - 2H + 1H
Pike - Pole + 2H

Message Edited by Mankind00 on 03-20-2005 05:06 PM



___________________________________
Mankind / Karka Nay'fey - REJEK
Ace Alliance Pilot
"It's time to prove to your friends that you're worth a damn.
Sometimes that means dying, sometimes it means killing a whole lot of people. "
Galactic Senator
FarStar Pilot Helper List -- The Friday Night Hunt -- FarStar Space Event (Ep4)!


anruth
Sun Mar 20, 2005 4:05 am
#20

I would rather have polearm! It would remind me more of a weapon they woudl use and plus it has much more use than swords! I understand the dots aren't going to be as great but the swords are worthless unless you are a certain skill in swordsman!

Message Edited by anruth on 03-20-2005 03:06 AM



+++++++++++++++++++++++++++++++++++++++++++++++++++++

Triand Kil'Mi (The Transdoshan you all love and adore)

Mockery gets you no where, BUT it is way to fun to pass up! -ME

++++++++++++++++++++++++++++++++++++++++++++++++++++++
hamhamthe3rd
Sun Mar 20, 2005 4:07 am
#21

you cant really be upset, i mean they are making up tka as they go. if they say swords relate to it, then swords relate to it.
Mankind00
Sun Mar 20, 2005 4:07 am
#22






anruth wrote:
I would rather have polearm! It would remind me more of a weapon they woudl use and plus it has much more use than swords! I understand the dots aren't going to be as great but the swords are worthless unless you are a certain skill in swordsman!

Message Edited by anruth on 03-20-2005 03:06 AM





One thing I'm going to add now is to take note of the last comment I made on the post to Kas, we were told to 'unlearn what we have learned' meening huge changes are happening, try not to make any suggestions based on combat effectivness, just on what you know about things post CU.



___________________________________
Mankind / Karka Nay'fey - REJEK
Ace Alliance Pilot
"It's time to prove to your friends that you're worth a damn.
Sometimes that means dying, sometimes it means killing a whole lot of people. "
Galactic Senator
FarStar Pilot Helper List -- The Friday Night Hunt -- FarStar Space Event (Ep4)!


Stena
Sun Mar 20, 2005 4:11 am
#23


UA - then a generic brawler line that everyone will need to level up.






I quite like the sound of that. Do your professions branch (in this case UA) and then a generic brawer line, maybe something like the 4th tree for marksman (forgot it's name :/)




Colonel Ack-Sterall - EX-Leader Of Illuminati
Donatello' - Killer


Elder Rifleman, Teräs Käsi Master , Medic, Doctor, Creature Handler, Pistoleer, Carbineer, Marksman, Artisan, Architect, Merchant, Commando, Smuggler, Jedi.


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anruth
Sun Mar 20, 2005 4:14 am
#24

I understand that mankind00... but how can we adjust with such little info! These little updates make us think and wonder what is going to happen to a game a lot of us have put a lot of time in! I know they can't tell us all but it if funny how ppl that will get affected by this revamp dont' know what is going on! That is like saying your wife just got killed but we are only going to tell you after a while there is no need to wonder what happened. Ok that is a little extreme but you know what I am aiming at. We play this game yet we know as much as someone that has never played this game! THey don't have to 'unlearn what we have learned' they will just start the game. We are the ones that deserve to know so we can understand and try and adjust. I hate having to get a dump truck full of new stuff dumped on you and told put this together. IS this a tactic to keep ppl in a few months longer only to find out the game is ruined or is it because they dont' know what is going on either? Either or... I think the players of the game deserve a little more than what we get!

Message Edited by anruth on 03-20-2005 03:17 AM



+++++++++++++++++++++++++++++++++++++++++++++++++++++

Triand Kil'Mi (The Transdoshan you all love and adore)

Mockery gets you no where, BUT it is way to fun to pass up! -ME

++++++++++++++++++++++++++++++++++++++++++++++++++++++
RavennStarr
Sun Mar 20, 2005 4:29 am
#25

It all makes me want to go back to Image Designing. argh



Ravenn Starr - Elder Architect,
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anruth
Sun Mar 20, 2005 4:35 am
#26



RavennStarr wrote:
It all makes me want to go back to Image Designing. argh





WHy so you can think of the days you could Stat migrate?! LOL sorry so negative... just getting sick of being in the dark in this game till all of a sudden we get slapped in the face! This is a big change too... affects us in a huge way for the Dev's to be so secretive!



+++++++++++++++++++++++++++++++++++++++++++++++++++++

Triand Kil'Mi (The Transdoshan you all love and adore)

Mockery gets you no where, BUT it is way to fun to pass up! -ME

++++++++++++++++++++++++++++++++++++++++++++++++++++++
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