Teras Kasi Archive
Thread: Publish 7 features as they affect us
Well, thats the type of clarification im looking for. Is the hard cap on what defenses? And what is the magic number?
Jherad wrote:
The effect of the Brawler Warcry special has been modified to temporarily freeze enemies that are not being attacked, instead of pinning a single target - More along the lines of crowd control rather than a dueling tool.
It already has this effect. They are simply taking it away from delaying the target your presently attacking and allowing it to only work on your targets friends. This will allow you to attack one aggro beast while his two friends are delayed for 10-20 seconds. I don't see how this can be too useful in PvP unless it will not allow you to be attacked by anyone in your Warcry range.
They had better increase the distance, modifiers and change the cone to radius for this unneccesary change to evenremotely be useful.
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Jherad wrote:
Publish 7 Features
Yes, publish 7 is looming in the not too distant future, and certain aspects of combat professions will be changing. One of the biggest changes that affect us will be in the stacking of defense mods. Defense modifiers will be hard-capped from this publish, which will still allow people to 'dabble' for extra defense, without letting the bonuses get out of hand.
At the moment, the defense caps are thought to be around the 125 mark, however this may change in the future once a clearer image of how this change effects everyone is gained.
Melee attackers will now correctly get their to-hit bonus when attacking targets with ranged weapons.
The effect of the Brawler Warcry special has been modified to temporarily freeze enemies that are not being attacked, instead of pinning a single target - More along the lines of crowd control rather than a dueling tool.
-Jherad
Message Edited by Jherad on 02-21-2004 12:15 AM
So in a selfish manner ... since I don't know my own numbers ... how does this effect a Master TKA/Master Pistoleer?
So in a selfish manner ... since I don't know my own numbers ... how does this effect a Master TKA/Master Pistoleer?
I don't think it does (I'm M.Smuggler / M. Pistoleer / TK 4-4-0-4).
Our Dodge is around 105, and our melee defense is around 102? We barely break 100 much less 125...
To be honest I don't expect to notice much of a change, if any, after the publish. TK / Pistoleer is not an over-the-top defensive template.
Works well though, I'm having a blast. ![]()
Sosstuborx wrote:
So in a selfish manner ... since I don't know my own numbers ... how does this effect a Master TKA/Master Pistoleer?
I don't think it does (I'm M.Smuggler / M. Pistoleer / TK 4-4-0-4).
Our Dodge is around 105, and our melee defense is around 102? We barely break 100 much less 125...
To be honest I don't expect to notice much of a change, if any, after the publish. TK / Pistoleer is not an over-the-top defensive template.
Works well though, I'm having a blast.
Thanks for the info ... I like the triple master myself ... sounds like we are going to be a lot closer to the top of the line ... which is good.
Geevo wrote:
Sosstuborx wrote:
So in a selfish manner ... since I don't know my own numbers ... how does this effect a Master TKA/Master Pistoleer?
I don't think it does (I'm M.Smuggler / M. Pistoleer / TK 4-4-0-4).
Our Dodge is around 105, and our melee defense is around 102? We barely break 100 much less 125...
To be honest I don't expect to notice much of a change, if any, after the publish. TK / Pistoleer is not an over-the-top defensive template.
Works well though, I'm having a blast.
Thanks for the info ... I like the triple master myself ... sounds like we are going to be a lot closer to the top of the line ... which is good.
It all depends if the DEV'sput a Cap to melee defense. You will lose a few points, but not too many.
For those of you who seem to be unaware, there are 2 categories of defense being discussed here..
Primary Defenses: ranged def, melee def, def vs X
Secondary Defenses: block, dodge, counterattack
EVERYTHING I have read indicates only the secondaries are being capped / unstackable
If you have any indication from a Corespondant or Dev that the PRIMARY will be addressed in publish 7 please let me know.