Teras Kasi Archive
Thread: TKA any good for soloing krayts?
Nealoc187 wrote:
First, It is not possible for a person to solo a krayt using ONLY TKA skills in any REASONABLE amount of time. By that I mean if you are trying to headhit, or UA3 the krayt to death your armor and your buffs will wear out long before you kill it. You would need to rebuff and change armor in the middle of the fight, which isnt very practical. I did the calculations on another thread once, and at best it would take a TKA something like 5 hours to kill a krayt using VKs. Krayts have heavy armor and 90% to everything
Message Edited by Dozier316 on 05-04-2004 03:23 PM
Azdraik wrote:
Nealoc187 wrote:First, It is not possible for a person to solo a krayt using ONLY TKA skills in any REASONABLE amount of time. By that I mean if you are trying to headhit, or UA3 the krayt to death your armor and your buffs will wear out long before you kill it. You would need to rebuff and change armor in the middle of the fight, which isnt very practical. I did the calculations on another thread once, and at best it would take a TKA something like 5 hours to kill a krayt using VKs. Krayts have heavy armor and 90% to everythingUm... well not sure where your math went off man but I (as a mtka) here can drop a regular one in about an hour and a giant in about 1.5hrs. Using nothing but headhits. Do about 100 dmg a hit avg ham on reg 300k thats about 3000 seconds or about 50m. Tough part is not getting the kill stolen while doing that.
Here's my math, I think it's correct but maybe I'm wrong. Like I said I've solo'd tons of krayts but never just using Unarmed Head Hit.
1500dmg is average for headhit for me with a 185dmg vk. 1500x.25 (because of AP1 vs AR3)= 375dmg. 375dmg x .10 (because the resists are 90% to kinetic) = 37.5dps.
Assuming no time to heal that's 9333 seconds to kill a 350k ham krayt that's 2.6 hours which is about how long buffs will last once you get buffed and find a krayt and get buffed, etc. Looks like my 5 hour estimate was high (not sure if that was just my memory being bad from the other thread or if I did an incorrect calculation then) but 2.6 hours is still rather impractical when it comes to arbor (an 18000 condition set of ubese would be worn to nothing in this time, you'd need 2 or 3 sets on you to keep them all above 50% condition which is when their resists start going down) and it would be hard to not get your kill stolen in that amount of time. But it's possible, just a long time to be hitting the headhit (dont forget intimidate) button.
the hardest part of even trying to solo a krayt will be finding one to solo.
you can't go to the krayt graveyard without running into a couple rangers and their supporting guildies. if you're lucky, people will be cool and follow some basic rules of engagement and not ks or loot camp your dragon, but that's usually only if you're already in a group that can inflict more damage than their group.
juveniles drop pearls too, folks....
Nealoc187 wrote:
Here's my math, I think it's correct but maybe I'm wrong. Like I said I've solo'd tons of krayts but never just using Unarmed Head Hit.
1500dmg is average for headhit for me with a 185dmg vk. 1500x.25 (because of AP1 vs AR3)= 375dmg. 375dmg x .10 (because the resists are 90% to kinetic) = 37.5dps.
Ahh there is your problem regular krayts have 60% kinetic, giants have 80% and ancients have 95%